add half code of rename system

This commit is contained in:
yyc12345 2022-04-05 15:55:42 +08:00
parent 1bfae63fe3
commit ca459c6185
3 changed files with 249 additions and 50 deletions

View File

@ -11,15 +11,6 @@ class rename_system_props(bpy.types.Operator):
), ),
) )
oper_source: bpy.props.EnumProperty(
name="Operation Target",
description="Rename target",
items=(
("COLLECTION", "Selected Collections", ""),
("OBJECTS", "Selected Objects", "")
),
)
def invoke(self, context, event): def invoke(self, context, event):
wm = context.window_manager wm = context.window_manager
return wm.invoke_props_dialog(self) return wm.invoke_props_dialog(self)
@ -28,10 +19,10 @@ class rename_system_props(bpy.types.Operator):
layout = self.layout layout = self.layout
layout.prop(self, "name_standard") layout.prop(self, "name_standard")
class BALLANCE_OT_rename_via_group(rename_system_props): class BALLANCE_OT_rename_by_group(rename_system_props):
"""Rename object via Virtools groups""" """Rename object by Virtools groups"""
bl_idname = "ballance.rename_via_group" bl_idname = "ballance.rename_by_group"
bl_label = "Rename via Group" bl_label = "Rename by Group"
bl_options = {'UNDO'} bl_options = {'UNDO'}
def execute(self, context): def execute(self, context):
@ -55,25 +46,69 @@ class BALLANCE_OT_auto_grouping(rename_system_props):
def execute(self, context): def execute(self, context):
return {'FINISHED'} return {'FINISHED'}
class ObjectBasicType(): class _ObjectBasicType():
COMPONENT = 0 COMPONENT = 0
class NameInfoHelper(): FLOOR = 1
RAIL = 2
WOOD = 3
STOPPER = 4
DEPTH_CUBE = 5
DECORATION = 6
LEVEL_START = 7
LEVEL_END = 8
CHECKPOINT = 9
RESETPOINT = 10
class _NameStandard():
YYC = 0
IMENGYU = 1
@staticmethod
def cvt_std_from_str_to_int(std_str):
if std_str == "YYC":
return _NameStandard.YYC
elif std_str == "IMENGYU":
return _NameStandard.IMENGYU
else:
raise Exception("Unknow name standard.")
class _NameInfoHelper():
def __init__(_basic_type): def __init__(_basic_type):
self.basic_type = _basic_type self.basic_type = _basic_type
# extra field notes: # extra field notes:
# # COMPONENT:
# component_type(string)
# sector(int)
# CHECKPOINT, RESETPOINT:
# sector(int)(following Ballance index, checkpoint starts with 1)
def _get_selected_objects(oper_source): def _get_selected_objects(oper_source):
if oper_source == 'COLLECTION': return context.view_layer.active_layer_collection.collection.objects
for selected_item in bpy.context.selected_ids:
if selected_item.bl_rna.identifier == "Collection": def _try_get_custom_property(obj, field):
tuple(bpy.data.collections[item.name].objects) try:
elif oper_source == 'OBJECTS': return obj[field]
return bpy.context.selected_objects except:
return None
def _try_get_sector(group_set):
counter = 0
last_matched_sector = ''
for i in group_set:
regex_result = UTILS_constants.rename_regexCKGroupSector.match(i)
if regex_result is not None:
last_matched_sector = regex_result.group(1)
counter += 1
if counter != 1:
return None
else: else:
raise Exception("Unknow oper_source.") return last_matched_sector
def _get_name_info_from_yyc_name(obj_name): def _get_name_info_from_yyc_name(obj_name):
pass pass
@ -81,15 +116,143 @@ def _get_name_info_from_yyc_name(obj_name):
def _get_name_info_from_imengyu_name(obj_name): def _get_name_info_from_imengyu_name(obj_name):
pass pass
def _get_name_info_from_group(obj_name): def _get_name_info_from_group(obj):
group_list = _try_get_custom_property(obj, 'virtools-group')
if group_list is None:
# name it as a decoration
return _NameInfoHelper(_ObjectBasicType.DECORATION)
group_set = set(group_list)
# try to filter unique elements first
set_result = UTILS_constants.rename_uniqueComponentsGroupName(group_set)
if len(set_result) == 1:
# get it
gotten_group_name = (list(set_result))[0]
if gotten_group_name == 'PS_Levelstart':
return _NameInfoHelper(_ObjectBasicType.LEVEL_START)
elif gotten_group_name == 'PE_Levelende':
return _NameInfoHelper(_ObjectBasicType.LEVEL_END)
elif gotten_group_name == 'PC_Checkpoints' or gotten_group_name == 'PR_Resetpoints':
# these type's data should be gotten from its name
# use _get_name_info_from_yyc_name to get it
# _get_name_info_from_yyc_name is Ballance-compatible name standard
data = _get_name_info_from_yyc_name(obj.name)
if data.basic_type != _ObjectBasicType.CHECKPOINT and data.basic_type != _ObjectBasicType.RESETPOINT:
# check whether it is checkpoint or resetpoint
# if not, it mean that we got error data from name
# return None instead
return None
# otherwise return data
return data
else:
return None
elif len(set_result) != 0:
# must be a weird grouping, report it
return None
# distinguish normal elements
set_result = UTILS_constants.rename_normalComponentsGroupName.intersection(group_set)
if len(set_result) == 1:
# get it
# now try get its sector
gotten_elements = (tuple(set_result))[0]
gotten_sector = try_get_sector(group_set)
if gotten_sector is None:
# fail to get sector
return None
data = _NameInfoHelper(_ObjectBasicType.COMPONENT)
data.component_type = gotten_elements
data.sector = int(gotten_sector)
return data
elif len(set_result) != 0:
# must be a weird grouping, report it
return None
# distinguish road
if 'Phys_FloorRails' in group_set:
# rail
return _NameInfoHelper(_ObjectBasicType.RAIL)
elif 'Phys_Floors' in group_set:
# distinguish it between Floor and Wood
floor_result =UTILS_constants.rename_floorGroupTester.intersection(group_set)
rail_result = UTILS_constants.rename_woodGroupTester.intersection(group_set)
if len(floor_result) > 0 and len(rail_result) == 0:
return _NameInfoHelper(_ObjectBasicType.FLOOR)
elif len(floor_result) == 0 and len(rail_result) > 0:
return _NameInfoHelper(_ObjectBasicType.WOOD)
else:
return _NameInfoHelper(_ObjectBasicType.FLOOR)
elif 'Phys_FloorStopper' in group_set:
return _NameInfoHelper(_ObjectBasicType.STOPPER)
elif 'DepthTestCubes' in group_set:
return _NameInfoHelper(_ObjectBasicType.DEPTH_CUBE)
# no matched
return None
def _set_for_yyc_name(obj, name_info):
basic_type = name_info.basic_type
if basic_type == _ObjectBasicType.COMPONENT:
obj.name = "D_"
elif basic_type == _ObjectBasicType.LEVEL_START:
obj.name = "PS_FourFlames_01"
elif basic_type == _ObjectBasicType.LEVEL_END:
obj.name = "PE_Balloon_01"
elif basic_type == _ObjectBasicType.RESETPOINT:
obj.name = "PR_Resetpoint_{:0>2d}".format(name_info.sector)
elif basic_type == _ObjectBasicType.CHECKPOINT:
obj.name = "PC_TwoFlames_{:0>2d}".format(name_info.sector)
elif basic_type == _ObjectBasicType.DEPTH_CUBE:
obj.name = "DepthCubes_"
elif basic_type == _ObjectBasicType.FLOOR:
obj.name = "A_Floor_"
elif basic_type == _ObjectBasicType.WOOD:
obj.name = "A_Wood_"
elif basic_type == _ObjectBasicType.RAIL:
obj.name = "A_Rail_"
elif basic_type == _ObjectBasicType.STOPPER:
obj.name = "A_Stopper_"
elif basic_type == _ObjectBasicType.COMPONENT:
obj.name = "{}_{:0>2d}_".format(name_info.component_type, name_info.sector)
def _set_for_imengyu_name(obj, name_info):
basic_type = name_info.basic_type
if basic_type == _ObjectBasicType.COMPONENT:
obj.name = "O_"
elif basic_type == _ObjectBasicType.LEVEL_START:
obj.name = "PS_LevelStart"
elif basic_type == _ObjectBasicType.LEVEL_END:
obj.name = "PE_LevelEnd"
elif basic_type == _ObjectBasicType.RESETPOINT:
obj.name = "PR_ResetPoint:{:d}".format(name_info.sector)
elif basic_type == _ObjectBasicType.CHECKPOINT:
obj.name = "PC_CheckPoint:{:d}".format(name_info.sector + 1)
elif basic_type == _ObjectBasicType.DEPTH_CUBE:
obj.name = "DepthTestCubes"
elif basic_type == _ObjectBasicType.FLOOR:
obj.name = "S_Floors"
elif basic_type == _ObjectBasicType.WOOD:
obj.name = "S_FloorWoods"
elif basic_type == _ObjectBasicType.RAIL:
obj.name = "S_FloorRails"
elif basic_type == _ObjectBasicType.STOPPER:
obj.name = "S_FloorStopper"
elif basic_type == _ObjectBasicType.COMPONENT:
obj.name = "{}:{}:{:d}".format(name_info.component_type, obj.name.repalce(":", "_"), name_info.sector)
def _set_for_group(obj, name_info):
pass pass
def _set_for_yyc_name(name_info):
pass
def _set_for_imengyu_name(name_info):
pass
def _set_for_group(name_info):
pass

View File

@ -1,5 +1,6 @@
import json import json
import os import os
import re
bmfile_currentVersion = 14 bmfile_currentVersion = 14
bmfile_flagUnicode = 0x800 bmfile_flagUnicode = 0x800
@ -241,4 +242,53 @@ with open(os.path.join(os.path.dirname(__file__), "json", "DerivedBlock.json"))
icons_floor = None icons_floor = None
icons_floorDict = {} icons_floorDict = {}
# blenderIcon_elements = None # blenderIcon_elements = None
# blenderIcon_elements_dict = {} # blenderIcon_elements_dict = {}
rename_normalComponentsGroupName = set([
"P_Extra_Life",
"P_Extra_Point",
"P_Trafo_Paper",
"P_Trafo_Stone",
"P_Trafo_Wood",
"P_Ball_Paper",
"P_Ball_Stone",
"P_Ball_Wood",
"P_Box",
"P_Dome",
"P_Modul_01",
"P_Modul_03",
"P_Modul_08",
"P_Modul_17",
"P_Modul_18",
"P_Modul_19",
"P_Modul_25",
"P_Modul_26",
"P_Modul_29",
"P_Modul_30",
"P_Modul_34",
"P_Modul_37",
"P_Modul_41"
])
rename_uniqueComponentsGroupName = set([
"PS_Levelstart",
"PE_Levelende",
"PC_Checkpoints",
"PR_Resetpoints"
])
rename_floorGroupTester = set([
"Sound_HitID_01",
"Sound_RollID_01"
])
rename_woodGroupTester = set([
"Sound_HitID_02",
"Sound_RollID_02"
])
# 61 mark: Sector_(0[1-8]|[1-9][0-9]{1,2}|9) may also work
rename_regexCKGroupSector = re.compile('Sector_([123456789]{1}[0123456789]{1}[0123456789]{1}|[123456789]{1}[0123456789]{1}|0[12345678]{1}|9)')
rename_regexYYCTwoFlames
rename_regexYYCResetpoint

View File

@ -62,7 +62,7 @@ from . import NAMES_rename_system
# menu system # menu system
class BALLANCE_MT_ThreeDViewerMenu(bpy.types.Menu): class BALLANCE_MT_ThreeDViewerMenu(bpy.types.Menu):
"""Ballance related 3D operators""" """Ballance 3D operators"""
bl_idname = "BALLANCE_MT_ThreeDViewerMenu" bl_idname = "BALLANCE_MT_ThreeDViewerMenu"
bl_label = "Ballance" bl_label = "Ballance"
@ -81,23 +81,9 @@ class BALLANCE_MT_OutlinerMenu(bpy.types.Menu):
def draw(self, context): def draw(self, context):
layout = self.layout layout = self.layout
layout.label(text="For Collection") oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_rename_by_group.bl_idname)
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_rename_via_group.bl_idname)
oprt.oper_source = 'COLLECTION'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_convert_name.bl_idname) oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_convert_name.bl_idname)
oprt.oper_source = 'COLLECTION'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_auto_grouping.bl_idname) oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_auto_grouping.bl_idname)
oprt.oper_source = 'COLLECTION'
layout.separator()
layout.label(text="For Objects")
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_rename_via_group.bl_idname)
oprt.oper_source = 'OBJECTS'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_convert_name.bl_idname)
oprt.oper_source = 'OBJECTS'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_auto_grouping.bl_idname)
oprt.oper_source = 'OBJECTS'
class BALLANCE_MT_AddFloorMenu(bpy.types.Menu): class BALLANCE_MT_AddFloorMenu(bpy.types.Menu):
"""Add Ballance floor""" """Add Ballance floor"""
@ -143,7 +129,7 @@ classes = (
OBJS_add_floors.BALLANCE_OT_add_floors, OBJS_add_floors.BALLANCE_OT_add_floors,
BALLANCE_MT_AddFloorMenu, BALLANCE_MT_AddFloorMenu,
NAMES_rename_system.BALLANCE_OT_rename_via_group, NAMES_rename_system.BALLANCE_OT_rename_by_group,
NAMES_rename_system.BALLANCE_OT_convert_name, NAMES_rename_system.BALLANCE_OT_convert_name,
NAMES_rename_system.BALLANCE_OT_auto_grouping, NAMES_rename_system.BALLANCE_OT_auto_grouping,
BALLANCE_MT_OutlinerMenu BALLANCE_MT_OutlinerMenu