feat: add light object support in importing virtools file.
- fix all `def poll(self)` to `def poll(cls)` to let it fit class method name convention. - fix wrong progress counter when importing virtools file. - add light support when importing virtools file. - add corresponding conflict strategy and resolver for light.
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@ -52,6 +52,11 @@ def message_box(message: tuple[str, ...], title: str, icon: str):
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bpy.context.window_manager.popup_menu(draw, title = title, icon = icon)
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def add_into_scene(obj: bpy.types.Object):
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view_layer = bpy.context.view_layer
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collection = view_layer.active_layer_collection.collection
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collection.objects.link(obj)
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def move_to_cursor(obj: bpy.types.Object):
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# use obj.matrix_world to move, not obj.location because this bug:
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# https://blender.stackexchange.com/questions/27667/incorrect-matrix-world-after-transformation
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@ -62,10 +67,7 @@ def move_to_cursor(obj: bpy.types.Object):
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obj.matrix_world = obj.matrix_world @ mathutils.Matrix.Translation(bpy.context.scene.cursor.location - obj.location)
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def add_into_scene_and_move_to_cursor(obj: bpy.types.Object):
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view_layer = bpy.context.view_layer
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collection = view_layer.active_layer_collection.collection
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collection.objects.link(obj)
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add_into_scene(obj)
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move_to_cursor(obj)
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def select_certain_objects(objs: tuple[bpy.types.Object, ...]) -> None:
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