refactor project. preparing v3.0 development. no debug current
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@ -50,7 +50,7 @@ In the dialog, you can select the material to be used. You can also choose the u
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You can also select the projection axis for better UV distribution.
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### Flatten UV
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#### Flatten UV
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In the object editing mode, it is a operator which is used to attach the currently selected surface to the UV. And you can specific the edge which will be attached into the V axis. Note that only convex faces are supported.
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