refactor project. preparing v3.0 development. no debug current

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2022-04-03 22:48:12 +08:00
parent 9c24569a06
commit e264c85a04
20 changed files with 1421 additions and 1213 deletions

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@ -50,7 +50,7 @@ In the dialog, you can select the material to be used. You can also choose the u
You can also select the projection axis for better UV distribution.
### Flatten UV
#### Flatten UV
In the object editing mode, it is a operator which is used to attach the currently selected surface to the UV. And you can specific the edge which will be attached into the V axis. Note that only convex faces are supported.