[feat] promote virtools material
- set the default value of virtools material like virtools creation. - add preset in virtools panel for convenient using.
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@ -169,13 +169,14 @@ floor_textureReflactionMap = {
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"BallStone": "Ball_Stone.bmp"
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}
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# WARNING: this data is shared with `BallanceVirtoolsPlugin/bvh/features/mapping/fix_texture.cpp`
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# WARNING: this data is shared with `BallanceVirtoolsPlugin/bvh/features/mapping/bmfile_fix_texture.cpp`
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floor_materialStatistic = [
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{
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"human-readable": "Floor Side",
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"member": [
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"FloorSide",
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"FloorTopBorder_ForSide",
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"FloorTopBorderless_ForSide"
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"FloorSide",
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"FloorTopBorder_ForSide",
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"FloorTopBorderless_ForSide"
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],
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"data": {
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"ambient": (0, 0, 0),
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@ -186,12 +187,13 @@ floor_materialStatistic = [
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}
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},
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{
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"human-readable": "Floor Top",
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"member": [
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"FloorTopBorder",
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"FloorTopBorderless",
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"FloorTopFlat",
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"FloorTopProfil",
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"FloorTopProfilFlat"
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"FloorTopBorder",
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"FloorTopBorderless",
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"FloorTopFlat",
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"FloorTopProfil",
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"FloorTopProfilFlat"
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],
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"data": {
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"ambient": (0, 0, 0),
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@ -202,8 +204,9 @@ floor_materialStatistic = [
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}
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},
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{
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"human-readable": "Transform Paper",
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"member": [
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"BallPaper"
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"BallPaper"
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],
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"data": {
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"ambient": (25 / 255.0, 25 / 255.0, 25 / 255.0),
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@ -213,10 +216,11 @@ floor_materialStatistic = [
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"power": 0
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}
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},
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{
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{
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"human-readable": "Transform Stone & Wood",
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"member": [
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"BallStone",
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"BallWood"
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"BallStone",
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"BallWood"
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],
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"data": {
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"ambient": (25 / 255.0, 25 / 255.0, 25 / 255.0),
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@ -225,6 +229,45 @@ floor_materialStatistic = [
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"emissive": (60 / 255.0, 60 / 255.0, 60 / 255.0),
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"power": 0
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}
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},
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{
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"human-readable": "Rail",
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"member": [
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"Rail"
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],
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"data": {
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"ambient": (0.0, 0.0, 0.0),
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"diffuse": (100 / 255.0, 118 / 255.0, 133 / 255.0),
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"specular": (210 / 255.0, 210 / 255.0, 210 / 255.0),
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"emissive": (124 / 255.0, 134 / 255.0, 150 / 255.0),
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"power": 10
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}
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},
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{
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"human-readable": "Wood Path",
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"member": [
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"WoodPanel"
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],
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"data": {
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"ambient": (2 / 255.0, 2 / 255.0, 2 / 255.0),
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"diffuse": (1.0, 1.0, 1.0),
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"specular": (59 / 255.0, 59 / 255.0, 59 / 255.0),
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"emissive": (30 / 255.0, 30 / 255.0, 30 / 255.0),
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"power": 25
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}
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},
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{
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"human-readable": "Wood Chip",
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"member": [
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"WoodPlain2"
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],
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"data": {
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"ambient": (25 / 255.0, 25 / 255.0, 25 / 255.0),
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"diffuse": (1.0, 1.0, 1.0),
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"specular": (100 / 255.0, 100 / 255.0, 100 / 255.0),
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"emissive": (50 / 255.0, 50 / 255.0, 50 / 255.0),
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"power": 50
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}
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}
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]
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