BallanceStalker/scenes/levels/floor_top_Checkpoint.bmp.import

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2022-07-02 21:23:45 +08:00
[remap]
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/floor_top_Checkpoint.bmp-c967cd8f49228addb75669f03255a875.s3tc.stex"
path.etc2="res://.import/floor_top_Checkpoint.bmp-c967cd8f49228addb75669f03255a875.etc2.stex"
metadata={
"imported_formats": [ "s3tc", "etc2" ],
"vram_texture": true
}
[deps]
source_file="res://scenes/levels/floor_top_Checkpoint.bmp"
dest_files=[ "res://.import/floor_top_Checkpoint.bmp-c967cd8f49228addb75669f03255a875.s3tc.stex", "res://.import/floor_top_Checkpoint.bmp-c967cd8f49228addb75669f03255a875.etc2.stex" ]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=true
flags/filter=true
flags/mipmaps=true
flags/anisotropic=false
flags/srgb=1
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0