first commit
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# my own ban
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||||||
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resources/fonts/*.otf
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||||||
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resources/fonts/*.ttf
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resources/textures
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||||||
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||||||
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# Godot-specific ignores
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||||||
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.import/
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export.cfg
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export_presets.cfg
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||||||
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# Imported translations (automatically generated from CSV files)
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||||||
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*.translation
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||||||
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# Mono-specific ignores
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||||||
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.mono/
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data_*/
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.vs/
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<Project Sdk="Godot.NET.Sdk/3.3.0">
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||||||
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<PropertyGroup>
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||||||
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<TargetFramework>net472</TargetFramework>
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||||||
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</PropertyGroup>
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||||||
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<ItemGroup>
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||||||
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<PackageReference Include="Google.Protobuf" Version="3.21.1" />
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</ItemGroup>
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||||||
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</Project>
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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||||||
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceStalker", "BallanceStalker.csproj", "{55B5D158-D2E5-4A32-9C96-5878BD379AD3}"
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EndProject
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Global
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||||||
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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||||||
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ExportDebug|Any CPU = ExportDebug|Any CPU
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||||||
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ExportRelease|Any CPU = ExportRelease|Any CPU
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||||
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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||||||
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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||||||
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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||||||
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EndGlobalSection
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||||||
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EndGlobal
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||||||
@@ -0,0 +1,9 @@
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[gd_resource type="AudioBusLayout" format=2]
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[resource]
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bus/1/name = "soundeffects"
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bus/1/solo = false
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||||||
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bus/1/mute = false
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||||||
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bus/1/bypass_fx = false
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||||||
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bus/1/volume_db = 0.0
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||||||
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bus/1/send = "Master"
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||||||
@@ -0,0 +1,11 @@
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|||||||
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[gd_resource type="Environment" load_steps=3 format=2]
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||||||
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||||||
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[ext_resource path="res://resources/skys/Sky_A.png" type="Texture" id=1]
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||||||
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||||||
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[sub_resource type="PanoramaSky" id=1]
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||||||
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panorama = ExtResource( 1 )
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||||||
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||||||
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[resource]
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||||||
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background_mode = 2
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||||||
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background_sky = SubResource( 1 )
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||||||
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background_color = Color( 1, 1, 1, 1 )
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||||||
@@ -0,0 +1,4 @@
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|||||||
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[gd_resource type="DynamicFontData" format=2]
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||||||
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||||||
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[resource]
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||||||
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font_path = "res://resources/fonts/SourceHanSansCN-Regular.otf"
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@@ -0,0 +1,4 @@
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[gd_resource type="DynamicFontData" format=2]
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||||||
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[resource]
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font_path = "res://resources/fonts/Squarish Sans CT Regular.ttf"
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@@ -0,0 +1,9 @@
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[gd_resource type="DynamicFont" load_steps=3 format=2]
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[ext_resource path="res://resources/fonts/font_SquarishSansCT.tres" type="DynamicFontData" id=1]
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[ext_resource path="res://resources/fonts/font_SourceHanSansCN.tres" type="DynamicFontData" id=2]
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||||||
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||||||
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[resource]
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size = 32
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font_data = ExtResource( 1 )
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fallback/0 = ExtResource( 2 )
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@@ -0,0 +1,8 @@
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[gd_resource type="DynamicFont" load_steps=3 format=2]
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[ext_resource path="res://resources/fonts/font_SquarishSansCT.tres" type="DynamicFontData" id=1]
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[ext_resource path="res://resources/fonts/font_SourceHanSansCN.tres" type="DynamicFontData" id=2]
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[resource]
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font_data = ExtResource( 1 )
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fallback/0 = ExtResource( 2 )
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||||||
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After Width: | Height: | Size: 3.2 KiB |
@@ -0,0 +1,35 @@
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|||||||
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[remap]
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||||||
|
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importer="texture"
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||||||
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type="StreamTexture"
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path="res://.import/icon.png-7491c6c4a44932d5aa711c9abf2e3214.stex"
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||||||
|
metadata={
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||||||
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"vram_texture": false
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||||||
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}
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||||||
|
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||||||
|
[deps]
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||||||
|
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||||||
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source_file="res://resources/icons/icon.png"
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||||||
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dest_files=[ "res://.import/icon.png-7491c6c4a44932d5aa711c9abf2e3214.stex" ]
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||||||
|
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||||||
|
[params]
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||||||
|
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|
compress/mode=0
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|
compress/lossy_quality=0.7
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compress/hdr_mode=0
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|
compress/bptc_ldr=0
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|
compress/normal_map=0
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|
flags/repeat=0
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|
flags/filter=true
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|
flags/mipmaps=false
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||||||
|
flags/anisotropic=false
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||||||
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flags/srgb=2
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||||||
|
process/fix_alpha_border=true
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||||||
|
process/premult_alpha=false
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||||||
|
process/HDR_as_SRGB=false
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||||||
|
process/invert_color=false
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||||||
|
process/normal_map_invert_y=false
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||||||
|
stream=false
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||||||
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size_limit=0
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||||||
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detect_3d=true
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||||||
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svg/scale=1.0
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||||||
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After Width: | Height: | Size: 518 KiB |
@@ -0,0 +1,35 @@
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|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
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||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_A.png-0473ce47999c0778c5d1dad7940c45c3.stex"
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||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_A.png"
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||||||
|
dest_files=[ "res://.import/Sky_A.png-0473ce47999c0778c5d1dad7940c45c3.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
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||||||
|
compress/lossy_quality=0.7
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||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
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||||||
|
compress/normal_map=0
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||||||
|
flags/repeat=0
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||||||
|
flags/filter=true
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||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
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||||||
|
process/fix_alpha_border=true
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||||||
|
process/premult_alpha=false
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||||||
|
process/HDR_as_SRGB=false
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||||||
|
process/invert_color=false
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||||||
|
process/normal_map_invert_y=false
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||||||
|
stream=false
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||||||
|
size_limit=0
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||||||
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detect_3d=true
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||||||
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svg/scale=1.0
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||||||
|
After Width: | Height: | Size: 576 KiB |
@@ -0,0 +1,35 @@
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|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
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||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_B.png-3120b5aab9999c42af47b914671c51fb.stex"
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||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_B.png"
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||||||
|
dest_files=[ "res://.import/Sky_B.png-3120b5aab9999c42af47b914671c51fb.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
||||||
|
After Width: | Height: | Size: 631 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_C.png-c31ade1420e05ec9ada438bd25447db7.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_C.png"
|
||||||
|
dest_files=[ "res://.import/Sky_C.png-c31ade1420e05ec9ada438bd25447db7.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
||||||
|
After Width: | Height: | Size: 580 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_D.png-9a9176f94292045c7978edc24caabe44.stex"
|
||||||
|
metadata={
|
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|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_D.png"
|
||||||
|
dest_files=[ "res://.import/Sky_D.png-9a9176f94292045c7978edc24caabe44.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
||||||
|
After Width: | Height: | Size: 591 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_E.png-fdc67abe59e5b75150a1b1b90e7c3138.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_E.png"
|
||||||
|
dest_files=[ "res://.import/Sky_E.png-fdc67abe59e5b75150a1b1b90e7c3138.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
||||||
|
After Width: | Height: | Size: 446 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_F.png-42678da226693f48277be4c4cbc11851.stex"
|
||||||
|
metadata={
|
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|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_F.png"
|
||||||
|
dest_files=[ "res://.import/Sky_F.png-42678da226693f48277be4c4cbc11851.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
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|
compress/lossy_quality=0.7
|
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|
compress/hdr_mode=0
|
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|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
||||||
|
After Width: | Height: | Size: 537 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Sky_G.png-a7241fdca7f361a93c4356cdd7f7195a.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/skys/Sky_G.png"
|
||||||
|
dest_files=[ "res://.import/Sky_G.png-a7241fdca7f361a93c4356cdd7f7195a.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
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157, 0, 154, 0, 158, 0, 159, 0, 160, 0, 161, 0, 161, 0, 160, 0, 162, 0, 161, 0, 162, 0, 163, 0, 163, 0, 162, 0, 164, 0, 163, 0, 164, 0, 165, 0, 165, 0, 164, 0, 166, 0, 167, 0, 168, 0, 169, 0, 170, 0, 75, 0, 171, 0, 172, 0, 170, 0, 173, 0, 173, 0, 170, 0, 171, 0, 173, 0, 171, 0, 174, 0, 175, 0, 176, 0, 177, 0, 178, 0, 172, 0, 173, 0, 178, 0, 173, 0, 179, 0, 179, 0, 173, 0, 174, 0, 179, 0, 174, 0, 180, 0, 181, 0, 182, 0, 183, 0, 184, 0, 185, 0, 186, 0, 187, 0, 178, 0, 188, 0, 188, 0, 178, 0, 179, 0, 188, 0, 179, 0, 189, 0, 189, 0, 179, 0, 180, 0, 189, 0, 180, 0, 109, 0, 123, 0, 129, 0, 190, 0, 120, 0, 123, 0, 191, 0, 191, 0, 123, 0, 190, 0, 191, 0, 190, 0, 98, 0, 118, 0, 120, 0, 192, 0, 192, 0, 120, 0, 191, 0, 192, 0, 191, 0, 193, 0, 193, 0, 191, 0, 98, 0, 193, 0, 98, 0, 97, 0, 18, 0, 118, 0, 17, 0, 17, 0, 118, 0, 192, 0, 17, 0, 192, 0, 194, 0, 194, 0, 192, 0, 193, 0, 194, 0, 193, 0, 195, 0, 195, 0, 193, 0, 97, 0, 196, 0, 197, 0, 198, 0, 142, 0, 134, 0, 128, 0, 137, 0, 142, 0, 199, 0, 199, 0, 142, 0, 128, 0, 199, 0, 128, 0, 127, 0, 138, 0, 137, 0, 200, 0, 200, 0, 137, 0, 199, 0, 200, 0, 199, 0, 201, 0, 201, 0, 199, 0, 127, 0, 202, 0, 122, 0, 119, 0, 30, 0, 135, 0, 28, 0, 203, 0, 204, 0, 205, 0, 27, 0, 206, 0, 26, 0, 26, 0, 206, 0, 202, 0, 26, 0, 202, 0, 25, 0, 25, 0, 202, 0, 119, 0, 25, 0, 119, 0, 18, 0, 207, 0, 208, 0, 209, 0, 152, 0, 155, 0, 210, 0, 210, 0, 155, 0, 211, 0, 212, 0, 145, 0, 141, 0, 150, 0, 152, 0, 213, 0, 213, 0, 152, 0, 210, 0, 214, 0, 212, 0, 215, 0, 215, 0, 212, 0, 141, 0, 215, 0, 141, 0, 140, 0, 57, 0, 150, 0, 56, 0, 56, 0, 150, 0, 213, 0, 56, 0, 213, 0, 54, 0, 53, 0, 216, 0, 217, 0, 53, 0, 217, 0, 51, 0, 50, 0, 218, 0, 136, 0, 50, 0, 136, 0, 30, 0, 219, 0, 220, 0, 166, 0, 176, 0, 175, 0, 221, 0, 221, 0, 175, 0, 158, 0, 221, 0, 158, 0, 154, 0, 170, 0, 172, 0, 222, 0, 223, 0, 176, 0, 221, 0, 223, 0, 221, 0, 224, 0, 224, 0, 221, 0, 154, 0, 224, 0, 154, 0, 151, 0, 75, 0, 170, 0, 73, 0, 73, 0, 170, 0, 222, 0, 69, 0, 223, 0, 68, 0, 68, 0, 223, 0, 22Line truncated
|
||||||
|
"blend_shape_data": [ ],
|
||||||
|
"format": 2194707,
|
||||||
|
"index_count": 960,
|
||||||
|
"material": SubResource( 1 ),
|
||||||
|
"primitive": 4,
|
||||||
|
"skeleton_aabb": [ ],
|
||||||
|
"vertex_count": 315
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="SpatialMaterial" id=2]
|
||||||
|
resource_name = "Ball_Stone"
|
||||||
|
albedo_texture = ExtResource( 2 )
|
||||||
|
metallic = 0.100654
|
||||||
|
metallic_specular = 0.898039
|
||||||
|
|
||||||
|
[sub_resource type="ArrayMesh" id=5]
|
||||||
|
resource_name = "Ball_Stone_HighRes_Mesh"
|
||||||
|
surfaces/0 = {
|
||||||
|
"aabb": AABB( -1.98904, -2, -2, 3.97809, 4, 4 ),
|
||||||
|
"array_data": PoolByteArray( 6, 226, 187, 62, 110, 167, 251, 63, 0, 0, 0, 128, 37, 19, 217, 108, 0, 65, 90, 190, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 128, 0, 0, 255, 127, 0, 65, 0, 190, 109, 60, 232, 61, 110, 167, 251, 63, 242, 175, 178, 190, 56, 23, 77, 122, 213, 64, 27, 190, 126, 177, 56, 63, 126, 195, 238, 63, 0, 0, 0, 128, 25, 35, 229, 92, 0, 65, 180, 190, 67, 100, 247, 62, 152, 81, 244, 63, 150, 189, 179, 190, 43, 39, 79, 105, 212, 64, 119, 190, 37, 75, 100, 62, 126, 195, 238, 63, 94, 167, 47, 191, 72, 41, 223, 117, 170, 64, 55, 190, 79, 150, 134, 63, 68, 196, 217, 63, 0, 0, 0, 128, 160, 48, 94, 79, 0, 65, 14, 191, 155, 175, 87, 63, 19, 184, 227, 63, 218, 26, 181, 190, 195, 51, 162, 91, 211, 64, 213, 190, 104, 197, 24, 63, 19, 184, 227, 63, 184, 37, 49, 191, 10, 54, 226, 102, 168, 64, 151, 190, 221, 91, 166, 62, 68, 196, 217, 63, 0, 0, 128, 191, 195, 55, 82, 114, 127, 64, 83, 190, 15, 66, 172, 63, 49, 96, 189, 63, 0, 0, 0, 128, 13, 61, 241, 66, 0, 65, 104, 191, 149, 155, 150, 63, 246, 240, 201, 63, 89, 31, 182, 190, 103, 63, 123, 79, 209, 64, 53, 191, 202, 129, 117, 63, 35, 48, 206, 63, 14, 95, 50, 191, 47, 65, 61, 90, 164, 64, 250, 190, 98, 175, 51, 63, 246, 240, 201, 63, 183, 42, 129, 191, 225, 66, 106, 100, 123, 64, 184, 190, 49, 236, 212, 62, 49, 96, 189, 63, 187, 211, 163, 191, 112, 68, 54, 111, 84, 64, 111, 190, 140, 20, 204, 63, 21, 142, 154, 63, 0, 0, 0, 128, 86, 73, 168, 54, 0, 65, 195, 191, 245, 44, 188, 63, 140, 131, 167, 63, 77, 197, 181, 190, 227, 74, 227, 67, 206, 64, 151, 191, 16, 34, 165, 63, 88, 30, 174, 63, 188, 82, 50, 191, 71, 76, 133, 78, 160, 64, 97, 191, 162, 211, 135, 63, 88, 30, 174, 63, 149, 127, 129, 191, 145, 77, 59, 88, 117, 64, 35, 191, 106, 188, 74, 63, 140, 131, 167, 63, 83, 236, 164, 191, 219, 78, 205, 97, 77, 64, 219, 190, 204, 65, 252, 62, 21, 142, 154, 63, 135, 23, 194, 191, 108, 80, 69, 108, 41, 64, 139, 190, 43, 249, 228, 63, 46, 249, 100, 63, 0, 0, 0, 128, 84, 85, 170, 42, 0, 65, 14, 192, 78, 152, 218, 63, 13, 13, 123, 63, 242, 175, 178, 190, 162, 86, 171, 55, 204, 64, 250, 191, 117, 203, 200, 63, 102, 77, 132, 63, 94, 167, 47, 191, 191, 87, 200, 66, 155, 64, 204, 191, 73, 45, 176, 63, 79, 150, 134, 63, 0, 0, 128, 191, 188, 88, 154, 76, 109, 64, 146, 191, 205, 147, 145, 63, 102, 77, 132, 63, 187, 211, 163, 191, 172, 89, 243, 85, 68, 64, 77, 191, 233, 17, 92, 63, 13, 13, 123, 63, 135, 23, 194, 191, 161, 90, 130, 95, 30, 64, 255, 190, 105, 131, 13, 63, 46, 249, 100, 63, 68, 196, 217, 191, 162, 91, 134, 105, 253, 63, 167, 190, 30, 0, 152, 190, 110, 167, 251, 63, 153, 222, 92, 190, 194, 230, 96, 113, 229, 64, 183, 189, 143, 253, 60, 190, 160, 81, 244, 63, 198, 105, 17, 191, 147, 219, 16, 119, 185, 64, 210, 189, 135, 107, 21, 191, 126, 195, 238, 63, 184, 30, 217, 190, 202, 211, 99, 102, 202, 64, 110, 189, 78, 194, 155, 189, 19, 184, 227, 63, 159, 28, 105, 191, 2, 210, 82, 124, 140, 64, 236, 189, 88, 137, 242, 190, 19, 184, 227, 63, 21, 9, 72, 191, 209, 202, 3, 108, 156, 64, 135, 189, 64, 196, 89, 191, 68, 196, 217, 63, 120, 55, 30, 191, 250, 196, 207, 93, 176, 64, 37, 189, 124, 62, 207, 60, 246, 240, 201, 63, 102, 78, 157, 191, 211, 56, 20, 127, 94, 64, 6, 190, 249, 140, 187, 190, 35, 48, 206, 63, 47, 78, 144, 191, 29, 194, 209, 112, 108, 64, 160, 189, 6, 42, 62, 191, 246, 240, 201, 63, 90, 184, 122, 191, 244, 188, 56, 99, 127, 64, 60, 189, 24, 92, 139, 191, 49, 96, 189, 63, 94, 128, 74, 191, 75, 184, 118, 86, 149, 64, 220, 188, 11, 229, 238, 61, 140, 131, 167, 63, 29, 2, 193, 191, 11, 71, 39, 123, 47, 64, 32, 190, 66, 19, 135, 190, 88, 30, 174, 63, 112, 154, 184, 191, 118, 184, 219, 116, 58, 64, 183, 189, 11, 96, 34, 191, 88, 30, 174, 63, 47, 50, 169, 191, 59, 180, 125, 103, 74, 64, 81, 189, 178, 13, 123, 191, 140, 131, 167, 63, 234, 94, 147, 191, 114, 176, 145, 91, 96, 64, 240, 188, 185, 26, 165, 191, 21, 142, 154, 63, 34, 233, 111, 191, 138, 172, 167, 79, 123, 64, 147, 188, 92, 131, 72, 62, 13, 13, 123, 63, 91, 179, 221, 191, 15, 85, 236, 118, 253, 63, 58, 190, 187, 213, 43, 190, 102, 77, 132, 63, 109, 27, 218, 191, 153, 173, 213, 120, 5, 64, 206, 189, 82, 150, 6, 191, 79, 150, 134, 63, 189, 27, 207, 191, 32, 170, 239, 106, 19, 64, 102, 189, 96, 165, 93, 191, 102, 77, 132, 63, 224, 19, 189, 191, 37, 167, 1, 95, 39, 64, 1, 189, 246, 150, 150, 191, 13, 13, 123, 63, 144, 160, 164, 191, 97, 164, 240, 83, 65, 64, 162, 188, 79, 62, 185, 191, 46, 249, 100, 63, 79, 150, 134, 191, 191, 161, 103, 73, 96, 64, 74, 188, 30, 0, 152, 190, 110, 167, 251, 63, 160, 222, 92, 62, 98, 241, 192, 102, 26, 65, 183, 189, 126, 229, 24, 191, 152, 81, 244, 63, 183, 110, 154, 51, 74, 225, 72, 97, 0, 65, 107, 189, 135, 107, 21, 191, 126, 195, 238, 63, 188, 30, 217, 62, 101, 230, 200, 83, 53, 65, 110, 189, 17, 184, 99, 191, 19, 184, 227, 63, 252, 18, 86, 190, 241, 206, 41, 88, 229, 64, 30, 189, 17, 184, 99, 191, 19, 184, 227, 63, 10, 19, 86, 62, 43, 216, 239, 78, 26, 65, 30, 189, 64, 196, 89, 191, 68, 196, 217, 63, 124, 55, 30, 63, 209, 221, 248, 68, 79, 65, 37, 189, 65, 155, 148, 191, 246, 240, 20Line truncated
|
||||||
|
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 3, 0, 0, 0, 4, 0, 4, 0, 0, 0, 2, 0, 4, 0, 2, 0, 5, 0, 6, 0, 3, 0, 7, 0, 7, 0, 3, 0, 4, 0, 7, 0, 4, 0, 8, 0, 8, 0, 4, 0, 5, 0, 8, 0, 5, 0, 9, 0, 10, 0, 6, 0, 11, 0, 11, 0, 6, 0, 7, 0, 11, 0, 7, 0, 12, 0, 12, 0, 7, 0, 8, 0, 12, 0, 8, 0, 13, 0, 13, 0, 8, 0, 9, 0, 13, 0, 9, 0, 14, 0, 15, 0, 10, 0, 16, 0, 16, 0, 10, 0, 11, 0, 16, 0, 11, 0, 17, 0, 17, 0, 11, 0, 12, 0, 17, 0, 12, 0, 18, 0, 18, 0, 12, 0, 13, 0, 18, 0, 13, 0, 19, 0, 19, 0, 13, 0, 14, 0, 19, 0, 14, 0, 20, 0, 21, 0, 15, 0, 22, 0, 22, 0, 15, 0, 16, 0, 22, 0, 16, 0, 23, 0, 23, 0, 16, 0, 17, 0, 23, 0, 17, 0, 24, 0, 24, 0, 17, 0, 18, 0, 24, 0, 18, 0, 25, 0, 25, 0, 18, 0, 19, 0, 25, 0, 19, 0, 26, 0, 26, 0, 19, 0, 20, 0, 26, 0, 20, 0, 27, 0, 2, 0, 1, 0, 28, 0, 5, 0, 2, 0, 29, 0, 29, 0, 2, 0, 28, 0, 29, 0, 28, 0, 30, 0, 9, 0, 5, 0, 31, 0, 31, 0, 5, 0, 29, 0, 31, 0, 29, 0, 32, 0, 32, 0, 29, 0, 30, 0, 32, 0, 30, 0, 33, 0, 14, 0, 9, 0, 34, 0, 34, 0, 9, 0, 31, 0, 34, 0, 31, 0, 35, 0, 35, 0, 31, 0, 32, 0, 35, 0, 32, 0, 36, 0, 36, 0, 32, 0, 33, 0, 36, 0, 33, 0, 37, 0, 20, 0, 14, 0, 38, 0, 38, 0, 14, 0, 34, 0, 38, 0, 34, 0, 39, 0, 39, 0, 34, 0, 35, 0, 39, 0, 35, 0, 40, 0, 40, 0, 35, 0, 36, 0, 40, 0, 36, 0, 41, 0, 41, 0, 36, 0, 37, 0, 41, 0, 37, 0, 42, 0, 27, 0, 20, 0, 43, 0, 43, 0, 20, 0, 38, 0, 43, 0, 38, 0, 44, 0, 44, 0, 38, 0, 39, 0, 44, 0, 39, 0, 45, 0, 45, 0, 39, 0, 40, 0, 45, 0, 40, 0, 46, 0, 46, 0, 40, 0, 41, 0, 46, 0, 41, 0, 47, 0, 47, 0, 41, 0, 42, 0, 47, 0, 42, 0, 48, 0, 28, 0, 1, 0, 49, 0, 30, 0, 28, 0, 50, 0, 50, 0, 28, 0, 49, 0, 50, 0, 49, 0, 51, 0, 33, 0, 30, 0, 52, 0, 52, 0, 30, 0, 50, 0, 52, 0, 50, 0, 53, 0, 53, 0, 50, 0, 51, 0, 53, 0, 51, 0, 54, 0, 37, 0, 33, 0, 55, 0, 55, 0, 33, 0, 52, 0, 55, 0, 52, 0, 56, 0, 56, 0, 52, 0, 53, 0, 56, 0, 53, 0, 57, 0, 57, 0, 53, 0, 54, 0, 57, 0, 54, 0, 58, 0, 42, 0, 37, 0, 59, 0, 59, 0, 37, 0, 55, 0, 59, 0, 55, 0, 60, 0, 60, 0, 55, 0, 56, 0, 60, 0, 56, 0, 61, 0, 61, 0, 56, 0, 57, 0, 61, 0, 57, 0, 62, 0, 62, 0, 57, 0, 58, 0, 62, 0, 58, 0, 63, 0, 48, 0, 42, 0, 64, 0, 64, 0, 42, 0, 59, 0, 64, 0, 59, 0, 65, 0, 65, 0, 59, 0, 60, 0, 65, 0, 60, 0, 66, 0, 66, 0, 60, 0, 61, 0, 66, 0, 61, 0, 67, 0, 67, 0, 61, 0, 62, 0, 67, 0, 62, 0, 68, 0, 68, 0, 62, 0, 63, 0, 68, 0, 63, 0, 69, 0, 49, 0, 1, 0, 70, 0, 51, 0, 49, 0, 71, 0, 71, 0, 49, 0, 70, 0, 71, 0, 70, 0, 72, 0, 54, 0, 51, 0, 73, 0, 73, 0, 51, 0, 71, 0, 73, 0, 71, 0, 74, 0, 74, 0, 71, 0, 72, 0, 74, 0, 72, 0, 75, 0, 58, 0, 54, 0, 76, 0, 76, 0, 54, 0, 73, 0, 76, 0, 73, 0, 77, 0, 77, 0, 73, 0, 74, 0, 77, 0, 74, 0, 78, 0, 78, 0, 74, 0, 75, 0, 78, 0, 75, 0, 79, 0, 63, 0, 58, 0, 80, 0, 80, 0, 58, 0, 76, 0, 80, 0, 76, 0, 81, 0, 81, 0, 76, 0, 77, 0, 81, 0, 77, 0, 82, 0, 82, 0, 77, 0, 78, 0, 82, 0, 78, 0, 83, 0, 83, 0, 78, 0, 79, 0, 83, 0, 79, 0, 84, 0, 69, 0, 63, 0, 85, 0, 85, 0, 63, 0, 80, 0, 85, 0, 80, 0, 86, 0, 86, 0, 80, 0, 81, 0, 86, 0, 81, 0, 87, 0, 87, 0, 81, 0, 82, 0, 87, 0, 82, 0, 88, 0, 88, 0, 82, 0, 83, 0, 88, 0, 83, 0, 89, 0, 89, 0, 83, 0, 84, 0, 89, 0, 84, 0, 90, 0, 70, 0, 1, 0, 0, 0, 72, 0, 70, 0, 91, 0, 91, 0, 70, 0, 0, 0, 91, 0, 0, 0, 3, 0, 75, 0, 72, 0, 92, 0, 92, 0, 72, 0, 91, 0, 92, 0, 91, 0, 93, 0, 93, 0, 91, 0, 3, 0, 93, 0, 3, 0, 6, 0, 79, 0, 75, 0, 94, 0, 94, 0, 75, 0, 92, 0, 94, 0, 92, 0, 95, 0, 95, 0, 92, 0, 93, 0, 95, 0, 93, 0, 96, 0, 96, 0, 93, 0, 6, 0, 96, 0, 6, 0, 10, 0, 84, 0, 79, 0, 97, 0, 97, 0, 79, 0, 94, 0, 97, 0, 94, 0, 98, 0, 98, 0, 94, 0, 95, 0, 98, 0, 95, 0, 99, 0, 99, 0, 95, 0, 96, 0, 99, 0, 96, 0, 100, 0, 100, 0, 96, 0, 10, 0, 100, 0, 10, 0, 15, 0, 90, 0, 84, 0, 101, 0, 101, 0, 84, 0, 97, 0, 101, 0, 97, 0, 102, 0, 102, 0, 97, 0, 98, 0, 102, 0, 98, 0, 103, 0, 103, 0, 98, 0, 99, 0, 103, 0, 99, 0, 104, 0, 104, 0, 99, 0, 100, 0, 104, 0, 100, 0, 105, 0, 105, 0, 100, 0, 15, 0, 105, 0, 15, 0, 21, 0, 106, 0, 21, 0, 107, 0, 108, 0, 106, 0, 109, 0, 109, 0, 106, 0, 107, 0, 109, 0, 107, 0, 110, 0, 111, 0, 108, 0, 112, 0, 112, 0, 108, 0, 109, 0, 112, 0, 109, 0, 113, 0, 113, 0, 109, 0, 110, 0, 113, 0, 110, 0, 114, 0, 115, 0, 116, 0, 117, 0, 117, 0, 116, 0, 118, 0, 117, 0, 118, 0, 119, 0, 119, 0, 118, 0, 120, 0, 119, 0, 120, 0, 121, 0, 121, 0, 120, 0, 122, 0, 121, 0, 122, 0, 123, 0, 124, 0, 115, 0, 125, 0, 125, 0, 115, 0, 117, 0, 125, 0, 117, 0, 126, 0, 126, 0, 117, 0, 119, 0, 126, 0, 119, 0, 127, 0, 127, 0, 119, 0, 121, 0, 127, 0, 121, 0, 128, 0, 128, 0, 121, 0, 123, 0, 128, 0, 123, 0, 129, 0, 130, 0, 124, 0, 131, 0, 131, 0, 124, 0, 125, 0, 131, 0, 125, 0, 132, 0, 132, 0, 125, 0, 126, 0, 132, 0, 126, 0, 133, 0, 133, 0, 126, 0, 127, 0, 133, 0, 127, 0, 134, 0, 134, 0, 127, 0, 128, 0, 134, 0, 128, 0, 135, 0, 135, 0, 128, 0, 129, 0, 135, 0, 129, 0, 136, 0, 137, 0, 27, 0, 138, 0, 139, 0, 137, 0, 140, 0, 140, 0, 137, 0, 138, 0, 140, 0, 138, 0, 141, 0, 142, 0, 139, 0, 143, 0, 143, 0, 139, 0, 140, 0, 143, 0, 140, 0, 144, 0, 144, 0, 140, 0, 141, 0, 144, 0, 141, 0, 145, 0, 146, 0, 147, 0, 148, 0, 148, 0, 147, 0, 149, 0, 148, 0, 149, 0, 150, 0, 150, 0, 149, 0, 151, 0, 150, 0, 151, 0, 152, 0, 152, 0, 151, 0, 145, 0, Line truncated
|
||||||
|
"blend_shape_data": [ ],
|
||||||
|
"format": 2194707,
|
||||||
|
"index_count": 2160,
|
||||||
|
"material": SubResource( 2 ),
|
||||||
|
"primitive": 4,
|
||||||
|
"skeleton_aabb": [ ],
|
||||||
|
"vertex_count": 390
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="SpatialMaterial" id=3]
|
||||||
|
resource_name = "Ball_Wood"
|
||||||
|
albedo_texture = ExtResource( 3 )
|
||||||
|
metallic_specular = 0.505882
|
||||||
|
|
||||||
|
[sub_resource type="ArrayMesh" id=6]
|
||||||
|
resource_name = "Ball_Wood_Mesh"
|
||||||
|
surfaces/0 = {
|
||||||
|
"aabb": AABB( -2, -1.99999, -2, 4, 3.99996, 3.99997 ),
|
||||||
|
"array_data": PoolByteArray( 94, 131, 236, 191, 44, 196, 136, 186, 254, 238, 67, 191, 180, 130, 28, 212, 8, 61, 186, 185, 0, 0, 0, 192, 1, 0, 128, 52, 23, 93, 186, 167, 2, 128, 0, 0, 136, 60, 17, 186, 94, 131, 236, 191, 9, 152, 114, 190, 170, 79, 58, 191, 56, 142, 39, 206, 15, 61, 14, 186, 94, 131, 236, 191, 1, 174, 230, 190, 94, 99, 30, 191, 194, 151, 176, 203, 9, 61, 98, 186, 94, 131, 236, 191, 186, 179, 30, 191, 170, 208, 229, 190, 179, 159, 85, 204, 246, 60, 174, 186, 94, 131, 236, 191, 208, 121, 58, 191, 148, 143, 112, 190, 42, 166, 50, 208, 216, 60, 234, 186, 94, 131, 236, 191, 226, 238, 67, 191, 136, 202, 8, 59, 240, 171, 213, 214, 179, 60, 17, 187, 94, 131, 236, 191, 32, 37, 58, 191, 40, 160, 116, 62, 225, 177, 107, 220, 137, 60, 31, 187, 94, 131, 236, 191, 172, 18, 30, 191, 251, 138, 231, 62, 84, 180, 130, 227, 95, 60, 19, 187, 94, 131, 236, 191, 208, 242, 228, 190, 208, 3, 31, 63, 168, 179, 28, 236, 57, 60, 237, 186, 94, 131, 236, 191, 138, 134, 110, 190, 163, 163, 58, 63, 195, 175, 116, 246, 27, 60, 177, 186, 94, 131, 236, 191, 247, 203, 136, 59, 87, 238, 67, 63, 2, 172, 224, 2, 7, 60, 102, 186, 94, 131, 236, 191, 206, 167, 118, 62, 70, 250, 57, 63, 234, 177, 96, 14, 0, 60, 18, 186, 94, 131, 236, 191, 127, 103, 232, 62, 185, 193, 29, 63, 86, 180, 231, 23, 7, 60, 190, 185, 94, 131, 236, 191, 151, 83, 31, 63, 155, 20, 228, 62, 163, 179, 209, 31, 26, 60, 114, 185, 94, 131, 236, 191, 24, 205, 58, 63, 48, 125, 108, 62, 187, 175, 50, 38, 56, 60, 54, 185, 94, 131, 236, 191, 66, 238, 67, 63, 55, 47, 77, 187, 42, 169, 241, 43, 93, 60, 15, 185, 238, 4, 181, 191, 94, 189, 252, 186, 222, 4, 181, 191, 6, 130, 91, 189, 12, 63, 222, 185, 94, 131, 236, 191, 44, 196, 136, 186, 254, 238, 67, 191, 180, 130, 28, 212, 140, 63, 224, 185, 238, 4, 181, 191, 176, 32, 224, 190, 8, 33, 172, 191, 115, 147, 128, 182, 12, 63, 81, 185, 94, 131, 236, 191, 9, 152, 114, 190, 170, 79, 58, 191, 56, 142, 39, 206, 140, 63, 80, 185, 238, 4, 181, 191, 204, 30, 85, 191, 222, 84, 146, 191, 89, 161, 165, 179, 12, 63, 149, 184, 94, 131, 236, 191, 1, 174, 230, 190, 94, 99, 30, 191, 194, 151, 176, 203, 140, 63, 155, 184, 247, 4, 181, 191, 31, 159, 146, 191, 73, 82, 84, 191, 75, 173, 244, 179, 12, 63, 229, 183, 94, 131, 236, 191, 186, 179, 30, 191, 170, 208, 229, 190, 179, 159, 85, 204, 140, 63, 228, 183, 247, 4, 181, 191, 254, 71, 172, 191, 208, 63, 222, 190, 52, 184, 133, 183, 12, 63, 73, 182, 94, 131, 236, 191, 208, 121, 58, 191, 148, 143, 112, 190, 42, 166, 50, 208, 140, 63, 88, 182, 247, 4, 181, 191, 197, 4, 181, 191, 204, 193, 124, 59, 178, 194, 108, 191, 12, 63, 168, 180, 94, 131, 236, 191, 226, 238, 67, 191, 136, 202, 8, 59, 240, 171, 213, 214, 140, 63, 161, 180, 247, 4, 181, 191, 190, 249, 171, 191, 48, 1, 226, 62, 136, 201, 6, 202, 12, 63, 202, 177, 94, 131, 236, 191, 32, 37, 58, 191, 40, 160, 116, 62, 225, 177, 107, 220, 140, 63, 215, 177, 247, 4, 181, 191, 82, 10, 146, 191, 240, 234, 85, 63, 96, 204, 22, 213, 12, 63, 41, 173, 94, 131, 236, 191, 172, 18, 30, 191, 251, 138, 231, 62, 84, 180, 130, 227, 140, 63, 132, 173, 238, 4, 181, 191, 89, 133, 83, 191, 29, 233, 146, 63, 10, 204, 90, 225, 12, 63, 169, 29, 94, 131, 236, 191, 208, 242, 228, 190, 208, 3, 31, 63, 168, 179, 28, 236, 140, 63, 103, 30, 238, 4, 181, 191, 89, 133, 83, 191, 29, 233, 146, 63, 10, 204, 90, 225, 95, 60, 17, 185, 94, 131, 236, 191, 208, 242, 228, 190, 208, 3, 31, 63, 168, 179, 28, 236, 206, 60, 13, 185, 238, 4, 181, 191, 119, 94, 220, 190, 160, 110, 172, 63, 113, 200, 220, 239, 95, 60, 101, 185, 94, 131, 236, 191, 138, 134, 110, 190, 163, 163, 58, 63, 195, 175, 116, 246, 206, 60, 99, 185, 238, 4, 181, 191, 113, 194, 252, 59, 71, 4, 181, 63, 199, 194, 72, 2, 95, 60, 192, 185, 94, 131, 236, 191, 247, 203, 136, 59, 87, 238, 67, 63, 2, 172, 224, 2, 206, 60, 194, 185, 238, 4, 181, 191, 61, 225, 227, 62, 40, 210, 171, 63, 146, 201, 173, 19, 95, 60, 47, 186, 94, 131, 236, 191, 206, 167, 118, 62, 70, 250, 57, 63, 234, 177, 96, 14, 206, 60, 45, 186, 238, 4, 181, 191, 164, 182, 86, 63, 140, 191, 145, 63, 98, 204, 143, 33, 95, 60, 158, 186, 94, 131, 236, 191, 127, 103, 232, 62, 185, 193, 29, 63, 86, 180, 231, 23, 206, 60, 158, 186, 238, 4, 181, 191, 207, 50, 147, 63, 8, 184, 82, 63, 6, 204, 123, 45, 95, 60, 3, 187, 94, 131, 236, 191, 151, 83, 31, 63, 155, 20, 228, 62, 163, 179, 209, 31, 206, 60, 252, 186, 238, 4, 181, 191, 238, 148, 172, 63, 195, 124, 218, 62, 104, 200, 73, 56, 95, 60, 87, 187, 94, 131, 236, 191, 24, 205, 58, 63, 48, 125, 108, 62, 187, 175, 50, 38, 206, 60, 89, 187, 238, 4, 181, 191, 46, 4, 181, 63, 216, 144, 189, 187, 141, 192, 183, 66, 95, 60, 164, 187, 94, 131, 236, 191, 66, 238, 67, 63, 55, 47, 77, 187, 42, 169, 241, 43, 206, 60, 163, 187, 18, 239, 67, 191, 37, 30, 37, 187, 69, 131, 236, 191, 69, 129, 82, 164, 35, 62, 5, 180, 238, 4, 181, 191, 94, 189, 252, 186, 222, 4, 181, 191, 6, 130, 91, 189, 149, 62, 2, 180, 20, 239, 67, 191, 35, 107, 18, 191, 197, 229, 224, 191, 178, 152, 197, 158, 35, 62, 170, 178, 238, 4, 181, 191, 176, 32, 224, 190, 8, 33, 1Line truncated
|
||||||
|
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0, 3, 0, 1, 0, 4, 0, 4, 0, 1, 0, 5, 0, 5, 0, 1, 0, 6, 0, 6, 0, 1, 0, 7, 0, 7, 0, 1, 0, 8, 0, 8, 0, 1, 0, 9, 0, 9, 0, 1, 0, 10, 0, 10, 0, 1, 0, 11, 0, 11, 0, 1, 0, 12, 0, 12, 0, 1, 0, 13, 0, 13, 0, 1, 0, 14, 0, 14, 0, 1, 0, 15, 0, 15, 0, 1, 0, 16, 0, 17, 0, 18, 0, 19, 0, 19, 0, 18, 0, 20, 0, 19, 0, 20, 0, 21, 0, 21, 0, 20, 0, 22, 0, 21, 0, 22, 0, 23, 0, 23, 0, 22, 0, 24, 0, 23, 0, 24, 0, 25, 0, 25, 0, 24, 0, 26, 0, 25, 0, 26, 0, 27, 0, 27, 0, 26, 0, 28, 0, 27, 0, 28, 0, 29, 0, 29, 0, 28, 0, 30, 0, 29, 0, 30, 0, 31, 0, 31, 0, 30, 0, 32, 0, 31, 0, 32, 0, 33, 0, 33, 0, 32, 0, 34, 0, 35, 0, 36, 0, 37, 0, 37, 0, 36, 0, 38, 0, 37, 0, 38, 0, 39, 0, 39, 0, 38, 0, 40, 0, 39, 0, 40, 0, 41, 0, 41, 0, 40, 0, 42, 0, 41, 0, 42, 0, 43, 0, 43, 0, 42, 0, 44, 0, 43, 0, 44, 0, 45, 0, 45, 0, 44, 0, 46, 0, 45, 0, 46, 0, 47, 0, 47, 0, 46, 0, 48, 0, 47, 0, 48, 0, 49, 0, 49, 0, 48, 0, 50, 0, 51, 0, 52, 0, 53, 0, 53, 0, 52, 0, 54, 0, 53, 0, 54, 0, 55, 0, 55, 0, 54, 0, 56, 0, 55, 0, 56, 0, 57, 0, 57, 0, 56, 0, 58, 0, 57, 0, 58, 0, 59, 0, 59, 0, 58, 0, 60, 0, 61, 0, 62, 0, 63, 0, 63, 0, 62, 0, 64, 0, 63, 0, 64, 0, 65, 0, 65, 0, 64, 0, 66, 0, 65, 0, 66, 0, 67, 0, 67, 0, 66, 0, 68, 0, 67, 0, 68, 0, 69, 0, 69, 0, 68, 0, 70, 0, 69, 0, 70, 0, 71, 0, 71, 0, 70, 0, 72, 0, 71, 0, 72, 0, 73, 0, 73, 0, 72, 0, 74, 0, 73, 0, 74, 0, 75, 0, 75, 0, 74, 0, 76, 0, 77, 0, 78, 0, 79, 0, 79, 0, 78, 0, 80, 0, 79, 0, 80, 0, 81, 0, 81, 0, 80, 0, 82, 0, 81, 0, 82, 0, 83, 0, 83, 0, 82, 0, 84, 0, 83, 0, 84, 0, 85, 0, 85, 0, 84, 0, 86, 0, 87, 0, 88, 0, 89, 0, 89, 0, 88, 0, 90, 0, 89, 0, 90, 0, 91, 0, 91, 0, 90, 0, 92, 0, 91, 0, 92, 0, 93, 0, 93, 0, 92, 0, 94, 0, 93, 0, 94, 0, 95, 0, 95, 0, 94, 0, 96, 0, 95, 0, 96, 0, 97, 0, 97, 0, 96, 0, 98, 0, 97, 0, 98, 0, 99, 0, 99, 0, 98, 0, 100, 0, 101, 0, 102, 0, 103, 0, 103, 0, 102, 0, 104, 0, 103, 0, 104, 0, 105, 0, 105, 0, 104, 0, 106, 0, 105, 0, 106, 0, 107, 0, 107, 0, 106, 0, 108, 0, 107, 0, 108, 0, 109, 0, 109, 0, 108, 0, 110, 0, 109, 0, 110, 0, 111, 0, 111, 0, 110, 0, 112, 0, 111, 0, 112, 0, 113, 0, 113, 0, 112, 0, 114, 0, 113, 0, 114, 0, 115, 0, 115, 0, 114, 0, 116, 0, 115, 0, 116, 0, 117, 0, 117, 0, 116, 0, 118, 0, 119, 0, 120, 0, 121, 0, 121, 0, 120, 0, 122, 0, 123, 0, 124, 0, 125, 0, 125, 0, 124, 0, 126, 0, 125, 0, 126, 0, 127, 0, 127, 0, 126, 0, 128, 0, 129, 0, 130, 0, 131, 0, 131, 0, 130, 0, 132, 0, 131, 0, 132, 0, 133, 0, 133, 0, 132, 0, 134, 0, 133, 0, 134, 0, 135, 0, 135, 0, 134, 0, 136, 0, 135, 0, 136, 0, 137, 0, 137, 0, 136, 0, 138, 0, 137, 0, 138, 0, 139, 0, 139, 0, 138, 0, 140, 0, 139, 0, 140, 0, 141, 0, 141, 0, 140, 0, 142, 0, 141, 0, 142, 0, 143, 0, 143, 0, 142, 0, 144, 0, 143, 0, 144, 0, 145, 0, 145, 0, 144, 0, 146, 0, 147, 0, 148, 0, 149, 0, 149, 0, 148, 0, 150, 0, 149, 0, 150, 0, 151, 0, 151, 0, 150, 0, 152, 0, 151, 0, 152, 0, 153, 0, 153, 0, 152, 0, 154, 0, 153, 0, 154, 0, 155, 0, 155, 0, 154, 0, 156, 0, 155, 0, 156, 0, 157, 0, 157, 0, 156, 0, 158, 0, 159, 0, 160, 0, 161, 0, 161, 0, 160, 0, 162, 0, 161, 0, 162, 0, 163, 0, 163, 0, 162, 0, 164, 0, 165, 0, 166, 0, 167, 0, 167, 0, 166, 0, 168, 0, 167, 0, 168, 0, 169, 0, 169, 0, 168, 0, 170, 0, 169, 0, 170, 0, 171, 0, 171, 0, 170, 0, 172, 0, 171, 0, 172, 0, 173, 0, 173, 0, 172, 0, 174, 0, 173, 0, 174, 0, 175, 0, 175, 0, 174, 0, 176, 0, 175, 0, 176, 0, 177, 0, 177, 0, 176, 0, 178, 0, 177, 0, 178, 0, 179, 0, 179, 0, 178, 0, 180, 0, 181, 0, 182, 0, 183, 0, 183, 0, 182, 0, 184, 0, 183, 0, 184, 0, 185, 0, 185, 0, 184, 0, 186, 0, 185, 0, 186, 0, 187, 0, 187, 0, 186, 0, 188, 0, 187, 0, 188, 0, 189, 0, 189, 0, 188, 0, 190, 0, 189, 0, 190, 0, 191, 0, 191, 0, 190, 0, 192, 0, 191, 0, 192, 0, 193, 0, 193, 0, 192, 0, 194, 0, 195, 0, 196, 0, 197, 0, 197, 0, 196, 0, 198, 0, 197, 0, 198, 0, 199, 0, 199, 0, 198, 0, 200, 0, 199, 0, 200, 0, 201, 0, 201, 0, 200, 0, 202, 0, 201, 0, 202, 0, 203, 0, 203, 0, 202, 0, 204, 0, 203, 0, 204, 0, 205, 0, 205, 0, 204, 0, 206, 0, 205, 0, 206, 0, 207, 0, 207, 0, 206, 0, 208, 0, 207, 0, 208, 0, 209, 0, 209, 0, 208, 0, 210, 0, 209, 0, 210, 0, 211, 0, 211, 0, 210, 0, 212, 0, 211, 0, 212, 0, 213, 0, 213, 0, 212, 0, 214, 0, 213, 0, 214, 0, 215, 0, 215, 0, 214, 0, 216, 0, 215, 0, 216, 0, 217, 0, 217, 0, 216, 0, 218, 0, 219, 0, 220, 0, 221, 0, 221, 0, 220, 0, 222, 0, 221, 0, 222, 0, 223, 0, 223, 0, 222, 0, 224, 0, 223, 0, 224, 0, 225, 0, 225, 0, 224, 0, 226, 0, 225, 0, 226, 0, 227, 0, 227, 0, 226, 0, 228, 0, 229, 0, 230, 0, 231, 0, 232, 0, 230, 0, 229, 0, 233, 0, 230, 0, 232, 0, 234, 0, 230, 0, 233, 0, 235, 0, 230, 0, 234, 0, 236, 0, 230, 0, 235, 0, 237, 0, 230, 0, 236, 0, 238, 0, 230, 0, 237, 0, 239, 0, 230, 0, 238, 0, 240, 0, 230, 0, 239, 0, 241, 0, 230, 0, 240, 0, 242, 0, 230, 0, 241, 0, 243, 0, 230, 0, 242, 0, 244, 0, 230, 0, 243, 0, 245, 0, 230, 0, 244, 0, 16, 0, 1, 0, 246, 0, 246, 0, 1, 0, 247, 0, 247, 0, 1, 0, 248, 0, 248, 0, 1, 0, 249, 0, 249, 0, 1, 0, 0, 0, 49, 0, 50, 0, 250, 0, 250, 0, 50, 0, 251, 0, 252, 0, 253, 0, 254, 0, 254, 0, 253, 0, 255, 0, 254, 0, 255, 0, Line truncated
|
||||||
|
"blend_shape_data": [ ],
|
||||||
|
"format": 2194707,
|
||||||
|
"index_count": 840,
|
||||||
|
"material": SubResource( 3 ),
|
||||||
|
"primitive": 4,
|
||||||
|
"skeleton_aabb": [ ],
|
||||||
|
"vertex_count": 316
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="PlayerBall" type="Spatial"]
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="TextArchor" type="Spatial" parent="."]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0 )
|
||||||
|
|
||||||
|
[node name="Ctl2D" type="Control" parent="TextArchor"]
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="Playername" parent="TextArchor/Ctl2D" instance=ExtResource( 5 )]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
margin_left = -49.5
|
||||||
|
margin_top = -8.5
|
||||||
|
margin_right = 49.5
|
||||||
|
margin_bottom = 8.5
|
||||||
|
text = "playername"
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Bakcground" type="ColorRect" parent="TextArchor/Ctl2D/Playername"]
|
||||||
|
show_behind_parent = true
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
margin_left = -8.0
|
||||||
|
margin_top = -3.0
|
||||||
|
margin_right = 8.0
|
||||||
|
margin_bottom = 3.0
|
||||||
|
color = Color( 0, 0, 0, 0.498039 )
|
||||||
|
|
||||||
|
[node name="PlayerArrow" type="TextureRect" parent="TextArchor/Ctl2D"]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
margin_left = -16.0
|
||||||
|
margin_top = -16.0
|
||||||
|
margin_right = 16.0
|
||||||
|
margin_bottom = 16.0
|
||||||
|
rect_pivot_offset = Vector2( 16, 16 )
|
||||||
|
texture = ExtResource( 6 )
|
||||||
|
|
||||||
|
[node name="Ball_Paper" type="MeshInstance" parent="."]
|
||||||
|
visible = false
|
||||||
|
mesh = SubResource( 4 )
|
||||||
|
material/0 = null
|
||||||
|
|
||||||
|
[node name="Ball_Stone" type="MeshInstance" parent="."]
|
||||||
|
visible = false
|
||||||
|
mesh = SubResource( 5 )
|
||||||
|
material/0 = null
|
||||||
|
|
||||||
|
[node name="Ball_Wood" type="MeshInstance" parent="."]
|
||||||
|
mesh = SubResource( 6 )
|
||||||
|
material/0 = null
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scripts/stages/ShadowBallManager.cs" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="ShadowBallManager" type="Spatial"]
|
||||||
|
script = ExtResource( 1 )
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scripts/stages/StalkerCamera.cs" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="StalkerCamera" type="Spatial"]
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="FreeCamOrigin" type="Spatial" parent="."]
|
||||||
|
|
||||||
|
[node name="FreeCam" type="Camera" parent="."]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
|
||||||
|
fov = 58.0
|
||||||
|
near = 3.0
|
||||||
|
far = 1200.0
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scenes/levels/test.escn" type="PackedScene" id=1]
|
||||||
|
[ext_resource path="res://scripts/stages/StalkerCore.cs" type="Script" id=2]
|
||||||
|
[ext_resource path="res://scenes/stages/StalkerCamera.tscn" type="PackedScene" id=3]
|
||||||
|
|
||||||
|
[node name="StalkerCore" type="Spatial"]
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="SkyLight" type="DirectionalLight" parent="."]
|
||||||
|
transform = Transform( 0.920545, 0.275714, -0.276729, 0.0231072, 0.668731, 0.743145, 0.389953, -0.690492, 0.609226, -5.171, 15.255, -3.606 )
|
||||||
|
|
||||||
|
[node name="StalkerCamera" parent="." instance=ExtResource( 3 )]
|
||||||
|
|
||||||
|
[node name="test" parent="." instance=ExtResource( 1 )]
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scenes/user_interface/ButtonNormal.tscn" type="PackedScene" id=1]
|
||||||
|
[ext_resource path="res://scripts/stages/menus/MenuMain.cs" type="Script" id=2]
|
||||||
|
|
||||||
|
[node name="MenuMain" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="Background" type="ColorRect" parent="."]
|
||||||
|
anchor_right = 0.3
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
color = Color( 0, 0, 0, 0.498039 )
|
||||||
|
|
||||||
|
[node name="MenuList" type="VBoxContainer" parent="."]
|
||||||
|
anchor_left = 0.05
|
||||||
|
anchor_right = 0.25
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
|
||||||
|
[node name="BtnLoadLevel" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 40.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 83.9259
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "Load Level"
|
||||||
|
|
||||||
|
[node name="BtnLoadSky" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 168.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 211.926
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "Load Sky"
|
||||||
|
|
||||||
|
[node name="BtnMultiplayer" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 297.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 340.926
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "Multiplayer"
|
||||||
|
|
||||||
|
[node name="BtnAbout" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 425.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 468.926
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "About"
|
||||||
|
|
||||||
|
[node name="BtnBack" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 554.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 597.926
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "Back to Stalker"
|
||||||
|
|
||||||
|
[node name="BtnExit" parent="MenuList" instance=ExtResource( 1 )]
|
||||||
|
margin_top = 683.0
|
||||||
|
margin_right = 204.0
|
||||||
|
margin_bottom = 726.926
|
||||||
|
size_flags_vertical = 6
|
||||||
|
text = "Exit Stalker"
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/btn_style_select.tres" type="StyleBox" id=1]
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/btn_style_deselect.tres" type="StyleBox" id=2]
|
||||||
|
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=3]
|
||||||
|
[ext_resource path="res://scripts/user_interface/ButtonCommon.cs" type="Script" id=4]
|
||||||
|
[ext_resource path="res://resources/user_interface/soundeffects/btn_click.wav" type="AudioStream" id=5]
|
||||||
|
|
||||||
|
[node name="ButtonNormal" type="Button"]
|
||||||
|
margin_right = 12.0
|
||||||
|
margin_bottom = 20.0
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
custom_styles/hover = ExtResource( 1 )
|
||||||
|
custom_styles/pressed = ExtResource( 1 )
|
||||||
|
custom_styles/focus = ExtResource( 1 )
|
||||||
|
custom_styles/disabled = ExtResource( 2 )
|
||||||
|
custom_styles/normal = ExtResource( 2 )
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="AudioClick" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource( 5 )
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/btn_small_style_select.tres" type="StyleBox" id=1]
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/btn_small_style_deselect.tres" type="StyleBox" id=2]
|
||||||
|
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=3]
|
||||||
|
[ext_resource path="res://scripts/user_interface/ButtonCommon.cs" type="Script" id=4]
|
||||||
|
[ext_resource path="res://resources/user_interface/soundeffects/btn_click.wav" type="AudioStream" id=5]
|
||||||
|
|
||||||
|
[node name="ButtonSmall" type="Button"]
|
||||||
|
margin_right = 12.0
|
||||||
|
margin_bottom = 20.0
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
custom_styles/hover = ExtResource( 1 )
|
||||||
|
custom_styles/pressed = ExtResource( 1 )
|
||||||
|
custom_styles/focus = ExtResource( 1 )
|
||||||
|
custom_styles/disabled = ExtResource( 2 )
|
||||||
|
custom_styles/normal = ExtResource( 2 )
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="AudioClick" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource( 5 )
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/fonts/fontstyle_big.tres" type="DynamicFont" id=1]
|
||||||
|
|
||||||
|
[node name="LabelBig" type="Label"]
|
||||||
|
margin_right = 40.0
|
||||||
|
margin_bottom = 14.0
|
||||||
|
custom_fonts/font = ExtResource( 1 )
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=1]
|
||||||
|
|
||||||
|
[node name="LabelNormal" type="Label"]
|
||||||
|
margin_right = 40.0
|
||||||
|
margin_bottom = 14.0
|
||||||
|
custom_fonts/font = ExtResource( 1 )
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/lineedit_style_deselect.tres" type="StyleBox" id=1]
|
||||||
|
[ext_resource path="res://resources/user_interface/styles/lineedit_style_select.tres" type="StyleBox" id=2]
|
||||||
|
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=3]
|
||||||
|
|
||||||
|
[node name="LineEditNormal" type="LineEdit"]
|
||||||
|
margin_right = 58.0
|
||||||
|
margin_bottom = 24.0
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
custom_styles/read_only = ExtResource( 1 )
|
||||||
|
custom_styles/focus = ExtResource( 2 )
|
||||||
|
custom_styles/normal = ExtResource( 1 )
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class GameRoot : Node {
|
||||||
|
|
||||||
|
MenuManager mMenuManager;
|
||||||
|
StalkerCore mStalkerCore;
|
||||||
|
|
||||||
|
public override void _Ready() {
|
||||||
|
mMenuManager = GetNode<MenuManager>("UILayer/MenuManager");
|
||||||
|
mStalkerCore = GetNode<StalkerCore>("StalkerCore");
|
||||||
|
|
||||||
|
mMenuManager.Connect(nameof(MenuManager.SetMouseCapture), this, nameof(Proc_MenuManager_SetMouseCapture));
|
||||||
|
mMenuManager.Connect(nameof(MenuManager.ExitGame), this, nameof(Proc_MenuManager_ExitGame));
|
||||||
|
|
||||||
|
// raw executing this func
|
||||||
|
// to set proper status
|
||||||
|
Proc_MenuManager_SetMouseCapture();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Input(InputEvent @event) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Proc_MenuManager_SetMouseCapture() {
|
||||||
|
if (mMenuManager.Visible) {
|
||||||
|
Input.SetMouseMode(Input.MouseMode.Visible);
|
||||||
|
} else {
|
||||||
|
Input.SetMouseMode(Input.MouseMode.Captured);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void Proc_MenuManager_ExitGame() {
|
||||||
|
GetTree().Notification(MainLoop.NotificationWmQuitRequest);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
using BallanceStalker;
|
||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class MenuManager : Control {
|
||||||
|
|
||||||
|
public enum MenuPage : int {
|
||||||
|
Main,
|
||||||
|
LoadLevel,
|
||||||
|
LoadSky,
|
||||||
|
Multiplayer,
|
||||||
|
About
|
||||||
|
}
|
||||||
|
|
||||||
|
[Signal]
|
||||||
|
public delegate void SetMouseCapture();
|
||||||
|
[Signal]
|
||||||
|
public delegate void ExitGame();
|
||||||
|
|
||||||
|
private MenuMain mMenuMain;
|
||||||
|
private MenuPage mCurrentPage;
|
||||||
|
|
||||||
|
// Called when the node enters the scene tree for the first time.
|
||||||
|
public override void _Ready() {
|
||||||
|
mCurrentPage = MenuPage.Main;
|
||||||
|
|
||||||
|
mMenuMain = GetNode<MenuMain>("MenuMain");
|
||||||
|
mMenuMain.Connect(nameof(MenuMain.MenuMain_GotoPage), this, nameof(Proc_MenuMain_GotoPage));
|
||||||
|
mMenuMain.Connect(nameof(MenuMain.MenuMain_Back), this, nameof(Proc_MenuMain_Back));
|
||||||
|
mMenuMain.Connect(nameof(MenuMain.MenuMain_Exit), this, nameof(Proc_MenuMain_Exit));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Input(InputEvent @event) {
|
||||||
|
if (Input.IsActionJustPressed("ballance_esc")) {
|
||||||
|
if (mCurrentPage == MenuPage.Main) {
|
||||||
|
// we are in main menu, we need switch visible
|
||||||
|
this.Visible = !this.Visible;
|
||||||
|
EmitSignal(nameof(SetMouseCapture));
|
||||||
|
} else {
|
||||||
|
// otherwise, back from sub menu
|
||||||
|
RefreshMenuPage(MenuPage.Main);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RefreshMenuPage(MenuPage page_type) {
|
||||||
|
;//todo:
|
||||||
|
//mCurrentPage = page_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Proc_MenuMain_GotoPage(MenuPage menu_type) {
|
||||||
|
RefreshMenuPage(menu_type);
|
||||||
|
}
|
||||||
|
private void Proc_MenuMain_Back() {
|
||||||
|
this.Visible = false;
|
||||||
|
EmitSignal(nameof(SetMouseCapture));
|
||||||
|
}
|
||||||
|
private void Proc_MenuMain_Exit() {
|
||||||
|
EmitSignal(nameof(ExitGame));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,195 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
// Reference: https://github.com/godotengine/godot-demo-projects/blob/master/3d/waypoints
|
||||||
|
|
||||||
|
public class PlayerBall : Spatial {
|
||||||
|
|
||||||
|
static readonly float MARGIN = 16f; // set it as half of arrow image
|
||||||
|
static readonly float TEXT_RADIUS = MARGIN + 16f;
|
||||||
|
|
||||||
|
public string Playername {
|
||||||
|
get { return mPlayername.Text; }
|
||||||
|
set { mPlayername.Text = value; }
|
||||||
|
}
|
||||||
|
public bool AlwaysTracking { get; set; }
|
||||||
|
|
||||||
|
Control mCtl2D;
|
||||||
|
Spatial mTextArchor;
|
||||||
|
TextureRect mPlayerArrow;
|
||||||
|
Label mPlayername;
|
||||||
|
Camera mSpectatorCamera = null;
|
||||||
|
|
||||||
|
public override void _Ready() {
|
||||||
|
mCtl2D = GetNode<Control>("TextArchor/Ctl2D");
|
||||||
|
mTextArchor = GetNode<Spatial>("TextArchor");
|
||||||
|
mPlayerArrow = GetNode<TextureRect>("TextArchor/Ctl2D/PlayerArrow");
|
||||||
|
mPlayername = GetNode<Label>("TextArchor/Ctl2D/Playername");
|
||||||
|
|
||||||
|
AlwaysTracking = true;
|
||||||
|
Playername = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Process(float delta) {
|
||||||
|
if (mSpectatorCamera is null || !mSpectatorCamera.Current) {
|
||||||
|
mSpectatorCamera = GetViewport().GetCamera();
|
||||||
|
}
|
||||||
|
if (mSpectatorCamera is null) return;
|
||||||
|
|
||||||
|
var parent_translation = mTextArchor.GlobalTransform.origin;
|
||||||
|
var camera_transform = mSpectatorCamera.GlobalTransform;
|
||||||
|
var camera_translation = camera_transform.origin;
|
||||||
|
|
||||||
|
var unprojected_position = mSpectatorCamera.UnprojectPosition(parent_translation);
|
||||||
|
// `get_size_override()` will return a valid size only if the stretch mode is `2d`.
|
||||||
|
// Otherwise, the viewport size is used directly.
|
||||||
|
var viewport_base_size = GetViewport().GetSizeOverride() > Vector2.Zero ? GetViewport().GetSizeOverride() : GetViewport().Size;
|
||||||
|
|
||||||
|
// unprojected_position will return some illegal number, such as inf or nan, so we need to check them here
|
||||||
|
// if something bad happend, we need hide all UI elements and return immediately
|
||||||
|
if (Mathf.IsInf(unprojected_position.x) || Mathf.IsInf(unprojected_position.y) ||
|
||||||
|
Mathf.IsNaN(unprojected_position.x) || Mathf.IsNaN(unprojected_position.y)) {
|
||||||
|
mCtl2D.Visible = false;
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
mCtl2D.Visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We would use "camera.is_position_behind(parent_translation)", except
|
||||||
|
// that it also accounts for the near clip plane, which we don't want.
|
||||||
|
var is_behind = camera_transform.basis.z.Dot(parent_translation - camera_translation) > 0f;
|
||||||
|
|
||||||
|
// Fade the waypoint when the camera gets close.
|
||||||
|
//var distance = camera_translation.DistanceTo(parent_translation);
|
||||||
|
//mCtl2D.Modulate.a = Godot.Mathf.Clamp(RangeLerp range_lerp(distance, 0, 2, 0, 1), 0, 1);
|
||||||
|
|
||||||
|
if (!AlwaysTracking) {
|
||||||
|
// For non-sticky waypoints, we don't need to clamp and calculate
|
||||||
|
// the position if the waypoint goes off screen.
|
||||||
|
mCtl2D.RectPosition = unprojected_position;
|
||||||
|
mCtl2D.Visible = !is_behind;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculate corner position
|
||||||
|
// We use Liang - Barsky clip to implement this function
|
||||||
|
var viewport_center = viewport_base_size / 2f;
|
||||||
|
if (is_behind) {
|
||||||
|
unprojected_position = viewport_center + (viewport_center - unprojected_position);
|
||||||
|
}
|
||||||
|
var relative_pos = unprojected_position - viewport_center;
|
||||||
|
/*
|
||||||
|
Liang-Barsky clip
|
||||||
|
|
||||||
|
wx_left <= x1+u(x2-x1) <= wx_right
|
||||||
|
wy_top <= y1+u(y2-y1) <= wy_bottom
|
||||||
|
|
||||||
|
p1 = x1-x2;
|
||||||
|
p2 = x2-x1;
|
||||||
|
p3 = y1-y2;
|
||||||
|
p4 = y2-y1;
|
||||||
|
|
||||||
|
assume x1 = y1 = 0
|
||||||
|
|
||||||
|
left: u(-x2) <= -wx_left
|
||||||
|
right: u(x2) <= wx_right
|
||||||
|
bottom: u(y2) <= wy_bottom
|
||||||
|
top: u(-y2) <= -wy_top
|
||||||
|
|
||||||
|
when <= become ==, solve u to get corner data:
|
||||||
|
|
||||||
|
left: u1 = wx_left / x2
|
||||||
|
right: u2 = wx_right / x2
|
||||||
|
bottom: u3 = wy_bottom / y2
|
||||||
|
top: u4 = wy_top / y2
|
||||||
|
|
||||||
|
u = 0 and 1 indicate the start point and end point of this line.
|
||||||
|
but we don't need it when `is_behind` is true.
|
||||||
|
so we modify LB clip method in there
|
||||||
|
|
||||||
|
we dont need check requirement: uone > utwo, because it is impossible
|
||||||
|
that line is outside of viewport entirely.
|
||||||
|
|
||||||
|
*/
|
||||||
|
float u2 = (viewport_center.x - MARGIN) / relative_pos.x,
|
||||||
|
u1 = -u2;
|
||||||
|
float u3 = (viewport_center.y - MARGIN) / relative_pos.y,
|
||||||
|
u4 = -u3;
|
||||||
|
|
||||||
|
// becasue p1 = -p2, p3 = -p4
|
||||||
|
// we need move number to let u1 become negative one and u2 become positive one.
|
||||||
|
// also the u3, u4.
|
||||||
|
float cache;
|
||||||
|
if (Mathf.Sign(relative_pos.x) < 0) {
|
||||||
|
cache = u1;
|
||||||
|
u1 = u2;
|
||||||
|
u2 = cache;
|
||||||
|
}
|
||||||
|
if (Mathf.Sign(relative_pos.y) > 0) {
|
||||||
|
cache = u3;
|
||||||
|
u3 = u4;
|
||||||
|
u4 = cache;
|
||||||
|
}
|
||||||
|
|
||||||
|
// we don't need uone, because uone is a const
|
||||||
|
float uone = 0f, utwo = 1f;
|
||||||
|
if (relative_pos.x == 0f) {
|
||||||
|
// only y is valid
|
||||||
|
if (relative_pos.y == 0f) {
|
||||||
|
// something goes wrong.
|
||||||
|
mCtl2D.Visible = false;
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
// pick
|
||||||
|
uone = u3;
|
||||||
|
utwo = u4;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
uone = Mathf.Max(u1, u3);
|
||||||
|
utwo = Mathf.Min(u2, u4);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool outside_window;
|
||||||
|
if (!is_behind) {
|
||||||
|
// if object is not behind the camera, we need to restore the real position of it.
|
||||||
|
// because previous process assume that the start point and end point of line is ignored.
|
||||||
|
uone = Mathf.Max(0f, uone);
|
||||||
|
utwo = Mathf.Min(1f, utwo);
|
||||||
|
outside_window = utwo != 1f;
|
||||||
|
} else {
|
||||||
|
outside_window = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
mCtl2D.RectPosition = (relative_pos * utwo) + viewport_center;
|
||||||
|
|
||||||
|
// if player ball is bebind us camera, we need to show a arrow and a playername with it
|
||||||
|
// otherwise, we only need display username
|
||||||
|
mPlayerArrow.Visible = outside_window;
|
||||||
|
|
||||||
|
if (outside_window) {
|
||||||
|
// Used to display a diagonal arrow when the waypoint is displayed in
|
||||||
|
// one of the screen corners.
|
||||||
|
var deg = Mathf.Rad2Deg(mCtl2D.RectPosition.AngleToPoint(viewport_center));
|
||||||
|
mPlayerArrow.RectRotation = deg;
|
||||||
|
|
||||||
|
var text_pos = mCtl2D.RectPosition.DirectionTo(viewport_center) * TEXT_RADIUS;
|
||||||
|
text_pos.x -= RangeLerp(mCtl2D.RectPosition.x, MARGIN, viewport_base_size.x - MARGIN, 0f, mPlayername.RectSize.x);
|
||||||
|
text_pos.y -= RangeLerp(mCtl2D.RectPosition.y, MARGIN, viewport_base_size.y - MARGIN, 0f, mPlayername.RectSize.y);
|
||||||
|
mPlayername.RectPosition = text_pos;
|
||||||
|
} else {
|
||||||
|
mPlayername.RectPosition = (-mPlayername.RectSize) / 2f;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//private static float AngelDiff(float from, float to) {
|
||||||
|
// var diff = (to - from) % Mathf.Tau;
|
||||||
|
// return ((2.0f * diff) % Mathf.Tau) - diff;
|
||||||
|
//}
|
||||||
|
|
||||||
|
private static float RangeLerp(float value, float istart, float istop, float ostart, float ostop) {
|
||||||
|
return ostart + (ostop - ostart) * (value - istart) / (istop - istart);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,71 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
public class ShadowBall {
|
||||||
|
public UInt32 mIdentifier;
|
||||||
|
public string mName;
|
||||||
|
public PlayerBall mGodotNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class ShadowBallManager : Spatial {
|
||||||
|
private Dictionary<UInt32, ShadowBall> mBallDict = new Dictionary<UInt32, ShadowBall>();
|
||||||
|
private PackedScene mTemplateShadowBall;
|
||||||
|
|
||||||
|
// Called when the node enters the scene tree for the first time.
|
||||||
|
public override void _Ready() {
|
||||||
|
mTemplateShadowBall = ResourceLoader.Load<PackedScene>("res://scenes/stages/PlayerBall.tscn");
|
||||||
|
|
||||||
|
int len = 10;
|
||||||
|
Quat quad = Quat.Identity;
|
||||||
|
Vector3 vec = new Vector3(0, 0, 0);
|
||||||
|
for (int x = 0; x < len; x++) {
|
||||||
|
for (int y = 0; y < len; y++) {
|
||||||
|
AddBall((uint)(x * len + y), $"Swung0x{x * len + y}");
|
||||||
|
vec.x = x * 50;
|
||||||
|
vec.z = y * 50;
|
||||||
|
SetBallState((uint)(x * len + y), vec, quad);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
// public override void _Process(float delta)
|
||||||
|
// {
|
||||||
|
//
|
||||||
|
// }
|
||||||
|
|
||||||
|
public void AddBall(UInt32 ballid, string name) {
|
||||||
|
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
||||||
|
// update old entity for alternative
|
||||||
|
entity.mName = name;
|
||||||
|
entity.mGodotNode.Playername = name;
|
||||||
|
} else {
|
||||||
|
entity = new ShadowBall() {
|
||||||
|
mIdentifier = ballid,
|
||||||
|
mName = name,
|
||||||
|
mGodotNode = mTemplateShadowBall.Instance<PlayerBall>()
|
||||||
|
};
|
||||||
|
mBallDict.Add(ballid, entity);
|
||||||
|
AddChild(entity.mGodotNode);
|
||||||
|
entity.mGodotNode.Playername = entity.mName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetBallState(UInt32 ballid, Vector3 pos, Quat quad) {
|
||||||
|
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
||||||
|
entity.mGodotNode.Translation = pos;
|
||||||
|
entity.mGodotNode.Rotation = quad.GetEuler();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveBall(UInt32 ballid) {
|
||||||
|
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
||||||
|
RemoveChild(entity.mGodotNode);
|
||||||
|
entity.mGodotNode.QueueFree();
|
||||||
|
mBallDict.Remove(ballid);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class StalkerCamera : Spatial
|
||||||
|
{
|
||||||
|
Spatial originFreeCam;
|
||||||
|
Camera freeCam;
|
||||||
|
|
||||||
|
private static float BASIC_MOVEMENT = 0.2f;
|
||||||
|
object lockMotionMouse = new object();
|
||||||
|
Vector2 motionMouse = new Vector2(0, 0);
|
||||||
|
int movementScale = 1;
|
||||||
|
|
||||||
|
public override void _Ready() {
|
||||||
|
freeCam = GetNode<Camera>("FreeCam");
|
||||||
|
originFreeCam = GetNode<Spatial>("FreeCamOrigin");
|
||||||
|
//Input.SetMouseMode(Input.MouseMode.Captured);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Process(float delta) {
|
||||||
|
if (Input.GetMouseMode() != Input.MouseMode.Captured) return;
|
||||||
|
|
||||||
|
Vector3 motion3d = new Vector3(0, 0, 0);
|
||||||
|
if (Input.IsActionPressed("ballance_forward")) motion3d.z -= 1f;
|
||||||
|
if (Input.IsActionPressed("ballance_backward")) motion3d.z += 1f;
|
||||||
|
if (Input.IsActionPressed("ballance_left")) motion3d.x -= 1f;
|
||||||
|
if (Input.IsActionPressed("ballance_right")) motion3d.x += 1f;
|
||||||
|
if (Input.IsActionPressed("ballance_down")) motion3d.y -= 1f;
|
||||||
|
if (Input.IsActionPressed("ballance_up")) motion3d.y += 1f;
|
||||||
|
freeCam.Translate(motion3d * (BASIC_MOVEMENT * movementScale));
|
||||||
|
|
||||||
|
Vector2 copiedMotion2d;
|
||||||
|
lock (lockMotionMouse) {
|
||||||
|
copiedMotion2d = motionMouse;
|
||||||
|
motionMouse = new Vector2(0, 0);
|
||||||
|
}
|
||||||
|
float window_x = GetViewport().GetVisibleRect().Size.x;
|
||||||
|
Vector3 camRot = freeCam.Rotation;
|
||||||
|
camRot.x = Mathf.Clamp(camRot.x - copiedMotion2d.y * 2 / window_x, -90f, 90f);
|
||||||
|
camRot.y = camRot.y - copiedMotion2d.x * 2 / window_x;
|
||||||
|
camRot.z = 0;
|
||||||
|
freeCam.Rotation = camRot;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Input(InputEvent @event) {
|
||||||
|
if (Input.GetMouseMode() != Input.MouseMode.Captured) return;
|
||||||
|
|
||||||
|
// mouse wheel
|
||||||
|
if (@event is InputEventMouseButton) {
|
||||||
|
InputEventMouseButton emb = (InputEventMouseButton)@event;
|
||||||
|
if (emb.IsPressed()) {
|
||||||
|
if (emb.ButtonIndex == (int)ButtonList.WheelUp) {
|
||||||
|
movementScale = Mathf.Clamp(movementScale + 1, 1, 50);
|
||||||
|
}
|
||||||
|
if (emb.ButtonIndex == (int)ButtonList.WheelDown) {
|
||||||
|
movementScale = Mathf.Clamp(movementScale - 1, 1, 50);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// mouse motion
|
||||||
|
if (@event is InputEventMouseMotion) {
|
||||||
|
var mov = (InputEventMouseMotion)@event;
|
||||||
|
lock (lockMotionMouse) {
|
||||||
|
motionMouse += mov.Relative;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class StalkerCore : Spatial {
|
||||||
|
|
||||||
|
// Declare member variables here. Examples:
|
||||||
|
// private int a = 2;
|
||||||
|
// private string b = "text";
|
||||||
|
|
||||||
|
// Called when the node enters the scene tree for the first time.
|
||||||
|
public override void _Ready() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
// public override void _Process(float delta)
|
||||||
|
// {
|
||||||
|
//
|
||||||
|
// }
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
using BallanceStalker;
|
||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class MenuMain : Control {
|
||||||
|
|
||||||
|
[Signal]
|
||||||
|
public delegate void MenuMain_GotoPage(MenuManager.MenuPage menu_type);
|
||||||
|
[Signal]
|
||||||
|
public delegate void MenuMain_Back();
|
||||||
|
[Signal]
|
||||||
|
public delegate void MenuMain_Exit();
|
||||||
|
|
||||||
|
// Called when the node enters the scene tree for the first time.
|
||||||
|
public override void _Ready() {
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnLoadLevel").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadLevel });
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnLoadSky").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadSky });
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnMultiplayer").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.Multiplayer });
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnAbout").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.About });
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnBack").Connect("pressed", this, nameof(Proc_Back));
|
||||||
|
GetNode<ButtonCommon>("MenuList/BtnExit").Connect("pressed", this, nameof(Proc_Exit));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Proc_GotoPage(MenuManager.MenuPage menu_type) {
|
||||||
|
EmitSignal(nameof(MenuMain_GotoPage), menu_type);
|
||||||
|
}
|
||||||
|
private void Proc_Back() {
|
||||||
|
EmitSignal(nameof(MenuMain_Back));
|
||||||
|
}
|
||||||
|
private void Proc_Exit() {
|
||||||
|
EmitSignal(nameof(MenuMain_Exit));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace BallanceStalkerCore {
|
||||||
|
|
||||||
|
public enum BmmoClientStatus : UInt32 {
|
||||||
|
Ready,
|
||||||
|
Initializing,
|
||||||
|
Running,
|
||||||
|
Stopping,
|
||||||
|
Stopped
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct VxVector {
|
||||||
|
float x, y, z;
|
||||||
|
}
|
||||||
|
public struct VxQuaternion {
|
||||||
|
float x, y, z, w;
|
||||||
|
}
|
||||||
|
public struct VxBallState {
|
||||||
|
UInt32 player_id;
|
||||||
|
VxVector pos;
|
||||||
|
VxQuaternion quad;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class PlayerEntity {
|
||||||
|
public string mPlayerName;
|
||||||
|
public UInt32 mPlayerGnsUid;
|
||||||
|
public bool mPlayerCheated;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class BmmoClient {
|
||||||
|
public BmmoClient(LogManager logger) {
|
||||||
|
mLogger = logger;
|
||||||
|
}
|
||||||
|
|
||||||
|
// receive message in godot, you should use call_defer functions to
|
||||||
|
// reflact data delivered by event on engine
|
||||||
|
#region event system
|
||||||
|
public event Action<VxBallState[]> EventBallState;
|
||||||
|
public event Action<string, string> EventChat;
|
||||||
|
|
||||||
|
public event Action<PlayerEntity> EventPlayerConnect;
|
||||||
|
public event Action<UInt32> EventPlayerDisconnect;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private LogManager mLogger;
|
||||||
|
private Dictionary<UInt32, PlayerEntity> mPlayersDict;
|
||||||
|
|
||||||
|
public void Start(string host, UInt16 port) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace BallanceStalkerCore {
|
||||||
|
public class LogManager {
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace BallanceStalkerCore {
|
||||||
|
|
||||||
|
public class StalkerManager {
|
||||||
|
public static StalkerManager Singleton = new StalkerManager();
|
||||||
|
private StalkerManager() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public BmmoClient mBmmoClient;
|
||||||
|
public LogManager mLogger;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||