remove unused code
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@ -6,24 +6,15 @@ using System.Linq;
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using System.Text;
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using System.Text;
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namespace BallanceTASEditor.Core.TASStruct {
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namespace BallanceTASEditor.Core.TASStruct {
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public class FrameDataDisplay : INotifyPropertyChanged {
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public class FrameDataDisplay {
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public FrameDataDisplay(long index, FrameData fd) {
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public FrameDataDisplay(long index, FrameData fd) {
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isEnable = true;
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isEnable = true;
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Reload(index, fd);
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Reload(index, fd);
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}
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}
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public event PropertyChangedEventHandler PropertyChanged;
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private void OnPropertyChanged(String propertyName) {
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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public void Reload(long index, FrameData fd) {
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public void Reload(long index, FrameData fd) {
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this.index = index;
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this.index = index;
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this.deltaTime = fd.deltaTime;
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this.deltaTime = fd.deltaTime;
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OnPropertyChanged("index");
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OnPropertyChanged("deltaTime");
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this.keystates = fd.keystates;
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this.keystates = fd.keystates;
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}
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}
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@ -55,16 +46,6 @@ namespace BallanceTASEditor.Core.TASStruct {
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key_q = (value & (1 << 6)).ToBool();
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key_q = (value & (1 << 6)).ToBool();
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key_esc = (value & (1 << 7)).ToBool();
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key_esc = (value & (1 << 7)).ToBool();
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key_enter = (value & (1 << 8)).ToBool();
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key_enter = (value & (1 << 8)).ToBool();
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OnPropertyChanged("key_up");
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OnPropertyChanged("key_down");
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OnPropertyChanged("key_left");
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OnPropertyChanged("key_right");
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OnPropertyChanged("key_shift");
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OnPropertyChanged("key_space");
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OnPropertyChanged("key_q");
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OnPropertyChanged("key_esc");
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OnPropertyChanged("key_enter");
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}
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}
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}
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}
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public bool key_up { get; set; }
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public bool key_up { get; set; }
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