write shit
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@ -131,16 +131,16 @@ namespace BallanceTASEditor.Core.TASStruct {
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public const int FRAMEDATA_OFFSET_KEY_STATES = 4;
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}
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public enum FrameDataField {
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Key_Up,
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Key_Down,
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Key_Left,
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Key_Right,
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Key_Shift,
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Key_Space,
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Key_Q,
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Key_Esc,
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Key_Enter
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public enum FrameDataField : int {
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Key_Up = 0,
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Key_Down = 1,
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Key_Left = 2,
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Key_Right = 3,
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Key_Shift = 4,
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Key_Space = 5,
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Key_Q = 6,
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Key_Esc = 7,
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Key_Enter = 8
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}
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}
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