refactor: migrate project and start refactor
This commit is contained in:
BIN
Assets/App.png
Normal file
BIN
Assets/App.png
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Binary file not shown.
|
After Width: | Height: | Size: 49 KiB |
@ -1,11 +1,11 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29418.71
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36414.22
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditor", "BallanceTASEditor\BallanceTASEditor.csproj", "{3127A635-B9E5-4C78-8414-0B9B196EC25E}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTasEditor", "BallanceTasEditor\BallanceTasEditor.csproj", "{DD898514-03ED-4257-AFD1-290EEDF68113}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditorTests", "BallanceTASEditorTests\BallanceTASEditorTests.csproj", "{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTasEditorTest", "BallanceTasEditorTest\BallanceTasEditorTest.csproj", "{1DC1A8CD-E963-4FF8-91D9-059522419961}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -13,19 +13,19 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DD898514-03ED-4257-AFD1-290EEDF68113}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DD898514-03ED-4257-AFD1-290EEDF68113}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DD898514-03ED-4257-AFD1-290EEDF68113}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DD898514-03ED-4257-AFD1-290EEDF68113}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{1DC1A8CD-E963-4FF8-91D9-059522419961}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{1DC1A8CD-E963-4FF8-91D9-059522419961}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1DC1A8CD-E963-4FF8-91D9-059522419961}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1DC1A8CD-E963-4FF8-91D9-059522419961}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {ABECA811-4FBB-4394-805E-EEBC799ECC89}
|
||||
SolutionGuid = {5A4468A2-79ED-47F3-80FE-299A89DE9D0E}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
|
Before Width: | Height: | Size: 264 KiB After Width: | Height: | Size: 264 KiB |
@ -1,14 +1,9 @@
|
||||
<Application x:Class="BallanceTASEditor.App"
|
||||
<Application x:Class="BallanceTasEditor.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:BallanceTASEditor"
|
||||
StartupUri="MainWindow.xaml">
|
||||
xmlns:local="clr-namespace:BallanceTasEditor"
|
||||
StartupUri="Views/MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="Language/DefaultLanguage.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
|
||||
@ -2,80 +2,14 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace BallanceTASEditor {
|
||||
namespace BallanceTasEditor {
|
||||
/// <summary>
|
||||
/// App.xaml 的交互逻辑
|
||||
/// Interaction logic for App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application {
|
||||
|
||||
protected override void OnStartup(StartupEventArgs e) {
|
||||
base.OnStartup(e);
|
||||
|
||||
#if DEBUG
|
||||
#else
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, ex) => {
|
||||
if (ex.ExceptionObject is System.Exception) {
|
||||
var exx = (System.Exception)ex.ExceptionObject;
|
||||
UncatchedErrorHandle(exx.Message, exx.StackTrace);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
// init configure manager
|
||||
GlobalVariable.configManager = new Core.ConfigManager("ballance-tas-editor.cfg", new Dictionary<string, string>() {
|
||||
{Core.ConfigManager.CfgNode_Language, CultureInfo.CurrentCulture.ThreeLetterWindowsLanguageName},
|
||||
{Core.ConfigManager.CfgNode_ItemCount, "15"},
|
||||
{Core.ConfigManager.CfgNode_IsHorizonLayout, "True"},
|
||||
{Core.ConfigManager.CfgNode_IsOverwrittenPaste, "False"}
|
||||
});
|
||||
|
||||
// init i18n
|
||||
Core.I18NProcessor.ChangeLanguage(GlobalVariable.configManager.Configuration[Core.ConfigManager.CfgNode_Language]);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnExit(ExitEventArgs e) {
|
||||
base.OnExit(e);
|
||||
|
||||
GlobalVariable.configManager.Save();
|
||||
}
|
||||
|
||||
private void UncatchedErrorHandle(string message, string stackTrace) {
|
||||
try {
|
||||
if (!Directory.Exists("./logs"))
|
||||
Directory.CreateDirectory("./logs");
|
||||
|
||||
int counter = 1;
|
||||
var filename = "";
|
||||
var datetime = DateTime.Now;
|
||||
while (true) {
|
||||
filename = $"./logs/crash-{datetime.ToString("yyyyMMddHHmmss")}-{counter.ToString().PadLeft(2, '0')}.log";
|
||||
if (!File.Exists(filename)) break;
|
||||
}
|
||||
|
||||
var fs = new StreamWriter(filename, false, Encoding.UTF8);
|
||||
fs.WriteLine("[SYS][ERROR] FATAL ERROR !");
|
||||
fs.WriteLine(message);
|
||||
fs.WriteLine(stackTrace);
|
||||
fs.Close();
|
||||
fs.Dispose();
|
||||
} catch {
|
||||
;//skip
|
||||
}
|
||||
|
||||
MessageBox.Show("A fatal error occurs. The application should exit. Please send the error log, reproduce step and corresponding TAS file(if possible) to developer to help fixing this problem.",
|
||||
"Ballance TAS Editor",
|
||||
MessageBoxButton.OK, MessageBoxImage.Error
|
||||
);
|
||||
App.Current.Shutdown();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
BIN
BallanceTASEditor/Assets/App.ico
Normal file
BIN
BallanceTASEditor/Assets/App.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 141 KiB |
@ -1,19 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{3127A635-B9E5-4C78-8414-0B9B196EC25E}</ProjectGuid>
|
||||
<ProjectGuid>{DD898514-03ED-4257-AFD1-290EEDF68113}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>BallanceTASEditor</RootNamespace>
|
||||
<AssemblyName>BallanceTASEditor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<RootNamespace>BallanceTasEditor</RootNamespace>
|
||||
<AssemblyName>BallanceTasEditor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -24,7 +26,6 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -34,26 +35,48 @@
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>icon.ico</ApplicationIcon>
|
||||
<ApplicationIcon>App.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="CommunityToolkit.Mvvm, Version=8.2.0.0, Culture=neutral, PublicKeyToken=4aff67a105548ee2, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\CommunityToolkit.Mvvm.8.2.1\lib\netstandard2.0\CommunityToolkit.Mvvm.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Ionic.Zip, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\DotNetZip.1.9.1.8\lib\net20\Ionic.Zip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Bcl.AsyncInterfaces.7.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations, Version=4.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.ComponentModel.Annotations.5.0.0\lib\net461\System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.DataAnnotations" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics" />
|
||||
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
@ -66,32 +89,7 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="Core\ClipboardUtil.cs" />
|
||||
<Compile Include="Core\ConfigManager.cs" />
|
||||
<Compile Include="Core\FileOperation.cs" />
|
||||
<Compile Include="Core\I18NProcessor.cs" />
|
||||
<Compile Include="Core\KeyboardState.cs" />
|
||||
<Compile Include="Core\LimitedStack.cs" />
|
||||
<Compile Include="GlobalVariable.cs" />
|
||||
<Compile Include="UI\AddItem.xaml.cs">
|
||||
<DependentUpon>AddItem.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\OperationEnum.cs" />
|
||||
<Compile Include="UI\SelectionHelp.cs" />
|
||||
<Compile Include="UI\StyleConverter.cs" />
|
||||
<Compile Include="UI\TASFlow.cs" />
|
||||
<Compile Include="UI\TASSlider.cs" />
|
||||
<Compile Include="UI\TASViewer.cs" />
|
||||
<Compile Include="UI\Util.cs" />
|
||||
<Page Include="Language\CHS.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="Language\DefaultLanguage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Page Include="Views\MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
@ -99,19 +97,11 @@
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\TASFile.cs" />
|
||||
<Compile Include="Core\TASStruct.cs" />
|
||||
<Compile Include="Core\Util.cs" />
|
||||
<Compile Include="Core\ZlibUtil.cs" />
|
||||
<Compile Include="UI\DialogUtil.cs" />
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<Compile Include="Utils\TasFrame.cs" />
|
||||
<Compile Include="Views\MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Page Include="UI\AddItem.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
@ -131,7 +121,6 @@
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
@ -139,7 +128,24 @@
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="icon.ico" />
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Models\" />
|
||||
<Folder Include="ViewModels\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Assets\App.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="App.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\CommunityToolkit.Mvvm.8.2.1\build\netstandard2.0\CommunityToolkit.Mvvm.targets" Condition="Exists('..\packages\CommunityToolkit.Mvvm.8.2.1\build\netstandard2.0\CommunityToolkit.Mvvm.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\CommunityToolkit.Mvvm.8.2.1\build\netstandard2.0\CommunityToolkit.Mvvm.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\CommunityToolkit.Mvvm.8.2.1\build\netstandard2.0\CommunityToolkit.Mvvm.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
@ -4,52 +4,49 @@ using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("Ballance TAS Editor")]
|
||||
[assembly: AssemblyDescription("Ballance TAS Editor")]
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("BallanceTasEditor")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Ballance Community")]
|
||||
[assembly: AssemblyProduct("Ballance TAS Editor")]
|
||||
[assembly: AssemblyCopyright("Copyright © Ballance Community 2022")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("BallanceTasEditor")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//若要开始生成可本地化的应用程序,请设置
|
||||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||
//例如,如果您在源文件中使用的是美国英语,
|
||||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.1.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.1.0.0")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
||||
47
BallanceTASEditor/Properties/Resources.Designer.cs
generated
47
BallanceTASEditor/Properties/Resources.Designer.cs
generated
@ -1,54 +1,53 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace BallanceTASEditor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
namespace BallanceTasEditor.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BallanceTASEditor.Properties.Resources", typeof(Resources).Assembly);
|
||||
if ((resourceMan == null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BallanceTasEditor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性
|
||||
/// 重写当前线程的 CurrentUICulture 属性。
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
|
||||
20
BallanceTASEditor/Properties/Settings.Designer.cs
generated
20
BallanceTASEditor/Properties/Settings.Designer.cs
generated
@ -1,22 +1,22 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace BallanceTASEditor.Properties {
|
||||
|
||||
|
||||
namespace BallanceTasEditor.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.3.0.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
|
||||
105
BallanceTASEditor/Utils/TasFrame.cs
Normal file
105
BallanceTASEditor/Utils/TasFrame.cs
Normal file
@ -0,0 +1,105 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace BallanceTasEditor.Utils {
|
||||
|
||||
/// <summary>
|
||||
/// 描述TAS文件中一帧的结构。
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct TasFrame {
|
||||
/// <summary>
|
||||
/// 该帧的持续时间(以秒为单位)。
|
||||
/// </summary>
|
||||
public float TimeDelta;
|
||||
/// <summary>
|
||||
/// 该帧的按键组合。
|
||||
/// </summary>
|
||||
public uint KeyFlags;
|
||||
|
||||
/// <summary>
|
||||
/// 判断按键是否被按下。
|
||||
/// </summary>
|
||||
/// <param name="key">要检查的按键。</param>
|
||||
/// <returns>true表示被按下,否则为false。</returns>
|
||||
public bool IsKeyPressed(TasKey key) {
|
||||
return (KeyFlags & (1u << (int)key)) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置按键状态。
|
||||
/// </summary>
|
||||
/// <param name="key">要设置的按键。</param>
|
||||
/// <param name="pressed">true表示设置为按下,否则为松开。</param>
|
||||
public void SetKeyPressed(TasKey key, bool pressed = true) {
|
||||
if (pressed) KeyFlags |= (1u << (int)key);
|
||||
else KeyFlags &= ~(1u << (int)key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 反转按键状态。
|
||||
/// </summary>
|
||||
/// <param name="key">要反转的按键。</param>
|
||||
public void FlipKeyPressed(TasKey key) {
|
||||
KeyFlags ^= (1u << (int)key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取或设置Up键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyUpPressed { get { return IsKeyPressed(TasKey.KeyUp); } set { SetKeyPressed(TasKey.KeyUp, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Down键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyDownPressed { get { return IsKeyPressed(TasKey.KeyDown); } set { SetKeyPressed(TasKey.KeyDown, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Left键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyLeftPressed { get { return IsKeyPressed(TasKey.KeyLeft); } set { SetKeyPressed(TasKey.KeyLeft, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Right键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyRightPressed { get { return IsKeyPressed(TasKey.KeyRight); } set { SetKeyPressed(TasKey.KeyRight, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Shift键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyShiftPressed { get { return IsKeyPressed(TasKey.KeyShift); } set { SetKeyPressed(TasKey.KeyShift, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Space键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeySpacePressed { get { return IsKeyPressed(TasKey.KeySpace); } set { SetKeyPressed(TasKey.KeySpace, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Q键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyQPressed { get { return IsKeyPressed(TasKey.KeyQ); } set { SetKeyPressed(TasKey.KeyQ, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置Esc键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyEscPressed { get { return IsKeyPressed(TasKey.KeyEsc); } set { SetKeyPressed(TasKey.KeyEsc, value); } }
|
||||
/// <summary>
|
||||
/// 获取或设置回车键的按下状态。
|
||||
/// </summary>
|
||||
public bool KeyEnterPressed { get { return IsKeyPressed(TasKey.KeyEnter); } set { SetKeyPressed(TasKey.KeyEnter, value); } }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 描述TAS文件中的可能的按键。
|
||||
/// </summary>
|
||||
public enum TasKey : int {
|
||||
KeyUp = 0,
|
||||
KeyDown = 1,
|
||||
KeyLeft = 2,
|
||||
KeyRight = 3,
|
||||
KeyShift = 4,
|
||||
KeySpace = 5,
|
||||
KeyQ = 6,
|
||||
KeyEsc = 7,
|
||||
KeyEnter = 8,
|
||||
}
|
||||
|
||||
}
|
||||
12
BallanceTASEditor/Views/MainWindow.xaml
Normal file
12
BallanceTASEditor/Views/MainWindow.xaml
Normal file
@ -0,0 +1,12 @@
|
||||
<Window x:Class="BallanceTasEditor.Views.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:BallanceTasEditor.Views"
|
||||
mc:Ignorable="d"
|
||||
Title="MainWindow" Height="450" Width="800" Icon="/Assets/App.ico">
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
25
BallanceTASEditor/Views/MainWindow.xaml.cs
Normal file
25
BallanceTASEditor/Views/MainWindow.xaml.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace BallanceTasEditor.Views {
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window {
|
||||
public MainWindow() {
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,3 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.ComponentModel.Annotations" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.2.1.0" newVersion="4.2.1.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Buffers" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@ -1,5 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="DotNetZip" version="1.9.1.8" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net45" />
|
||||
<package id="CommunityToolkit.Mvvm" version="8.2.1" targetFramework="net48" />
|
||||
<package id="DotNetZip" version="1.9.1.8" targetFramework="net48" />
|
||||
<package id="Microsoft.Bcl.AsyncInterfaces" version="7.0.0" targetFramework="net48" />
|
||||
<package id="System.Buffers" version="4.5.1" targetFramework="net48" />
|
||||
<package id="System.ComponentModel.Annotations" version="5.0.0" targetFramework="net48" />
|
||||
<package id="System.Memory" version="4.5.5" targetFramework="net48" />
|
||||
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net48" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net48" />
|
||||
<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net48" />
|
||||
</packages>
|
||||
74
BallanceTasEditorTest/BallanceTasEditorTest.csproj
Normal file
74
BallanceTasEditorTest/BallanceTasEditorTest.csproj
Normal file
@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props')" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{1DC1A8CD-E963-4FF8-91D9-059522419961}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>BallanceTasEditorTest</RootNamespace>
|
||||
<AssemblyName>BallanceTasEditorTest</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">15.0</VisualStudioVersion>
|
||||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
|
||||
<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
|
||||
<IsCodedUITest>False</IsCodedUITest>
|
||||
<TestProjectType>UnitTest</TestProjectType>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MSTest.TestFramework.2.2.10\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MSTest.TestFramework.2.2.10\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="UnitTest1.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\BallanceTasEditor\BallanceTasEditor.csproj">
|
||||
<Project>{dd898514-03ed-4257-afd1-290eedf68113}</Project>
|
||||
<Name>BallanceTasEditor</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props'))" />
|
||||
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets')" />
|
||||
</Project>
|
||||
20
BallanceTasEditorTest/Properties/AssemblyInfo.cs
Normal file
20
BallanceTasEditorTest/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("BallanceTasEditorTest")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("BallanceTasEditorTest")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
[assembly: Guid("1dc1a8cd-e963-4ff8-91d9-059522419961")]
|
||||
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
11
BallanceTasEditorTest/UnitTest1.cs
Normal file
11
BallanceTasEditorTest/UnitTest1.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using System;
|
||||
|
||||
namespace BallanceTasEditorTest {
|
||||
[TestClass]
|
||||
public class UnitTest1 {
|
||||
[TestMethod]
|
||||
public void TestMethod1() {
|
||||
}
|
||||
}
|
||||
}
|
||||
5
BallanceTasEditorTest/packages.config
Normal file
5
BallanceTasEditorTest/packages.config
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MSTest.TestAdapter" version="2.2.10" targetFramework="net48" />
|
||||
<package id="MSTest.TestFramework" version="2.2.10" targetFramework="net48" />
|
||||
</packages>
|
||||
31
Legacy/BallanceTASEditor.sln
Normal file
31
Legacy/BallanceTASEditor.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29418.71
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditor", "BallanceTASEditor\BallanceTASEditor.csproj", "{3127A635-B9E5-4C78-8414-0B9B196EC25E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditorTests", "BallanceTASEditorTests\BallanceTASEditorTests.csproj", "{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {ABECA811-4FBB-4394-805E-EEBC799ECC89}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
14
Legacy/BallanceTASEditor/App.xaml
Normal file
14
Legacy/BallanceTASEditor/App.xaml
Normal file
@ -0,0 +1,14 @@
|
||||
<Application x:Class="BallanceTASEditor.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:BallanceTASEditor"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="Language/DefaultLanguage.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
81
Legacy/BallanceTASEditor/App.xaml.cs
Normal file
81
Legacy/BallanceTASEditor/App.xaml.cs
Normal file
@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
|
||||
namespace BallanceTASEditor {
|
||||
/// <summary>
|
||||
/// App.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class App : Application {
|
||||
|
||||
protected override void OnStartup(StartupEventArgs e) {
|
||||
base.OnStartup(e);
|
||||
|
||||
#if DEBUG
|
||||
#else
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, ex) => {
|
||||
if (ex.ExceptionObject is System.Exception) {
|
||||
var exx = (System.Exception)ex.ExceptionObject;
|
||||
UncatchedErrorHandle(exx.Message, exx.StackTrace);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
// init configure manager
|
||||
GlobalVariable.configManager = new Core.ConfigManager("ballance-tas-editor.cfg", new Dictionary<string, string>() {
|
||||
{Core.ConfigManager.CfgNode_Language, CultureInfo.CurrentCulture.ThreeLetterWindowsLanguageName},
|
||||
{Core.ConfigManager.CfgNode_ItemCount, "15"},
|
||||
{Core.ConfigManager.CfgNode_IsHorizonLayout, "True"},
|
||||
{Core.ConfigManager.CfgNode_IsOverwrittenPaste, "False"}
|
||||
});
|
||||
|
||||
// init i18n
|
||||
Core.I18NProcessor.ChangeLanguage(GlobalVariable.configManager.Configuration[Core.ConfigManager.CfgNode_Language]);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnExit(ExitEventArgs e) {
|
||||
base.OnExit(e);
|
||||
|
||||
GlobalVariable.configManager.Save();
|
||||
}
|
||||
|
||||
private void UncatchedErrorHandle(string message, string stackTrace) {
|
||||
try {
|
||||
if (!Directory.Exists("./logs"))
|
||||
Directory.CreateDirectory("./logs");
|
||||
|
||||
int counter = 1;
|
||||
var filename = "";
|
||||
var datetime = DateTime.Now;
|
||||
while (true) {
|
||||
filename = $"./logs/crash-{datetime.ToString("yyyyMMddHHmmss")}-{counter.ToString().PadLeft(2, '0')}.log";
|
||||
if (!File.Exists(filename)) break;
|
||||
}
|
||||
|
||||
var fs = new StreamWriter(filename, false, Encoding.UTF8);
|
||||
fs.WriteLine("[SYS][ERROR] FATAL ERROR !");
|
||||
fs.WriteLine(message);
|
||||
fs.WriteLine(stackTrace);
|
||||
fs.Close();
|
||||
fs.Dispose();
|
||||
} catch {
|
||||
;//skip
|
||||
}
|
||||
|
||||
MessageBox.Show("A fatal error occurs. The application should exit. Please send the error log, reproduce step and corresponding TAS file(if possible) to developer to help fixing this problem.",
|
||||
"Ballance TAS Editor",
|
||||
MessageBoxButton.OK, MessageBoxImage.Error
|
||||
);
|
||||
App.Current.Shutdown();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
145
Legacy/BallanceTASEditor/BallanceTASEditor.csproj
Normal file
145
Legacy/BallanceTASEditor/BallanceTASEditor.csproj
Normal file
@ -0,0 +1,145 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{3127A635-B9E5-4C78-8414-0B9B196EC25E}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>BallanceTASEditor</RootNamespace>
|
||||
<AssemblyName>BallanceTASEditor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Ionic.Zip, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\DotNetZip.1.9.1.8\lib\net20\Ionic.Zip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="Core\ClipboardUtil.cs" />
|
||||
<Compile Include="Core\ConfigManager.cs" />
|
||||
<Compile Include="Core\FileOperation.cs" />
|
||||
<Compile Include="Core\I18NProcessor.cs" />
|
||||
<Compile Include="Core\KeyboardState.cs" />
|
||||
<Compile Include="Core\LimitedStack.cs" />
|
||||
<Compile Include="GlobalVariable.cs" />
|
||||
<Compile Include="UI\AddItem.xaml.cs">
|
||||
<DependentUpon>AddItem.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\OperationEnum.cs" />
|
||||
<Compile Include="UI\SelectionHelp.cs" />
|
||||
<Compile Include="UI\StyleConverter.cs" />
|
||||
<Compile Include="UI\TASFlow.cs" />
|
||||
<Compile Include="UI\TASSlider.cs" />
|
||||
<Compile Include="UI\TASViewer.cs" />
|
||||
<Compile Include="UI\Util.cs" />
|
||||
<Page Include="Language\CHS.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="Language\DefaultLanguage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\TASFile.cs" />
|
||||
<Compile Include="Core\TASStruct.cs" />
|
||||
<Compile Include="Core\Util.cs" />
|
||||
<Compile Include="Core\ZlibUtil.cs" />
|
||||
<Compile Include="UI\DialogUtil.cs" />
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Page Include="UI\AddItem.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="icon.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
55
Legacy/BallanceTASEditor/Properties/AssemblyInfo.cs
Normal file
55
Legacy/BallanceTASEditor/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("Ballance TAS Editor")]
|
||||
[assembly: AssemblyDescription("Ballance TAS Editor")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Ballance Community")]
|
||||
[assembly: AssemblyProduct("Ballance TAS Editor")]
|
||||
[assembly: AssemblyCopyright("Copyright © Ballance Community 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//若要开始生成可本地化的应用程序,请设置
|
||||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||
//例如,如果您在源文件中使用的是美国英语,
|
||||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.1.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.1.0.0")]
|
||||
63
Legacy/BallanceTASEditor/Properties/Resources.Designer.cs
generated
Normal file
63
Legacy/BallanceTASEditor/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace BallanceTASEditor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BallanceTASEditor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性
|
||||
/// 重写当前线程的 CurrentUICulture 属性。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Legacy/BallanceTASEditor/Properties/Resources.resx
Normal file
117
Legacy/BallanceTASEditor/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
Legacy/BallanceTASEditor/Properties/Settings.Designer.cs
generated
Normal file
26
Legacy/BallanceTASEditor/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace BallanceTASEditor.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.3.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Legacy/BallanceTASEditor/Properties/Settings.settings
Normal file
7
Legacy/BallanceTASEditor/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
3
Legacy/BallanceTASEditor/app.config
Normal file
3
Legacy/BallanceTASEditor/app.config
Normal file
@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||
BIN
Legacy/BallanceTASEditor/icon.ico
Normal file
BIN
Legacy/BallanceTASEditor/icon.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 264 KiB |
5
Legacy/BallanceTASEditor/packages.config
Normal file
5
Legacy/BallanceTASEditor/packages.config
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="DotNetZip" version="1.9.1.8" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net45" />
|
||||
</packages>
|
||||
Reference in New Issue
Block a user