using BallanceTASEditor.Core.TASStruct; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; namespace BallanceTASEditor.Core { public static class Util { public static bool ToBool(this UInt32 num) { return (num != 0); } public static UInt32 ToUInt32(this bool b) { return (UInt32)(b ? 1 : 0); } //public static void RemoveRange(this ModifiedObservableCollection list, int index, int count) { // if (index >= list.Count) return; // if (index + count > list.Count) count = list.Count - index; // for (int i = 0; i < count; i++) list.RemoveAt(index); //} } }