48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Windows;
|
|
using System.Windows.Data;
|
|
using System.Windows.Media;
|
|
|
|
namespace BallanceTASEditor.UI {
|
|
|
|
public class AddItemConverter : IMultiValueConverter {
|
|
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture) {
|
|
try {
|
|
var textCount = values[0] as string;
|
|
var textFps = values[1] as string;
|
|
|
|
var count = int.Parse(textCount);
|
|
var fps = float.Parse(textFps);
|
|
|
|
if (count <= 0 || fps <= 0) return false;
|
|
return true;
|
|
} catch {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public class FPS2DeltaTimeConverter : IValueConverter {
|
|
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
|
|
var text = value as string;
|
|
if (text == null) return "0";
|
|
|
|
float data;
|
|
if (!float.TryParse(text, out data)) return "0";
|
|
return (1000f / data).ToString();
|
|
}
|
|
|
|
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
|
|
return null;
|
|
}
|
|
}
|
|
}
|