feat: write shit
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@@ -156,6 +156,14 @@ namespace BallanceTasEditor.Backend {
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raw.KeyFlags = m_KeyFlags;
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}
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/// <summary>
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/// 返回自身的克隆(深拷贝)。
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/// </summary>
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/// <returns>自身的克隆。</returns>
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public TasFrame Clone() {
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return new TasFrame(m_TimeDelta, m_KeyFlags);
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}
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/// <summary>
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/// 该帧的持续时间(以秒为单位)。
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/// </summary>
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