36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace BallanceTasEditor.Frontend.Widgets {
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/// <summary>
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/// Interaction logic for FrameHeader.xaml
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/// </summary>
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public partial class FrameHeader : UserControl {
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public FrameHeader() {
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InitializeComponent();
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}
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public bool IsSelected {
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get { return (bool)GetValue(IsSelectedProperty); }
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set { SetValue(IsSelectedProperty, value); }
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}
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// Using a DependencyProperty as the backing store for IsSelected. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty IsSelectedProperty =
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DependencyProperty.Register("IsSelected", typeof(bool), typeof(FrameCell), new PropertyMetadata(false));
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}
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}
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