1
0
Files
BallanceTasToolbox/BallanceTasEditor/BallanceTasEditor/Frontend/Widgets/FrameHeader.xaml.cs

36 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace BallanceTasEditor.Frontend.Widgets {
/// <summary>
/// Interaction logic for FrameHeader.xaml
/// </summary>
public partial class FrameHeader : UserControl {
public FrameHeader() {
InitializeComponent();
}
public bool IsSelected {
get { return (bool)GetValue(IsSelectedProperty); }
set { SetValue(IsSelectedProperty, value); }
}
// Using a DependencyProperty as the backing store for IsSelected. This enables animation, styling, binding, etc...
public static readonly DependencyProperty IsSelectedProperty =
DependencyProperty.Register("IsSelected", typeof(bool), typeof(FrameCell), new PropertyMetadata(false));
}
}