add more handshake output
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@@ -1,5 +1,6 @@
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#pragma once
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#include "math.hpp"
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#include "char_types.hpp"
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#include <map>
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#include <functional>
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@@ -29,7 +30,7 @@ namespace basalt::shared::anime_loader {
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};
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struct AnimeLoaderConfig {
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char_types::BSString filename; ///< The file to be loaded by loader.
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};
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enum class AnimeLoaderStatus {
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@@ -1,10 +1,11 @@
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#pragma once
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#include "guid.hpp"
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#include <cinttypes>
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namespace basalt::shared::deliver {
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struct DeliverConfig {
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guid::Guid engine; ///< The GUID of render engine.
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std::uint32_t device; ///< The selected device if possible.
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};
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enum class DeliverStatus {
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@@ -1,5 +1,6 @@
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#pragma once
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#include "math.hpp"
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#include "char_types.hpp"
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#include <vector>
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#include <string>
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@@ -22,7 +23,7 @@ namespace basalt::shared::object_loader {
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};
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struct ObjectLoaderConfig {
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std::string filename;
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char_types::BSString filename;
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};
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enum class ObjectLoaderStatus {
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