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write shit

This commit is contained in:
2026-01-06 16:27:19 +08:00
parent 52916db08f
commit 4cdc56a32d
24 changed files with 512 additions and 135 deletions

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#pragma once
#include "char_types.hpp"
#include <string>
#include <cinttypes>
namespace Basalt::Shared::Kernel {
#pragma region Guid & Predefined Guid
struct Guid {
std::uint32_t d1, d2;
constexpr Guid(std::uint32_t gd1 = 0, std::uint32_t gd2 = 0) : d1(gd1), d2(gd2) {}
Guid(const Guid& rhs) : d1(rhs.d1), d2(rhs.d2) {}
Guid(Guid&& rhs) noexcept : d1(rhs.d1), d2(rhs.d2) {}
Guid& operator=(const Guid& rhs) {
this->d1 = rhs.d1;
this->d2 = rhs.d2;
return *this;
}
Guid& operator=(Guid&& rhs) noexcept {
this->d1 = rhs.d1;
this->d2 = rhs.d2;
return *this;
}
auto operator<=>(const Guid& rhs) const {
if (auto cmp = this->d1 <=> rhs.d1; cmp != 0) return cmp;
return this->d2 <=> rhs.d2;
}
bool operator==(const Guid& rhs) const { return ((this->d1 == rhs.d1) && (this->d2 == rhs.d2)); }
};
constexpr Guid DIRECTX8_ENGINE{0x0, 0x1};
constexpr Guid DIRECTX9_ENGINE{0x0, 0x2};
constexpr Guid DIRECTX11_ENGINE{0x0, 0x3};
constexpr Guid DIRECTX12_ENGINE{0x0, 0x4};
constexpr Guid OPENGL_ENGINE{0x0, 0x5};
constexpr Guid VULKAN_ENGINE{0x0, 0x6};
constexpr Guid CUDA_DELIVER{0x1, 0x1};
constexpr Guid ROCM_DELIVER{0x1, 0x2};
constexpr Guid PIPE_DELIVER{0x1, 0x3};
constexpr Guid TCP_DELIVER{0x1, 0x4};
constexpr Guid MMAP_DELIVER{0x1, 0x5};
constexpr Guid TINYOBJLOADER_OBJECT_LOADER{0x2, 0x1};
constexpr Guid CGLTF_OBJECT_LOADER{0x2, 0x2};
constexpr Guid ASSIMP_OBJECT_LOADER{0x2, 0x3};
constexpr Guid HOMEBREW_ANIME_LOADER{0x3, 0x1};
#pragma endregion
#pragma region Engine
struct EngineConfig {
bool headless; ///< Whether enable headless mode (No Window created).
std::basic_string<BSCHAR> title; ///< Window title.
std::uint32_t width; ///< Window width.
std::uint32_t height; ///< Window height.
Guid deliver; ///< The GUID of deliver.
};
enum class EngineStatus {
Ready, ///< Engine was allocated but not initialized.
Running, ///< Engine has been initialized and running.
Stop, ///< Engine is shutdown.
};
class IEngine {
public:
IEngine();
virtual ~IEngine();
public:
virtual Guid GetGuid() const;
virtual void Startup(EngineConfig&& config);
/**
* @brief
* @return True for active exit.
*/
virtual bool Tick();
virtual void Shutdown();
protected:
EngineConfig config;
EngineStatus status;
};
#pragma endregion
#pragma region Deliver
struct DeliverConfig {
Guid engine; ///< The GUID of render engine.
};
enum class DeliverStatus {
Ready, ///< Engine was allocated but not initialized.
Running, ///< Engine has been initialized and running.
Stop, ///< Engine is shutdown.
};
class IDeliver {
public:
IDeliver();
virtual ~IDeliver();
public:
virtual Guid GetGuid() const;
virtual void Startup(DeliverConfig&& config);
virtual void Transmit();
virtual void Shutdown();
protected:
DeliverConfig config;
DeliverStatus status;
};
#pragma endregion
} // namespace Basalt::Shared::Kernel