optimize dx11 engine
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@@ -17,8 +17,9 @@ namespace Basalt::Shared::Engine {
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this->status = EngineStatus::Running;
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}
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void IEngine::Tick() {
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bool IEngine::Tick() {
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if (this->status != EngineStatus::Running) throw std::runtime_error("unexpected engine status");
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return false;
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}
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void IEngine::Shutdown() {
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