write shit
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@@ -3,12 +3,14 @@ target_sources(BasaltPresenter
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PRIVATE
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main.cpp
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dll_loader.cpp
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command_client.cpp
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)
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target_sources(BasaltPresenter
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PUBLIC
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FILE_SET HEADERS
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FILES
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dll_loader.hpp
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command_client.hpp
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)
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target_include_directories(BasaltPresenter
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PUBLIC
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78
BasaltPresenter/Presenter/command_client.cpp
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78
BasaltPresenter/Presenter/command_client.cpp
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@@ -0,0 +1,78 @@
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#include "command_client.hpp"
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#include <stdexcept>
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namespace Basalt::Presenter {
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CommandClient::CommandClient(const std::basic_string_view<BSCHAR> pipe_name)
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: m_PipeOperator(pipe_name) {
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}
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CommandClient::~CommandClient() {
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}
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void CommandClient::WaitHandshake(std::uint8_t pixel_kind, std::uint32_t width, std::uint32_t height) {
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if (m_Handshaked) {
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throw std::runtime_error("Handshake already completed");
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}
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// Wait for handshake request from Trainer (code 0x61)
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std::uint8_t received_code;
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m_PipeOperator.Read(&received_code, sizeof(received_code));
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if (received_code != HANDSHAKE_CODE_REQUEST) {
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throw std::runtime_error("Expected handshake code 0x61, got 0x" +
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std::to_string(static_cast<int>(received_code)));
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}
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// Send handshake response (code 0x62) back to Trainer
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std::uint8_t handshake_response = HANDSHAKE_CODE_RESPONSE;
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m_PipeOperator.Write(&handshake_response, sizeof(handshake_response));
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// Send data properties after handshake
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m_PipeOperator.Write(&pixel_kind, sizeof(pixel_kind));
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m_PipeOperator.Write(&width, sizeof(width));
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m_PipeOperator.Write(&height, sizeof(height));
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m_Handshaked = true;
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}
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bool CommandClient::Tick(bool actively_stop) {
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if (!m_Handshaked) {
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throw std::runtime_error("Handshake must be completed before calling Tick");
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}
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// If actively_stop is true, send actively stop code to Trainer
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if (actively_stop) {
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std::uint8_t stop_code = ACTIVELY_STOP_CODE;
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m_PipeOperator.Write(&stop_code, sizeof(stop_code));
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}
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// Send data ready code to Trainer
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std::uint8_t data_ready_code = DATA_READY_CODE;
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m_PipeOperator.Write(&data_ready_code, sizeof(data_ready_code));
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// Wait for response from Trainer
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std::uint8_t received_code;
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m_PipeOperator.Read(&received_code, sizeof(received_code));
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// Handle the received code
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if (received_code == DATA_RECEIVED_CODE) {
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// Normal response, continue processing
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return false; // Not stopping
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} else if (received_code == STOP_CODE) {
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// Trainer wants to stop
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return true; // Should stop
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} else if (received_code == HANDSHAKE_CODE_REQUEST || received_code == HANDSHAKE_CODE_RESPONSE) {
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// Unexpected handshake code during Tick
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throw std::runtime_error("Unexpected handshake code 0x" +
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std::to_string(static_cast<int>(received_code)) +
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" received during Tick operation");
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} else {
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// Unknown code
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throw std::runtime_error("Unknown code 0x" +
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std::to_string(static_cast<int>(received_code)) +
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" received during Tick operation");
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}
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}
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} // namespace Basalt::Presenter
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38
BasaltPresenter/Presenter/command_client.hpp
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38
BasaltPresenter/Presenter/command_client.hpp
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#pragma once
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#include <basalt/pipe_operator.hpp>
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#include <cstdint>
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namespace Basalt::Presenter {
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class CommandClient {
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public:
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// Protocol codes
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static constexpr std::uint8_t HANDSHAKE_CODE_REQUEST = 0x61; // Trainer -> Presenter
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static constexpr std::uint8_t HANDSHAKE_CODE_RESPONSE = 0x62; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_READY_CODE = 0x01; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_RECEIVED_CODE = 0x02; // Trainer -> Presenter
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static constexpr std::uint8_t ACTIVELY_STOP_CODE = 0x71; // Both directions
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static constexpr std::uint8_t STOP_CODE = 0x71; // Both directions (same code)
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// Pixel kind values
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static constexpr std::uint8_t PIXEL_GRAY_FLOAT32 = 0x01; // Grayscale represented by one float32
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static constexpr std::uint8_t PIXEL_GRAY_U8 = 0x02; // Grayscale represented by one u8
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static constexpr std::uint8_t PIXEL_RGB_FLOAT32 = 0x03; // RGB represented by three float32
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static constexpr std::uint8_t PIXEL_RGB_U8 = 0x04; // RGB represented by three u8
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CommandClient(const std::basic_string_view<BSCHAR> pipe_name = BSTEXT("ed0e3f1f-d214-4880-9562-640bce15e72e"));
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~CommandClient();
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// Wait for handshake from Trainer, send response with data properties
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void WaitHandshake(std::uint8_t pixel_kind, std::uint32_t width, std::uint32_t height);
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// Tick function called every frame to send data ready and wait for response
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bool Tick(bool actively_stop = false);
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private:
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Basalt::Shared::PipeOperator m_PipeOperator;
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bool m_Handshaked = false; // Track handshake state
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};
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} // namespace Basalt::Presenter
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