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BasaltPresenter/Presenter/command_client.hpp
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38
BasaltPresenter/Presenter/command_client.hpp
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#pragma once
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#include <basalt/pipe_operator.hpp>
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#include <cstdint>
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namespace Basalt::Presenter {
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class CommandClient {
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public:
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// Protocol codes
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static constexpr std::uint8_t HANDSHAKE_CODE_REQUEST = 0x61; // Trainer -> Presenter
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static constexpr std::uint8_t HANDSHAKE_CODE_RESPONSE = 0x62; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_READY_CODE = 0x01; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_RECEIVED_CODE = 0x02; // Trainer -> Presenter
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static constexpr std::uint8_t ACTIVELY_STOP_CODE = 0x71; // Both directions
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static constexpr std::uint8_t STOP_CODE = 0x71; // Both directions (same code)
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// Pixel kind values
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static constexpr std::uint8_t PIXEL_GRAY_FLOAT32 = 0x01; // Grayscale represented by one float32
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static constexpr std::uint8_t PIXEL_GRAY_U8 = 0x02; // Grayscale represented by one u8
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static constexpr std::uint8_t PIXEL_RGB_FLOAT32 = 0x03; // RGB represented by three float32
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static constexpr std::uint8_t PIXEL_RGB_U8 = 0x04; // RGB represented by three u8
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CommandClient(const std::basic_string_view<BSCHAR> pipe_name = BSTEXT("ed0e3f1f-d214-4880-9562-640bce15e72e"));
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~CommandClient();
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// Wait for handshake from Trainer, send response with data properties
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void WaitHandshake(std::uint8_t pixel_kind, std::uint32_t width, std::uint32_t height);
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// Tick function called every frame to send data ready and wait for response
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bool Tick(bool actively_stop = false);
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private:
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Basalt::Shared::PipeOperator m_PipeOperator;
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bool m_Handshaked = false; // Track handshake state
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};
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} // namespace Basalt::Presenter
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