82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
#include "math.hpp"
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#include <stdexcept> // Include for std::out_of_range
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namespace Basalt::Shared::Math {
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#pragma region Vector3
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FloatPoint& Vector3::operator[](size_t index) {
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switch (index) {
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case 0:
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return x;
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case 1:
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return y;
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case 2:
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return z;
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default:
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throw std::out_of_range("Vector3 index out of range");
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}
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}
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const FloatPoint& Vector3::operator[](size_t index) const {
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switch (index) {
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case 0:
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return x;
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case 1:
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return y;
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case 2:
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return z;
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default:
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throw std::out_of_range("Vector3 index out of range");
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}
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}
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#pragma endregion
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#pragma region Vector4
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FloatPoint& Vector4::operator[](size_t index) {
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switch (index) {
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case 0:
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return x;
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case 1:
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return y;
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case 2:
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return z;
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case 3:
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return w;
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default:
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throw std::out_of_range("Vector4 index out of range");
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}
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}
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const FloatPoint& Vector4::operator[](size_t index) const {
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switch (index) {
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case 0:
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return x;
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case 1:
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return y;
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case 2:
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return z;
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case 3:
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return w;
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default:
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throw std::out_of_range("Vector4 index out of range");
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}
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}
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#pragma endregion
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#pragma region Matrix4x4
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Vector4& Matrix4x4::operator[](size_t index) {
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return data.at(index);
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}
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const Vector4& Matrix4x4::operator[](size_t index) const {
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return data.at(index);
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}
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#pragma endregion
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} // namespace Basalt::Shared::Math
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