chore: scaffold Avalonia MVVM application and test project
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[assembly: Parallelize(Scope = ExecutionScope.MethodLevel)]
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namespace SongTidy.Tests;
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/// <summary>
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/// Contains baseline tests that verify the test project is wired to the application assembly.
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/// </summary>
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[TestClass]
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public sealed class ProjectSmokeTests {
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/// <summary>
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/// Verifies that the main application assembly can be loaded from the test project.
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/// </summary>
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[TestMethod]
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public void MainAssemblyIsReferenced() {
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var assemblyName = typeof(global::SongTidy.ViewModels.MainWindowViewModel).Assembly.GetName().Name;
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Assert.AreEqual("SongTidy", assemblyName);
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MSTest" Version="4.0.2" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="Microsoft.VisualStudio.TestTools.UnitTesting" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SongTidy\SongTidy.csproj" />
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</ItemGroup>
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</Project>
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<Solution>
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<Project Path="SongTidy.Tests/SongTidy.Tests.csproj" />
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<Project Path="SongTidy/SongTidy.csproj" />
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</Solution>
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<Application xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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x:Class="SongTidy.App"
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xmlns:local="using:SongTidy"
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xmlns:semi="https://irihi.tech/semi"
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RequestedThemeVariant="Default">
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<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
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<Application.DataTemplates>
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<local:ViewLocator/>
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</Application.DataTemplates>
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<Application.Styles>
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<!-- Use the Semi design theme instead of the default Fluent theme. -->
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<semi:SemiTheme />
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<!-- Apply Semi styling to the DataGrid control. -->
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<semi:DataGridSemiTheme />
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</Application.Styles>
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</Application>
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using Avalonia;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Markup.Xaml;
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using SongTidy.ViewModels;
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using SongTidy.Views;
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namespace SongTidy;
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public partial class App : Application {
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public override void Initialize() {
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AvaloniaXamlLoader.Load(this);
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}
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public override void OnFrameworkInitializationCompleted() {
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if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop) {
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desktop.MainWindow = new MainWindow {
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DataContext = new MainWindowViewModel(),
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};
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}
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base.OnFrameworkInitializationCompleted();
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}
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}
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After Width: | Height: | Size: 172 KiB |
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using System;
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using Avalonia;
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using Avalonia.ReactiveUI;
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namespace SongTidy;
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/// <summary>
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/// Provides the application entry point and Avalonia configuration.
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/// </summary>
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sealed class Program {
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args) => BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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/// <summary>
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/// Builds the Avalonia application configuration.
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/// </summary>
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/// <remarks>
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/// This method is also discovered by the Avalonia visual designer, so it must remain public.
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/// </remarks>
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/// <returns>The configured application builder.</returns>
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.WithInterFont()
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.LogToTrace()
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.UseReactiveUI();
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<Nullable>enable</Nullable>
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<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Models\" />
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<AvaloniaResource Include="Assets\**" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="11.3.22" />
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<PackageReference Include="Avalonia.Desktop" Version="11.3.22" />
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<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.22" />
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<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.22" />
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<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
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<PackageReference Include="Avalonia.Diagnostics" Version="11.3.22">
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<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
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<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Avalonia.ReactiveUI" Version="11.3.9" />
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<PackageReference Include="Avalonia.Controls.DataGrid" Version="11.3.13" />
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<PackageReference Include="Semi.Avalonia" Version="11.3.14" />
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<PackageReference Include="Semi.Avalonia.DataGrid" Version="11.3.13" />
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<PackageReference Include="IconPacks.Avalonia.Lucide" Version="2.0.0" />
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</ItemGroup>
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</Project>
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using System;
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using Avalonia.Controls;
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using Avalonia.Controls.Templates;
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using SongTidy.ViewModels;
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namespace SongTidy;
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/// <summary>
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/// Resolves a view for a view model by replacing the "ViewModel" suffix
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/// with "View" in the full type name.
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/// </summary>
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public class ViewLocator : IDataTemplate {
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/// <summary>
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/// Creates the view that corresponds to the supplied view model.
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/// </summary>
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/// <param name="param">The view model instance to resolve a view for.</param>
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/// <returns>
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/// The resolved view, or a diagnostic text block when no matching view exists.
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/// </returns>
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public Control? Build(object? param) {
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if (param is null)
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return null;
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// Convention-based lookup: SongTidy.ViewModels.FooViewModel -> SongTidy.Views.FooView.
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var name = param.GetType().FullName!.Replace("ViewModel", "View", StringComparison.Ordinal);
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var type = Type.GetType(name);
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if (type != null) {
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return (Control)Activator.CreateInstance(type)!;
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}
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// Show the unresolved type name instead of failing silently during development.
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return new TextBlock { Text = "Not Found: " + name };
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}
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/// <summary>
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/// Determines whether the supplied data object is a view model handled by this locator.
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/// </summary>
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/// <param name="data">The data object to inspect.</param>
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/// <returns><see langword="true"/> when the object derives from <see cref="ViewModelBase"/>.</returns>
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public bool Match(object? data) {
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return data is ViewModelBase;
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}
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}
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namespace SongTidy.ViewModels;
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/// <summary>
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/// Represents the state and commands of the main application window.
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/// </summary>
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public class MainWindowViewModel : ViewModelBase {
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/// <summary>
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/// Gets a temporary greeting displayed by the template view.
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/// </summary>
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public string Greeting { get; } = "Welcome to Avalonia!";
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}
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using ReactiveUI;
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namespace SongTidy.ViewModels;
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/// <summary>
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/// Serves as the common base class for all view models in the application,
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/// providing ReactiveUI change notification support.
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/// </summary>
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public class ViewModelBase : ReactiveObject {
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}
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<Window xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:vm="using:SongTidy.ViewModels"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="SongTidy.Views.MainWindow"
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x:DataType="vm:MainWindowViewModel"
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Icon="/Assets/avalonia-logo.ico"
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Title="SongTidy">
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<Design.DataContext>
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<!-- This only sets the DataContext for the previewer in an IDE,
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to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
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<vm:MainWindowViewModel/>
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</Design.DataContext>
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<TextBlock Text="{Binding Greeting}" HorizontalAlignment="Center" VerticalAlignment="Center"/>
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</Window>
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using Avalonia.Controls;
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namespace SongTidy.Views;
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public partial class MainWindow : Window {
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public MainWindow() {
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InitializeComponent();
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<!-- This manifest is used on Windows only.
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Don't remove it as it might cause problems with window transparency and embedded controls.
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For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
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<assemblyIdentity version="1.0.0.0" name="SongTidy.Desktop"/>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of the Windows versions that this application has been tested on
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and is designed to work with. Uncomment the appropriate elements
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and Windows will automatically select the most compatible environment. -->
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
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</application>
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</compatibility>
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</assembly>
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