finish bb x position confirm

This commit is contained in:
yyc12345 2020-04-05 22:34:11 +08:00
parent 27ea2fc403
commit 2173836255
8 changed files with 268 additions and 13 deletions

2
.gitignore vendored
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@ -3,6 +3,8 @@
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
*.db
# User-specific files
*.rsuser
*.suo

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@ -118,6 +118,14 @@ void database::close() {
//stop job
sqlite3_exec(db, "commit;", NULL, NULL, &errmsg);
//create index for quick select in following app
sqlite3_exec(db, "begin;", NULL, NULL, &errmsg);
sqlite3_exec(db, "CREATE INDEX 'quick_where1' ON bIn (thisobj)", NULL, NULL, &errmsg);
sqlite3_exec(db, "CREATE INDEX 'quick_where2' ON bOut (thisobj)", NULL, NULL, &errmsg);
sqlite3_exec(db, "CREATE INDEX 'quick_where3' ON pIn (thisobj)", NULL, NULL, &errmsg);
sqlite3_exec(db, "CREATE INDEX 'quick_where4' ON pOut (thisobj)", NULL, NULL, &errmsg);
sqlite3_exec(db, "commit;", NULL, NULL, &errmsg);
//release res
sqlite3_close(db);
db = NULL;

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@ -0,0 +1,56 @@
FONT_SIZE = 12
GRAPH_POFFSET = 40
GRAPH_BOFFSET = 40
GRAPH_CONTENTOFFSET_X = 40
GRAPH_CONTENTOFFSET_Y = 40
GRAPH_PSPAN = 20
GRAPH_BSPAN = 20
GRAPH_LAYER_SPAN = 100
GRAPH_BB_SPAN = 50
BB_POFFSET = 20
BB_BOFFSET = 10
BB_PSPAN = 10
BB_BSPAN = 10
BB_PBSIZE = 6
CELL_WIDTH = 15
CELL_HEIGHT = 5
class LinkType(object):
PLOCAL = 0
SHORTCUR = 1
PIO = 2
BIO = 3
class BBTreeNode(object):
def __init__(self, ckid, layer):
self.bb = ckid
self.layer = layer
self.nodes = []
class BBResult(object):
def __init__(self, name, assistName, pin, pout, bin, bout, expandable):
self.name = name
self.assistName = assistName
self.pin = int(pin)
self.pout = int(pout)
self.bin = int(bin)
self.bout = int(bout)
self.x = 0.0
self.y = 0.0
self.width = 0.0
self.height = 0.0
self.expandable = expandable
def computSize(self):
wText = max(len(self.name), len(self.assistName)) * FONT_SIZE
hText = FONT_SIZE * 4
wp = 2 * BB_POFFSET + max(self.pin, self.pout) * (BB_PBSIZE + BB_PSPAN)
hb = 2 * BB_BOFFSET + max(self.bin, self.bout) * (BB_PBSIZE + BB_BSPAN)
self.width = max(wp, wText)
self.height = max(hb, hText)

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@ -1 +1,159 @@
import sqlite3
import DecoratorConstValue as dcv
import queue
def run():
exportDb = sqlite3.connect('export.db')
decorateDb = sqlite3.connect('decorate.db')
exportCur = exportDb.cursor()
decorateCur = decorateDb.cursor()
# init table
print('Init decorate.dll')
initDecorateDb(decorateCur)
decorateDb.commit()
# decorate graph
graphList = []
decorateGraph(exportCur, decorateCur, graphList)
# decorate each graph
for i in graphList:
buildBBTree(exportCur, decorateCur, i)
# give up all change of eexport.db (because no change)
exportDb.close()
decorateDb.commit()
decorateDb.close()
def initDecorateDb(cur):
cur.execute("CREATE TABLE graph([graph] INTEGER, [width] INTEGER, [height] INTEGER, [index] INTEGER, [belong_to] TEXT);")
cur.execute("CREATE TABLE info([target] INTEGER, [field] TEXT, [data] TEXT);")
cur.execute("CREATE TABLE block([belong_to_graph] INETGER, [thisobj] INTEGER, [name] TEXT, [assist_text] TEXT, [pin-pin] INTEGER, [pin-pout] INTEGER, [pin-bin] INTEGER, [pin-bout] INTEGER, [x] INTEGER, [y] INTEGER, [width] INTEGER, [height] INTEGER, [expandable] INTEGER);")
cur.execute("CREATE TABLE cell([belong_to_graph] INETGER, [thisobj] INTEGER, [name] TEXT, [assist_text] TEXT, [x] INTEGER, [y] INTEGER, [type] INTEGER);")
cur.execute("CREATE TABLE link([belong_to_graph] INETGER, [thisobj] INTEGER, [delay] INTEGER, [startobj] INTEGER, [endobj] INTEGER, [start_index] INTEGER, [end_index] INTEGER, [x1] INTEGER, [y1] INTEGER, [x2] INTEGER, [y2] INTEGER);")
def decorateGraph(exCur, deCur, graph):
scriptMap = {}
exCur.execute("SELECT [behavior], [index], [name] FROM script;")
while True:
lines = exCur.fetchone()
if lines == None:
break
scriptMap[lines[0]] = (lines[1], lines[2])
exCur.execute("SELECT [thisobj], [type] FROM behavior WHERE [type] != 0;")
while True:
lines = exCur.fetchone()
if lines == None:
break
# add into global graph list
graph.append(lines[0])
# width and height will be computed by following method and use update
# statement to change it
if lines[1] == 1:
# script
deCur.execute("INSERT INTO graph VALUES(?, 0, 0, ?, ?)", (lines[0], scriptMap[lines[0]][0], scriptMap[lines[0]][1]))
else:
# sub bb
deCur.execute("INSERT INTO graph VALUES(?, 0, 0, -1, '')", (lines[0],))
def buildBBTree(exCur, deCur, target):
# sort inner bb
# use current graph input as the start point
treeRoot = dcv.BBTreeNode(target, -1)
processedBB = set()
bb_layer_map = {}
# layer start from 1, 0 is occupied for pLocal
arrangedLayer = recursiveBuildBBTree(treeRoot, exCur, deCur, processedBB, 1, 0, target)
# get no linked bb and place them. linked bb position will be computed following
# calc each bb's x postion, as for y, we need wait for oOper to confirm each layer's height
arrangedLayer+=1
singleBB = set()
bbResult = {}
baseX = dcv.GRAPH_CONTENTOFFSET_X
exCur.execute('SELECT [thisobj], [name], [type], [proto_name], [pin_count] FROM behavior WHERE parent == ?', (target, ))
for i in exCur.fetchall():
pinSplit = i[4].split(',')
bbCache = dcv.BBResult(i[1], i[3], pinSplit[0], pinSplit[1], pinSplit[2], pinSplit[3], (i[0] if i[2] != 0 else -1))
bbCache.computSize()
if i[0] not in processedBB:
# single bb, process it
singleBB.add(i[0])
bbCache.x = baseX
baseX += bbCache.width + dcv.GRAPH_BB_SPAN
bbResult[i[0]] = bbCache
recursiveCalcBBX(treeRoot, dcv.GRAPH_CONTENTOFFSET_X, bbResult)
pass
def recursiveBuildBBTree(node, exCur, deCur, processedBB, layer, depth, graphId):
cache = []
if depth == 0:
# find bIn
exCur.execute('SELECT [thisobj] FROM bIn WHERE [belong_to] == ?;', (node.bb,))
else:
# find bOut
exCur.execute('SELECT [thisobj] FROM bOut WHERE [belong_to] == ?;', (node.bb,))
for i in exCur.fetchall():
cache.append(i[0])
if (len(cache) == 0):
return layer
# find links
exCur.execute("SELECT [output] FROM bLink WHERE ([belong_to] == ? AND ([input] IN ({})));".format(','.join(map(lambda x:str(x), cache))), (graphId,))
cache.clear()
for i in exCur.fetchall():
cache.append(i[0])
if (len(cache) == 0):
return layer
#find bIn (find in bIn list to omit the line linked to current bb's output)
exCur.execute("SELECT [belong_to] FROM bIn WHERE [thisobj] IN ({});".format(','.join(map(lambda x:str(x), cache))))
cache.clear()
for i in exCur.fetchall():
cache.append(i[0])
if (len(cache) == 0):
return layer
# ignore duplicated bb
realLinkedBB = set(cache)
# calc need processed bb first
# and register all gotten bb. for preventing infinity resursive func and keep bb tree structure
realLinkedBB = realLinkedBB - processedBB
processedBB.update(realLinkedBB)
# iterate each bb
for i in realLinkedBB:
# recursive execute this method
newNode = dcv.BBTreeNode(i, layer)
layer = recursiveBuildBBTree(newNode, exCur, deCur, processedBB, layer, depth + 1, graphId)
# add new node into list and ++layer
layer+=1
node.nodes.append(newNode)
# minus extra ++ due to for
if (len(realLinkedBB) != 0):
layer-=1
return layer
def recursiveCalcBBX(node, baseX, resultList):
maxExpand = 0
for i in node.nodes:
resultList[i.bb].x = baseX
maxExpand = max(maxExpand, resultList[i.bb].width)
for i in node.nodes:
recursiveCalcBBX(i, baseX + maxExpand + dcv.GRAPH_BB_SPAN, resultList)

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@ -1 +1,20 @@
import DecoratorCore
import os
import sys
# debug use
os.remove('decorate.db')
print('Super Script View')
if not os.path.isfile("decorate.db"):
print('No decorated database, generating it.')
if not os.path.isfile('export.db'):
print('No export.db. Fail to generate. Exit app.')
sys.exit(1)
# generate db
DecoratorCore.run()
print('Decorated database generating done.')
# todo: start flask

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@ -21,6 +21,9 @@
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="DecoratorConstValue.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="DecoratorCore.py">
<SubType>Code</SubType>
</Compile>

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@ -29,18 +29,27 @@
<button style="width: 100px; height: 50px;">SAVE !!</button>
</div>
</div>
<div style="background: #7f7f7f; width: 100%; height: 100%; overflow: scroll;">
<svg version="1.1" width="1000px" height="500px">
</svg>
<div style="position: absolute; height: 50px; width: 200px; top: 200px; left: 300px; background: #8f8f8f; border: 1px solid white;">
<div style="background: #7f7f7f; width: 100%; height: 100%; overflow: scroll; position: relative;">
<div>
<div
style="position: absolute; height: 50px; width: 200px; top: 200px; left: 300px; background: #8f8f8f; border: 1px solid #cfcfcf;">
<div style="position: absolute; height: 6px; width: 6px; top: 0; left: 20px; background: blue;"></div>
<div style="position: absolute; height: 6px; width: 6px; top: 0; left: 35px; background: blue;"></div>
<div style="position: absolute; height: 6px; width: 6px; bottom: 0; left: 20px; background: blue;"></div>
<div style="position: absolute; height: 6px; width: 6px; bottom: 0; left: 20px; background: blue;">
</div>
<div style="position: absolute; height: 6px; width: 6px; top: 10px; left: 0; background: yellow;"></div>
<div style="position: absolute; height: 6px; width: 6px; top: 10px; right: 0; background: yellow;"></div>
<div style="position: absolute; height: 6px; width: 6px; top: 10px; right: 0; background: yellow;">
</div>
<p style="position: absolute; top: 10px; left: 10px; margin: 0; padding: 0;">Get Cell</p>
</div>
<svg version="1.1" width="1000px" height="1000px" style="position: absolute; top: 0; left: 0;">
<line x1="502" y1="210" x2="100" y2="100" stroke="black" stroke-width="1px"></line>
<line x1="320" y1="200" x2="100" y2="100" stroke="blue" stroke-width="1px" stroke-dasharray="10, 5">
</line>
<text x="200" y="155" fill="black">0</text>
</svg>
</div>
</div>
</body>