update cfg creation script
This commit is contained in:
parent
73a2c9f14a
commit
79d973adb1
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@ -20,7 +20,7 @@
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按如下格式运行指令:
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```
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python3 mk_materializer_cfg.py [plugin|standalone] [21|25|35|40|50] [virtools_root_path] [sqlite_header] [sqlite_lib] [sqlite attach ref] [bml path]
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python3 mk_materializer_cfg.py [plugin|standalone] [21|25|35|40|50] [virtools_root_path] [sqlite_header] [sqlite_lib] [bml path]
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```
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每一项参数的含义:
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@ -28,9 +28,8 @@ python3 mk_materializer_cfg.py [plugin|standalone] [21|25|35|40|50] [virtools_ro
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* `[plugin|standalone]`:编译为插件还是独立程序
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* `[21|25|35|40|50]`:Virtools版本
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* `[virtools_root_path]`:Virtools Dev的根目录,用于Virtools SDK的头文件,链接库的寻找,也决定程序编译后的输出位置
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* `[sqlite_header]`:SQlite头文件路径
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* `[sqlite_lib]`:SQlite链接库的路径,用于找到下一项
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* `[sqlite attach ref]`:SQlite链接库,通常来说是`sqlite3.lib`
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* `[sqlite_header]`:SQlite头文件路径,通常来说指向SQlite头文件所在的文件夹
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* `[sqlite_lib]`:SQlite链接库的路径,通常来说是指向`sqlite3.lib`的路径
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* `[bml path]`:BML的路径,只有在以Virtools 2.1为目标编译时才有用
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以下是一些指令示例:
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@ -1,5 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
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<?xml version="1.0" encoding="utf-8"?><Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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@ -16,7 +15,7 @@
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<RootNamespace>SuperScriptMaterializer</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PlatformToolset>v100</PlatformToolset>
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<UseOfMfc>Dynamic</UseOfMfc>
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@ -31,18 +30,18 @@
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<UseOfMfc>Dynamic</UseOfMfc>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="Virtools.props" />
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<Import Project="Virtools.props"/>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="Virtools.props" />
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<Import Project="Virtools.props"/>
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros"/>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(VIRTOOLS_OUTPUT_PATH)</OutDir>
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<LinkIncremental>true</LinkIncremental>
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@ -64,7 +63,7 @@
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<WarningLevel>Level3</WarningLevel>
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<AdditionalIncludeDirectories>$(VIRTOOLS_HEADER_PATH);$(SQLITE_HEADER_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;$(VIRTOOLS_VER);$(VIRTOOLS_EXTRA_MACRO);$(BML_SPECIAL_MACRO);VX_MEM_RELEASE;$(VIRTOOLS_BUILD_TYPE);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;$(VIRTOOLS_VER);$(VIRTOOLS_STD_MACRO);$(VIRTOOLS_EXTRA_MACRO);VX_MEM_RELEASE;$(VIRTOOLS_BUILD_TYPE);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DisableSpecificWarnings>4819;4996</DisableSpecificWarnings>
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@ -74,7 +73,7 @@
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</Link>
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<Link>
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<AdditionalLibraryDirectories>$(SQLITE_LIB_PATH);$(VIRTOOLS_LIB_PATH);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>$(VIRTOOLS_ATTACH_REF);$(SQLITE_ATTACH_REF);%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>$(SQLITE_LIB_FILENAME);$(VIRTOOLS_LIB_FILENAME);%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(VIRTOOLS_OUTPUT_PATH)SuperScriptMaterializer.pdb</ProgramDatabaseFile>
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<ModuleDefinitionFile>$(VIRTOOLS_MODULE_DEFINE)</ModuleDefinitionFile>
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@ -93,7 +92,7 @@
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<LanguageStandard>Default</LanguageStandard>
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<AdditionalIncludeDirectories>$(VIRTOOLS_HEADER_PATH);$(SQLITE_HEADER_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;$(VIRTOOLS_VER);$(VIRTOOLS_EXTRA_MACRO);$(BML_SPECIAL_MACRO);VX_MEM_RELEASE;_RELEASE;$(VIRTOOLS_BUILD_TYPE);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;$(VIRTOOLS_VER);$(VIRTOOLS_STD_MACRO);$(VIRTOOLS_EXTRA_MACRO);VX_MEM_RELEASE;_RELEASE;$(VIRTOOLS_BUILD_TYPE);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<DisableSpecificWarnings>4819;4996</DisableSpecificWarnings>
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</ClCompile>
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@ -103,36 +102,36 @@
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<ModuleDefinitionFile>$(VIRTOOLS_MODULE_DEFINE)</ModuleDefinitionFile>
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<OutputFile>$(VIRTOOLS_OUTPUT_PATH)SuperScriptMaterializer.$(VIRTOOLS_BUILD_SUFFIX)</OutputFile>
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<AdditionalLibraryDirectories>$(VIRTOOLS_LIB_PATH);$(SQLITE_LIB_PATH);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>$(VIRTOOLS_ATTACH_REF);$(SQLITE_ATTACH_REF);%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>$(SQLITE_LIB_FILENAME);$(VIRTOOLS_LIB_FILENAME);%(AdditionalDependencies)</AdditionalDependencies>
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<ProgramDatabaseFile>$(VIRTOOLS_OUTPUT_PATH)SuperScriptMaterializer.pdb</ProgramDatabaseFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="database.h" />
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<ClInclude Include="data_export.h" />
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<ClInclude Include="env_export.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="script_export.h" />
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<ClInclude Include="shared_export.h" />
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<ClInclude Include="virtools_compatible.h" />
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<ClInclude Include="vt_menu.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="database.h"/>
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<ClInclude Include="data_export.h"/>
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<ClInclude Include="env_export.h"/>
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<ClInclude Include="resource.h"/>
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<ClInclude Include="script_export.h"/>
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<ClInclude Include="shared_export.h"/>
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<ClInclude Include="virtools_compatible.h"/>
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<ClInclude Include="vt_menu.h"/>
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<ClInclude Include="stdafx.h"/>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="database.cpp" />
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<ClCompile Include="data_export.cpp" />
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<ClCompile Include="env_export.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="script_export.cpp" />
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<ClCompile Include="shared_export.cpp" />
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<ClCompile Include="virtools_compatible.cpp" />
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<ClCompile Include="vt_menu.cpp" />
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<ClCompile Include="vt_player.cpp" />
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<ClCompile Include="database.cpp"/>
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<ClCompile Include="data_export.cpp"/>
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<ClCompile Include="env_export.cpp"/>
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<ClCompile Include="main.cpp"/>
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<ClCompile Include="script_export.cpp"/>
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<ClCompile Include="shared_export.cpp"/>
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<ClCompile Include="virtools_compatible.cpp"/>
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<ClCompile Include="vt_menu.cpp"/>
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<ClCompile Include="vt_player.cpp"/>
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</ItemGroup>
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<ItemGroup>
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<None Include="SuperScriptMaterializer.def" />
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<None Include="SuperScriptMaterializer.def"/>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -12,29 +12,29 @@ valid_build_type = (
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build_type_plugin
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)
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virtools_attach_ref_plugin_dict = {
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"21": "vxmath.lib;DllEditor.lib;ck2.lib;InterfaceControls.lib;CKControls.lib",
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"25": "vxmath.lib;DllEditor.lib;ck2.lib;InterfaceControls.lib;CKControls.lib",
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virtools_attached_lib_plugin_dict = {
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"21": "",
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"25": "",
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"35": "vxmath.lib;DllEditor.lib;ck2.lib;InterfaceControls.lib;CKControls.lib",
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"40": "vxmath.lib;DllEditor.lib;ck2.lib;InterfaceControls.lib;CKControls.lib",
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"50": "vxmath.lib;DllEditor.lib;ck2.lib;InterfaceControls.lib;CKControls.lib"
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}
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virtools_attach_ref_standalone_dict = {
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"21": "",
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virtools_attached_lib_standalone_dict = {
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"21": "VxMath.lib;CK2.lib",
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"25": "VxMath.lib;CK2.lib",
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"35": "vxmath.lib;ck2.lib",
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"40": "vxmath.lib;ck2.lib",
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"50": "vxmath.lib;ck2.lib"
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}
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virtools_extra_macro_plugin_dict = {
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virtools_std_macro_plugin_dict = {
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"21": "",
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"25": "",
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"35": "_CRT_SECURE_NO_WARNINGS",
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"40": "_CRT_SECURE_NO_WARNINGS",
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"50": ""
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}
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virtools_extra_macro_standalone_dict = {
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virtools_std_macro_standalone_dict = {
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"21": "_DEBUG",
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"25": "_CRT_SECURE_NO_WARNINGS;_DEBUG",
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"35": "_CRT_SECURE_NO_WARNINGS;_DEBUG",
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@ -63,6 +63,11 @@ valid_virtools_plugin_ver = (
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"50"
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)
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valid_vt21_reverse_work_type = (
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'gamepiaynmo',
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'doyagu'
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)
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# ======================== assist func
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def write_macro(dom, node_property_group, node_item_group, macro_upcase, data):
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node = dom.createElement(macro_upcase)
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@ -101,74 +106,139 @@ def get_executable_virtools(vt_ver):
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elif vt_ver == '50':
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return 'devr.exe'
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# ======================== requirement check
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# ======================== requirement get
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if len(sys.argv) != 8:
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print("Error parameter!")
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print("Format: python3 mk_materializer_cfg.py [plugin|standalone] [21|25|35|40|50] [virtools_root_path] [sqlite_header] [sqlite_lib] [sqlite attach ref] [bml path]")
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print('Example: python3 .\mk_materializer_cfg.py standalone 50 "E:\Virtools\Virtools Dev 5.0" "D:\CppLib\SQLite\sqlite-amalgamation-3310100" "D:\CppLib\SQLite\sqlite-dll-win32-x86-3310100" sqlite3.lib "D:\BallanceModLoader"')
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sys.exit(1)
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# get basic cfg, such as build type, and vt version
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while True:
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input_build_type = input('Choose build type(plugin, standalone): ')
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if input_build_type not in valid_build_type:
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print("Invalid build type!")
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else:
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break
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input_build_type = sys.argv[1]
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if input_build_type not in valid_build_type:
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print("Invalid build_type!")
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sys.exit(1)
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valid_vtver_for_this_type = valid_virtools_plugin_ver if input_build_type == build_type_plugin else valid_virtools_standalone_ver
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while True:
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input_virtools_version = input('Choose virtools version({}): '.format(', '.join(valid_vtver_for_this_type)))
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if input_virtools_version not in valid_vtver_for_this_type:
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print("Invalid virtools version!")
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else:
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break
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input_virtools_version = sys.argv[2]
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if input_build_type == build_type_standalone and input_virtools_version not in valid_virtools_standalone_ver:
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print("Invalid virtools_version!")
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sys.exit(1)
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elif input_build_type == build_type_plugin and input_virtools_version not in valid_virtools_plugin_ver:
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print("Invalid virtools_version!")
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sys.exit(1)
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# collect sqlite library data
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while True:
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input_sqlite_header_path = input('SQLite header folder path: ')
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if not os.path.isdir(input_sqlite_header_path):
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print("Invalid SQLite header folder!")
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else:
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break
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input_virtools_root_path = sys.argv[3]
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input_sqlite_header_path = sys.argv[4]
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input_sqlite_lib_path = sys.argv[5]
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input_sqlite_attach_ref = sys.argv[6]
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input_bml_path = sys.argv[7]
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while True:
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input_sqlite_lib_path = input('SQLite lib file path: ')
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if not os.path.isfile(input_sqlite_lib_path):
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print("Invalid SQLite lib file!")
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else:
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break
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# collect virtools sdk data
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if input_virtools_version != '21':
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# if we do not use virtools 21, we order get original virtools SDK
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while True:
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input_virtools_root_path = input('Virtools root path: ')
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if not os.path.isdir(input_virtools_root_path):
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print("Invalid virtools root path!")
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else:
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break
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else:
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# if we are in virtools 21 environment, we have 2 choose aboud used virtools sdk
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# one is gamepiaynmo and another one is doyagu
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# allow user choose a proper one from them and input their corresponding path about cloned repository.
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# also order a proper runtime environment for debug
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while True:
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input_vt21_reverse_work_type = input('Choose Virtools 2.1 reverse work source(gamepiaynmo, doyagu): ')
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if input_vt21_reverse_work_type not in valid_vt21_reverse_work_type:
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print("Invalid Virtools 2.1 reverse work source!")
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else:
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break
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while True:
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input_vt21_reverse_work_path = input('Virtools 2.1 reverse work root path: ')
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if not os.path.isdir(input_vt21_reverse_work_path):
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print("Invalid Virtools 2.1 reverse work root path!")
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else:
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break
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while True:
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input_vt21_runtime_path = input('Virtools 2.1 runtime path: ')
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if not os.path.isdir(input_vt21_runtime_path):
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print("Invalid Virtools 2.1 runtime path!")
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else:
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break
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# ======================== construct some path
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# .......todo
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# build sqlite related data
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sqlite_header_path = input_sqlite_header_path
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sqlite_lib_path = input_sqlite_lib_path
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sqlite_attach_ref = input_sqlite_attach_ref
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(sqlite_lib_path, sqlite_lib_filename) = os.path.split(input_sqlite_lib_path)
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# virtools version macro
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virtools_ver = 'VIRTOOLS_' + input_virtools_version
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virtools_debug_root = input_virtools_root_path
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# build type macro, and some essential build macros, linked lib
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if input_build_type == build_type_plugin:
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virtools_build_type = 'VIRTOOLS_PLUGIN'
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virtools_build_suffix = 'dll'
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virtools_module_define = 'SuperScriptMaterializer.def'
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virtools_debug_commandline = ''
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virtools_debug_target = os.path.join(input_virtools_root_path, executable_virtools[input_virtools_version])
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virtools_output_path = os.path.join(input_virtools_root_path, 'InterfacePlugins')
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virtools_attach_ref = virtools_attach_ref_plugin_dict[input_virtools_version]
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virtools_extra_macro = virtools_extra_macro_plugin_dict[input_virtools_version]
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virtools_attached_lib = virtools_attached_lib_plugin_dict[input_virtools_version]
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virtools_std_macro = virtools_std_macro_plugin_dict[input_virtools_version]
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elif input_build_type == build_type_standalone:
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virtools_build_type = 'VIRTOOLS_STANDALONE'
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virtools_build_suffix = 'exe'
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virtools_module_define = ''
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virtools_attached_lib = virtools_attached_lib_standalone_dict[input_virtools_version]
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virtools_std_macro = virtools_std_macro_standalone_dict[input_virtools_version]
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# debug configuration and output path
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if input_virtools_version == '21':
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# virtools 21 onlt allow standalone build type
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# we copy it and specific some field
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virtools_debug_root = iinput_vt21_runtime_path
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virtools_debug_commandline = 'test.nmo test_script.db test_env.db'
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virtools_debug_target = os.path.join(input_vt21_runtime_path, 'SuperScriptMaterializer.exe')
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virtools_output_path = input_vt21_runtime_path
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else:
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# in original virtools sdk environment
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# output file according to build type
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virtools_debug_root = input_virtools_root_path
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if input_build_type == build_type_plugin:
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virtools_debug_commandline = ''
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virtools_debug_target = os.path.join(input_virtools_root_path, executable_virtools[input_virtools_version])
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virtools_output_path = os.path.join(input_virtools_root_path, 'InterfacePlugins')
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else:
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virtools_debug_commandline = 'test.nmo test_script.db test_env.db'
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virtools_debug_target = os.path.join(input_virtools_root_path, 'SuperScriptMaterializer.exe')
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virtools_output_path = input_virtools_root_path
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virtools_attach_ref = virtools_attach_ref_standalone_dict[input_virtools_version]
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virtools_extra_macro = virtools_extra_macro_standalone_dict[input_virtools_version]
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# make sure the last char of output_path is slash
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||||
if virtools_output_path[-1] != '\\' or virtools_output_path[-1] != '/':
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virtools_output_path = virtools_output_path + '\\'
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# in virtools 2.1, we use bml, so we need add bml macro and set virtools header and virtools lib to blank
|
||||
# because all virtools file have been imported in project
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# virtools compile and link options
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# we need do different strategy for virtools 2.1 and anything else virtools version
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||||
if input_virtools_version == '21':
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||||
# the reverse work of doyagu and gamepiaynmo is different, so we need to
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# use them differently
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||||
if input_vt21_reverse_work_type == 'doyagu':
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# doyagu do not need any extra macro
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||||
virtools_extra_macro = ''
|
||||
virtools_header_path = os.path.join(input_vt21_reverse_work_path, 'Include')
|
||||
virtools_lib_path = os.path.join(input_vt21_reverse_work_path, 'Lib')
|
||||
else:
|
||||
# gamepiaynmo need a special macro but his proj do not need any link,
|
||||
# instead, we need compile it fully which will be implemented in following code
|
||||
bml_special_macro = 'BML_EXPORT='
|
||||
virtools_header_path = os.path.join(input_bml_path, 'virtools')
|
||||
virtools_header_path = os.path.join(input_vt21_reverse_work_path, 'virtools')
|
||||
virtools_lib_path = ''
|
||||
else:
|
||||
bml_special_macro = ''
|
||||
virtools_extra_macro = ''
|
||||
if input_virtools_version == '25':
|
||||
virtools_header_path = os.path.join(input_virtools_root_path, 'Virtools_SDK/Includes')
|
||||
virtools_lib_path = os.path.join(input_virtools_root_path, 'Virtools_SDK/Lib')
|
||||
|
@ -179,6 +249,7 @@ else:
|
|||
|
||||
# ======================== create document
|
||||
|
||||
# create header
|
||||
dom = minidom.getDOMImplementation().createDocument(None, 'Project', None)
|
||||
root = dom.documentElement
|
||||
root.setAttribute('ToolsVersion', '4.0')
|
||||
|
@ -190,6 +261,7 @@ root.appendChild(cache)
|
|||
|
||||
# ======================== write build type
|
||||
# due to build chain v100 shit design, this configuration onlt can be modified in .vcxproj
|
||||
# so these code were annotated
|
||||
'''
|
||||
for bt in ('Debug', 'Release'):
|
||||
node_build_type = dom.createElement('PropertyGroup')
|
||||
|
@ -235,29 +307,36 @@ root.appendChild(cache)
|
|||
node_item_group = dom.createElement('ItemGroup')
|
||||
root.appendChild(node_item_group)
|
||||
|
||||
# build type distinguish macro
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_VER', virtools_ver)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_BUILD_TYPE', virtools_build_type)
|
||||
# header and libs
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_HEADER_PATH', virtools_header_path)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_LIB_PATH', virtools_lib_path)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_LIB_FILENAME', virtools_attached_lib)
|
||||
write_macro(dom, node_property_group, node_item_group, 'SQLITE_HEADER_PATH', sqlite_header_path)
|
||||
write_macro(dom, node_property_group, node_item_group, 'SQLITE_LIB_PATH', sqlite_lib_path)
|
||||
write_macro(dom, node_property_group, node_item_group, 'SQLITE_LIB_FILENAME', sqlite_lib_filename)
|
||||
# output and debug
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_OUTPUT_PATH', virtools_output_path)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_BUILD_TYPE', virtools_build_type)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_DEBUG_TARGET', virtools_debug_target)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_DEBUG_ROOT', virtools_debug_root)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_DEBUG_COMMANDLINE', virtools_debug_commandline)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_BUILD_SUFFIX', virtools_build_suffix)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_VER', virtools_ver)
|
||||
write_macro(dom, node_property_group, node_item_group, 'BML_SPECIAL_MACRO', bml_special_macro)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_ATTACH_REF', virtools_attach_ref)
|
||||
write_macro(dom, node_property_group, node_item_group, 'SQLITE_ATTACH_REF', sqlite_attach_ref)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_MODULE_DEFINE', virtools_module_define)
|
||||
# essential build macro
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_STD_MACRO', virtools_std_macro)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_EXTRA_MACRO', virtools_extra_macro)
|
||||
# misc macro
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_BUILD_SUFFIX', virtools_build_suffix)
|
||||
write_macro(dom, node_property_group, node_item_group, 'VIRTOOLS_MODULE_DEFINE', virtools_module_define)
|
||||
|
||||
# ======================== write extra compile
|
||||
|
||||
if input_virtools_version == '21':
|
||||
# if we using gamepiaynmp vt21 reverse work
|
||||
# we need add all his cpp file into our compile list
|
||||
if input_virtools_version == '21' and input_vt21_reverse_work_type == 'gamepiaynmo':
|
||||
header_item_group = dom.createElement('ItemGroup')
|
||||
cpp_item_group = dom.createElement('ItemGroup')
|
||||
bml_virtools_path = os.path.join(input_bml_path, 'virtools')
|
||||
bml_virtools_path = os.path.join(input_vt21_reverse_work_path, 'virtools')
|
||||
for folderName, subfolders, filenames in os.walk(bml_virtools_path):
|
||||
for filename in filenames:
|
||||
write_cl(dom, header_item_group, cpp_item_group, os.path.join(folderName, filename))
|
||||
|
|
Loading…
Reference in New Issue
Block a user