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<ClInclude Include="$(BML_REPOSITORY)\virtools\CKInputManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLevel.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLight.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMaterial.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMesh.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessage.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessageManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObject.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameter.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterIn.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPathManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPluginManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderContext.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderObject.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKScene.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSceneObject.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSound.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSoundManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite3D.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSpriteText.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKStateObject.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTexture.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTimeManager.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTypes.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\Vx2dVector.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxAllocator.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxColor.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxFrustum.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMath.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMathDefines.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMatrix.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMutex.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxPlane.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxQuaternion.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRay.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRect.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxSphere.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxVector.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XBitArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XClassArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashFun.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashTable.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XObjectArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSArray.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSHashTable.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSmartPtr.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XString.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XUtil.h">
|
||||
<Filter>Headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurve.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurvePoint.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dEntity.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK3dEntity.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKAttributeManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBaseManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehavior.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorIO.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorPrototype.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBeObject.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBitmapData.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCamera.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCollisionManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKContext.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKDataArray.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGlobals.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGroup.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKInputManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLevel.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLight.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMaterial.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMesh.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessage.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessageManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObject.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectArray.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameter.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterIn.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPathManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPluginManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderContext.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderObject.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKScene.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSceneObject.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSound.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSoundManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite3D.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSpriteText.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKStateObject.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTexture.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTimeManager.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMath.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMatrix.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxQuaternion.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\XString.cpp">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
14
GPVirtoolsStatic/Virtools.props
Normal file
14
GPVirtoolsStatic/Virtools.props
Normal file
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets"/>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<BML_REPOSITORY>D:\BallanceModLoader</BML_REPOSITORY>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup/>
|
||||
<ItemDefinitionGroup/>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="BML_REPOSITORY">
|
||||
<Value>$(BML_REPOSITORY)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
Reference in New Issue
Block a user