VirtoolsTranslation/NlpTr/VT30.template.json

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{
"Schematic/Popup/11": "Sort By Activity",
"3D Object Setup/Buttons/3": "Use Hardware Skinning",
"3D Object Setup/Buttons/4": "Bones Mode",
"3D Object Setup/Bones Mode/0": "Local",
"3D Object Setup/Bones Mode/1": "World",
"3D Object Setup/Bones Mode/2": "World View",
"3D Object Setup/Bones Mode/3": "World View Proj",
"3D Object Setup/Bones Info/0": "Bones Count",
"3D Object Setup/Bones Info/1": "Max. Bones per Vertex",
"Mesh Setup/Buttons/20": "Material / Channel Type",
"Mesh Setup/Popup Menu/3": "Fill With...",
"Hierarchy View/Errors/3": "A place can only be a 3D root!",
"TextureType/0": "2d",
"TextureType/1": "Cube",
"TextureType/2": "Volume",
"Channel Extended/0": "Add Extended Channel",
"Channel Extended/1": "Float 1",
"Channel Extended/2": "Float 2",
"Channel Extended/3": "Float 3",
"Channel Extended/4": "Float 4",
"Channel Extended/5": "Channel Type..."
}