{ "CK/Class Names/21": "视频", "CK/Class Names 2/21": "视频", "Main Menu/33": "刷新窗口\\tF5", "Main Menu/44": "导出文件", "Main Menu/45": "层级", "Main Menu/46": "选择", "Schematic/Dialog/17": "参数<%s>的源(拥有者对象:<%s>)不在原理图中\\n您要显示<%s> 的设置吗?", "Schematic/Dialog/18": "参数<%s>的源(无拥有者对象)不在原理图中\\n", "Schematic/Popup/11": "按活动排序", "Schematic/Popup/27": "移动滚动模式\\tG", "3D Object Setup/Buttons/3": "使用硬件蒙皮", "3D Object Setup/Buttons/4": "骨骼模式", "3D Object Setup/Bones Mode/0": "本地", "3D Object Setup/Bones Mode/1": "世界", "3D Object Setup/Bones Mode/2": "世界视图", "3D Object Setup/Bones Mode/3": "世界视图投影", "3D Object Setup/Bones Mode/4": "反本地", "3D Object Setup/Bones Mode/5": "反世界", "3D Object Setup/Bones Mode/6": "反世界视图", "3D Object Setup/Bones Mode/7": "反世界视图投影", "3D Object Setup/Bones Info/0": "骨骼数量", "3D Object Setup/Bones Info/1": "每个顶点的最大骨骼数", "2D Sprite Setup/Popup Menu/6": "保存槽...", "Mesh Setup/Buttons/20": "材质 / 通道类型", "Mesh Setup/Popup Menu/3": "填充...", "Hierarchy View/Errors/3": "一个位置只能是一个3D根!", "TextureType/0": "2d", "TextureType/1": "Cube", "TextureType/2": "Volume", "Channel Extended/0": "添加扩展通道", "Channel Extended/1": "浮点数1", "Channel Extended/2": "浮点数2", "Channel Extended/3": "浮点数3", "Channel Extended/4": "浮点数4", "Channel Extended/5": "通道类型..." }