doc: update documentation
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@ -29,12 +29,12 @@ During programming, I found Windows is super lack in UTF8 supports.
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Programmer loves UTF8, because it can handle all charcaters over the world in one encoding and is still compatible with C-Style string.
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However, Windows use a weird way to achieve internationalization, 2 different function trailing, A and W for legacy code and modern code respectively.
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The worst things is that the char type W trailing function used, \c WCHAR, is defined as 2 bytes long, not 4 bytes long as Linux does (\c wchar_t).
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It mean that one emoji charcater will be torn into 2 \c WCHAR on Windows because emoji code unit is higher than the manimum value of \c WCHAR.
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It mean that one emoji charcater will be torn into 2 \c WCHAR on Windows because emoji code unit is higher than the maximum value of \c WCHAR.
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Also, there are various issues which should not be presented.
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For example, Microsoft invents various \e safe standard library functions to prevent possible overflow issues raised by \c std::fgets and etc.
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also, MSVC may throw weird error when you using some specific standard library functions.
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You need to define some weird macro to disable this shitty behavior.
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You need to define some weird macros to disable this shitty behavior.
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There are various non-standard issue you may faced on Windows programming.
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All in all, programming on Windows is a tough work.
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