#include "FsPathPatch.hpp" #include "EncodingHelper.hpp" #include #include namespace YYCC::FsPathPatch { std::filesystem::path FromUTF8Path(const yycc_char8_t* u8_path) { #if YYCC_OS == YYCC_OS_WINDOWS // convert path to wchar std::wstring wpath; if (!YYCC::EncodingHelper::UTF8ToWchar(u8_path, wpath)) throw std::invalid_argument("Fail to convert given UTF8 string."); // return path with wchar_t ctor return std::filesystem::path(wpath); #else return std::filesystem::path(EncodingHelper::ToNative(u8_path)); #endif } yycc_u8string ToUTF8Path(const std::filesystem::path& path) { #if YYCC_OS == YYCC_OS_WINDOWS // get and convert to utf8 yycc_u8string u8_path; if (!YYCC::EncodingHelper::WcharToUTF8(path.c_str(), u8_path)) throw std::invalid_argument("Fail to convert to UTF8 string."); // return utf8 path return u8_path; #else return EncodingHelper::ToUTF8(path.string()); #endif } }