- add windows function helper namespace for some commonly used windows functions. - add corresponding testbench for added code.
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
#pragma once
|
|
#include "YYCCInternal.hpp"
|
|
#if YYCC_OS == YYCC_OS_WINDOWS
|
|
|
|
#include <string>
|
|
|
|
#include "WinImportPrefix.hpp"
|
|
#include <Windows.h>
|
|
#include "WinImportSuffix.hpp"
|
|
|
|
namespace YYCC::WinFctHelper {
|
|
|
|
/**
|
|
* @brief Get Windows used HANDLE for current module.
|
|
* @details
|
|
* If your target is EXE, the current module simply is your program self.
|
|
* However, if your target is DLL, the current module is your DLL, not the EXE loading your DLL.
|
|
* \n
|
|
* This function is frequently used by DLL.
|
|
* Because some design need the HANDLE of current module, not the host EXE loading your DLL.
|
|
* For example, you may want to get the name of your built DLL at runtime, then you should pass current module HANDLE, not the HANDLE of EXE.
|
|
* Or, if you want to get the path to your DLL, you also should pass current module HANDLE.
|
|
* @return A Windows HANDLE pointing to current module, NULL if failed.
|
|
*/
|
|
HMODULE GetCurrentModule();
|
|
|
|
/**
|
|
* @brief Get path to Windows temp folder.
|
|
* @return UTF8 encoded path to Windows temp folder. Empty string if failed.
|
|
*/
|
|
std::string GetTempDirectory();
|
|
|
|
/**
|
|
* @brief Get the file name of given module HANDLE
|
|
* @param hModule[in]
|
|
* The HANDLE to the module where we want get file name.
|
|
* It is same as the HANDLE parameter of GetModuleFileName.
|
|
* @return UTF8 encoded file name of given module. Empty string if failed.
|
|
*/
|
|
std::string GetModuleName(HINSTANCE hModule);
|
|
}
|
|
|
|
#endif
|