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#include "YYCRules.hpp"
#include "Shared.hpp"
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#include <vector>
#include <set>
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#include <algorithm>
namespace L = LibCmo;
namespace C = LibCmo::CK2;
namespace O = LibCmo::CK2::ObjImpls;
namespace BMapInspector::Rule {
#pragma region YYC Rule 1
constexpr char8_t YYC1[] = u8"YYC1";
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YYCRule1::YYCRule1() : IRule() {}
YYCRule1::~YYCRule1() {}
std::u8string_view YYCRule1::GetRuleName() const {
return YYC1;
}
void YYCRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
auto* ctx = level.GetCKContext();
// We get "Phys_FloorRails" group first.
auto* phys_floorrails = Shared::FetchGroup(ctx, Shared::GroupNames::PHYS_FLOORRAILS);
if (phys_floorrails == nullptr) return;
// Create container holding smooth meshes
std::set<O::CKMesh*> smooth_meshes;
// We iterate all object grouped into it.
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auto group_3dobjects = Shared::Iter3dObjects(phys_floorrails);
for (auto* group_3dobject : group_3dobjects) {
// Then we iterate their current meshes
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auto* mesh = group_3dobject->GetCurrentMesh();
if (mesh == nullptr) continue;
// Iterate all meshes
auto mtls = Shared::IterMaterial(mesh);
for (auto* mtl : mtls) {
// Check whether all texture referred by this mesh are "Rail_Environment".
auto texture = mtl->GetTexture();
if (texture == nullptr) continue;
if (!Shared::CheckTextureFileName(texture, Shared::TextureNames::RAIL_ENVIRONMENT)) {
// No, this is not rail texture, throw error.
reporter.FormatError(
YYC1,
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u8R"(Object "%s" is grouped into Phys_FloorRails, but its texture "%s" (referred by mesh "%s" and material "%s") seems not the rail texture. This will cause some parts of this object be smooth unexpectly.)",
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Shared::RenderObjectName(group_3dobject),
Shared::RenderObjectName(texture),
Shared::RenderObjectName(mesh),
Shared::RenderObjectName(mtl));
}
}
// Record this mesh into set.
smooth_meshes.emplace(mesh);
}
// Now we make sure that these smooth mesh is not referred by any other object.
// We iterate all 3d object first
auto all_3dobject = level.Get3dObjects();
for (auto* obj : all_3dobject) {
// Then we get its current mesh
auto* mesh = obj->GetCurrentMesh();
if (mesh == nullptr) continue;
// Check whether its mesh is in smooth mesh,
// and itself is not in "Phys_FloorRails" group
if (!obj->IsInGroup(phys_floorrails) && smooth_meshes.contains(mesh)) {
// Report error.
reporter.FormatError(
YYC1,
u8R"(Object "%s" is not grouped into Phys_FloorRails, but some objects grouped into Phys_FloorRails refer its mesh "%s". This will cause this object be smooth unexpectly.)",
Shared::RenderObjectName(obj),
Shared::RenderObjectName(mesh));
}
}
}
#pragma endregion
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#pragma region YYC Rule 2
constexpr char8_t YYC2[] = u8"YYC2";
YYCRule2::YYCRule2() : IRule() {}
YYCRule2::~YYCRule2() {}
std::u8string_view YYCRule2::GetRuleName() const {
return YYC2;
}
void YYCRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
auto* ctx = level.GetCKContext();
auto physicalized_3dobjects = Shared::FetchPhysicalized3dObjects(ctx);
// Iterate all physicalized 3dobject
for (auto* physicalized_3dobject : physicalized_3dobjects) {
// Get its mesh
auto* mesh = physicalized_3dobject->GetCurrentMesh();
if (mesh == nullptr) continue;
// Create a bool vector with vertex count and false init value.
std::vector<bool> used_vertex(mesh->GetVertexCount(), false);
// Iterate all face and set their vertex as used.
auto* face_indices = mesh->GetFaceIndices();
for (L::CKDWORD face_idx = 0; face_idx < mesh->GetFaceCount(); ++face_idx) {
used_vertex[face_indices[face_idx * 3]] = true;
used_vertex[face_indices[face_idx * 3 + 1]] = true;
used_vertex[face_indices[face_idx * 3 + 2]] = true;
}
// Check whether there is unused vertex
auto has_unused_vertex = std::any_of(used_vertex.begin(), used_vertex.end(), [](bool v) { return v == false; });
// If there is unused vertex, report error
if (has_unused_vertex) {
reporter.FormatError(
YYC2,
u8R"(Object "%s" is grouped into physicalization groups, and its referred mesh "%s" has isolated vertex. This will cause it can not be physicalized.)",
Shared::RenderObjectName(physicalized_3dobject),
Shared::RenderObjectName(mesh));
}
}
}
#pragma endregion
} // namespace BMapInspector::Rule