libcmo21/LibCmo/CK2/ObjImpls/CKBeObject.hpp

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#pragma once
#include "../../VTInternal.hpp"
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#include "CKSceneObject.hpp"
namespace LibCmo::CK2::ObjImpls {
class CKBeObject : public CKSceneObject {
public:
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CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
virtual ~CKBeObject();
YYCC_DEL_CLS_COPY_MOVE(CKBeObject);
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virtual CK_CLASSID GetClassID(void) override {
return CK_CLASSID::CKCID_BEOBJECT;
}
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virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
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/**
* @brief Check whether this object is in specified group.
* @param group[in] The group to be checked.
* @return True if in it.
*/
bool IsInGroup(CKGroup* group) const;
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/**
* @brief Directly set group data.
* @param pos
* @param val
* @warning This function only should be called by CKGroup. Any other classes should not call this.
*/
void ExplicitSetGroup(CKDWORD pos, bool val);
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protected:
XContainer::XBitArray m_Groups;
};
}