2023-09-07 22:10:42 +08:00
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#pragma once
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#include "../VTAll.hpp"
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namespace LibCmo::CK2 {
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2023-09-10 13:23:04 +08:00
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struct CKBitmapDataReadIdentifiers {
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CKDWORD m_SpecificFormat; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXREADER(0x100000) in default. */
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CKDWORD m_RawData; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXCOMPRESSED(0x20000) in default. */
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CKDWORD m_OldRawData; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXBITMAPS(0x4000) in default. */
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CKDWORD m_FileNames; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXFILENAMES(0x10000) in default. */
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CKDWORD m_MovieFileName; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXAVIFILENAME(0x1000) in default. */
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};
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struct CKBitmapDataWriteIdentifiers {
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CKDWORD m_SpecificFormat; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXREADER(0x100000) in default. */
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CKDWORD m_RawData; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXCOMPRESSED(0x20000) in default. */
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CKDWORD m_FileNames; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXFILENAMES(0x10000) in default. */
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CKDWORD m_MovieFileName; /**< CK_STATESAVEFLAGS_TEXTURE::CK_STATESAVE_TEXAVIFILENAME(0x1000) in default. */
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};
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class CKBitmapSlot {
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public:
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CKBitmapSlot() :
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m_ImageData(), m_FileName() {}
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~CKBitmapSlot() {}
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LIBCMO_DEFAULT_COPY_MOVE(CKBitmapSlot);
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2023-09-10 21:33:43 +08:00
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2023-09-11 14:39:07 +08:00
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VxMath::VxImageDescEx m_ImageData;
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XContainer::XString m_FileName;
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};
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2023-09-07 22:10:42 +08:00
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class CKBitmapData {
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public:
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CKBitmapData(CKContext* ctx);
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~CKBitmapData();
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LIBCMO_DISABLE_COPY_MOVE(CKBitmapData);
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2023-09-11 14:39:07 +08:00
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static bool ReadSpecificFormatBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot);
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static bool ReadRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot);
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static bool ReadOldRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot);
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static void WriteSpecificFormatBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* slot);
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static void WriteRawBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* slot);
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bool ReadFromChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataReadIdentifiers& identifiers);
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bool DumpToChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataWriteIdentifiers& identifiers);
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void SetSlotCount(CKDWORD count);
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CKDWORD GetSlotCount();
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void SetCurrentSlot(CKDWORD slot);
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CKDWORD GetCurrentSlot();
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void CreateImage(CKDWORD Width, CKDWORD Height, CKDWORD Slot);
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bool LoadImage(CKSTRING filename, CKDWORD slot);
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bool SaveImage(CKSTRING filename, CKDWORD slot, bool isForceThisFmt = false);
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VxMath::VxImageDescEx* GetImageDesc(CKDWORD slot);
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void ReleaseImage(CKDWORD slot);
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void SetSlotFileName(CKDWORD slot, CKSTRING filename);
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CKSTRING GetSlotFileName(CKDWORD slot);
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2023-09-10 21:33:43 +08:00
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const CKBitmapProperties& GetSaveFormat();
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void SetSaveFormat(const CKBitmapProperties& props);
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CK_TEXTURE_SAVEOPTIONS GetSaveOptions();
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void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opts);
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/**
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Summary: Enables or disables the color key transparency.
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Arguments:
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Transparency: TRUE activates transparency, FALSE disables it.
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Remarks:
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+ 0x00000000 (black) is the default transparent color.
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+ Setting on the transparency and a transparent color automatically
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updates the alpha channel so that pixel with the transparent color have
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a 0 alpha value.
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See also: IsTransparent,SetTranparentColor
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*/
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void SetTransparent(bool Transparency);
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/**
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Summary: Returns whether color keyed transparency is enabled.
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Return Value:
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TRUE if successful.
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Arguments:
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Transparency: TRUE activates transparency, FALSE disables it.
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Return Value:
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TRUE if color keying is enabled.
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See also: IsTransparent
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*/
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bool IsTransparent();
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/**
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Summary: Sets the transparent color.
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Arguments:
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Color: A 32 bit ARGB transparent color.
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Remarks:
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+ 0x00000000 (black) is the default transparent color.
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+ Setting on the transparency and a transparent color automatically
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updates the alpha channel so that pixel with the transparent color have
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a 0 alpha value.
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See also: GetTranparentColor,SetTransparent
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*/
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void SetTransparentColor(CKDWORD col);
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/**
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Summary: Returns the transparent color.
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Return Value:
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Color: A 32 bit ARGB transparent color.
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Remarks:
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+ 0x00000000 (black) is the default transparent color.
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See also: SetTranparentColor,SetTransparent
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*/
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CKDWORD GetTransparentColor();
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2023-09-12 17:03:06 +08:00
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/**
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Summary: Sets pick threshold value.
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Arguments:
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pt: Pick threshold value to be set.
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Remarks:
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+ The pick threshold is used when picking object with
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transparent textures.
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+ It is the minimum value for alpha component
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below which picking is not valid.So this value is supposed to be in the range 0..255
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and the default value 0 means the picking is always valid.
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+ But if a value >0 is used and the texture use transparency (some pixels of the bitmap will have
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alpha component of 0) an object will not be picked on its transparent part.
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See Also: CKRenderContext::Pick
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*/
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void SetPickThreshold(CKDWORD threshold);
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/**
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Summary: Gets pick threshold value.
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*/
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CKDWORD GetPickThreshold();
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protected:
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CKContext* m_Context;
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XContainer::XArray<CKBitmapSlot> m_Slots;
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CKDWORD m_CurrentSlot;
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CKDWORD m_PickThreshold;
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CK_BITMAPDATA_FLAGS m_BitmapFlags;
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CKDWORD m_TransColor;
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CKBitmapProperties m_SaveProperties;
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CK_TEXTURE_SAVEOPTIONS m_SaveOptions;
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2023-09-07 22:10:42 +08:00
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};
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}
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