libcmo21/Documents/Recorder.txt

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CKFile in VT21: 0xC8, 200, count50; in VT25: 0xE0, 224, count 56
lost 24 byte, 6 fields or 2 lists
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Important CK Class size
CKObject no change. 0x14(20)
CKSceneObject no change 0x1C(28), share Load/Save with CKObject
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CKBehavior no change 0x6C(108)
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CKBeObject 0x50(80) count 20
CKGroup 0x68(104) count 26
CKMaterial 0xF0(240) count 90
CKTexture 0x94(148) count 52
CKMesh 0x104(260) count 65
CKRenderObject 0x58(88) count 22, share Load/Save with CKBeObject
CK3dEntity 0x1A8(424) count 106
CK3dObject 0x1A8(424) count 106 same as CK3dEntity
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m_FileName
in VT21 +34, 136
in VT25 +31, 124
m_MappedFile
in VT21 +37, 148
in VT25 +34, 136
m_Context
in VT21 +35, 140
in VT25 +32, 128
VxMemoryMappedFile and CKFileInfo seems no change
CKFileObject still no change
CKFilePluginDependencies still no change
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CKFileManagerData no change (12)
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CKStateChunk is 0x28u black box
CKBufferParser also is 0x10u black box
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typedef char* CKSTRING;
typedef char CKCHAR;
typedef int CKBOOL;
typedef unsigned char CKBYTE;
typedef unsigned int CKDWORD;
typedef unsigned short CKWORD;
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typedef int CKERROR;
typedef void* CKSOUNDHANDLE;
typedef int CKParameterType;
typedef int CKOperationType;
typedef int CKMessageType;
typedef int CKAttributeType;
typedef int CKAttributeCategory;
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struct CKGUID {
DWORD d1,d2;
};
struct XBaseString {
// the string
char* m_Buffer;
// the length of the string
WORD m_Length;
// the allocated size
WORD m_Allocated;
};
struct XArray {
// elements start {secret}
DWORD* m_Begin;
// elements end {secret}
DWORD* m_End;
// reserved end {secret}
DWORD* m_AllocatedEnd;
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};
struct XIntArray {
int* m_Begin;
int* m_End;
int* m_AllocatedEnd;
};
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struct XClassArray {
DWORD* m_Begin;
DWORD* m_End;
DWORD* m_AllocatedEnd;
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};
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struct XSArray {
DWORD* m_Begin;
DWORD* m_End;
};
struct XBitArray {
DWORD m_Data_Flags;
DWORD m_Size;
};
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struct CKAttributeVal {
CKAttributeType AttribType;
CK_ID Parameter;
};
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struct VxImageDescEx {
int Size; // Size of the structure
DWORD Flags; // Reserved for special formats (such as compressed ) 0 otherwise
int Width; // Width in pixel of the image
int Height; // Height in pixel of the image
union {
int BytesPerLine; // Pitch (width in bytes) of the image
int TotalImageSize; // For compressed image (DXT1...) the total size of the image
};
int BitsPerPixel; // Number of bits per pixel
union {
DWORD RedMask; // Mask for Red component
DWORD BumpDuMask; // Mask for Bump Du component
};
union {
DWORD GreenMask; // Mask for Green component
DWORD BumpDvMask; // Mask for Bump Dv component
};
union {
DWORD BlueMask; // Mask for Blue component
DWORD BumpLumMask; // Mask for Luminance component
};
DWORD AlphaMask; // Mask for Alpha component
short BytesPerColorEntry; // ColorMap Stride
short ColorMapEntries; // If other than 0 image is palletized
BYTE* ColorMap; // Palette colors
BYTE* Image; // Image
};
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// <T, K> = <int, CK_ID>
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struct XHashTable_int_int_::Entry
{
int key;
int data;
struct XHashTable_int_int_::Entry *next;
} *XHashTable_int_int_::pEntry;
struct XHashTable_int_int_ {
struct XHashTable_int_int_::XSArray_pEntry_ {
XHashTable_int_int_::pEntry* m_Begin;
XHashTable_int_int_::pEntry* m_End;
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}m_Table;
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struct XHashTable_int_int_::XClassArray_pEntry_ {
XHashTable_int_int_::Entry* m_Begin;
XHashTable_int_int_::Entry* m_End;
XHashTable_int_int_::Entry* m_AllocatedEnd;
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}m_Pool;
};
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struct XHashTable_int_int_::Iterator {
XHashTable_int_int_::pEntry m_Node;
XHashTable_int_int_* m_Table;
};
typedef XHashTable_int_int_ XFileObjectsTable;
typedef XHashTable_int_int_ XAttributeList;
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struct CKObject {
DWORD* vtable;
CK_ID m_ID;
CKSTRING m_Name;
CKDWORD m_ObjectFlags;
CKContext *m_Context;
};
struct CKSceneObject : CKObject {
XBitArray m_Scenes;
};
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struct CKBeObject : CKSceneObject {
XBitArray m_Groups;
XArray* m_ScriptArray;
XArray* m_LastFrameMessages;
DWORD m_Waiting; // expanded from unsigned short
DWORD m_Priority; // expanded from signed short
float m_LastExecutionTime;
XAttributeList* m_Attributes;
CKDWORD* m_unknow15;
CKDWORD m_unknow16;
CKDWORD m_AttributeCount;
CKDWORD m_unknow18;
CKDWORD m_unknow19;
};
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struct BehaviorBlockData{};
struct BehaviorGraphData{};
struct CKBehavior : CKSceneObject {
CK_ID m_Owner;
CK_ID m_BehParent;
XSObjectPointerArray m_InputArray;
XSObjectPointerArray m_OutputArray;
XSObjectPointerArray m_InParameter;
XSObjectPointerArray m_OutParameter;
XSObjectPointerArray m_LocalParameter;
CK_CLASSID m_CompatibleClassID;
int m_Priority;
CKDWORD m_Flags;
CKStateChunk * m_InterfaceChunk;
BehaviorGraphData* m_GraphData;
BehaviorBlockData* m_BlockData;
float m_LastExecutionTime;
CK_ID m_InputTargetParam;
};
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struct CKFileInfo
{
DWORD ProductVersion; // Virtools Version (Dev/Creation). (CK_VIRTOOLS_VERSION)
DWORD ProductBuild; // Virtools Build Number.
DWORD FileWriteMode; // Options used to save this file. (CK_FILE_WRITEMODE)
DWORD FileVersion; // Version of file format when file was saved.
DWORD CKVersion; // Version of CK when file was saved.
DWORD FileSize; // Size of file in bytes.
DWORD ObjectCount; // Number of objects stored in the file.
DWORD ManagerCount; // Number of managers which saved data in the file.
DWORD MaxIDSaved; // Maximum Object identifier saved
DWORD Crc; // Crc of data
DWORD Hdr1PackSize; // Reserved
DWORD Hdr1UnPackSize; // Reserved
DWORD DataPackSize; // Reserved
DWORD DataUnPackSize; // Reserved
};
struct CKFileObject {
CK_ID Object; // ID of the object being load/saved (as it will be/was saved in the file)
CK_ID CreatedObject; // ID of the object being created
CK_CLASSID ObjectCid; // Class Identifier of the object
CKObject* ObjPtr; // A pointer to the object itself (as CreatedObject when loading)
CKSTRING Name; // Name of the Object
CKStateChunk* Data; // A CKStateChunk that contains object information
int PostPackSize; // When compressed chunk by chunk : size of Data after compression
int PrePackSize; // When compressed chunk by chunk : size of Data before compression
CK_FO_OPTIONS Options; // When loading an object it may be renamed , use to replace another object
int FileIndex; // Position of the object data inside uncompressed file buffer
CKDWORD SaveFlags; // Flags used when this object was saved.
};
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struct CKFileManagerData {
CKStateChunk *data;
CKGUID Manager;
}
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struct CKFilePluginDependencies{
int m_PluginCategory;
XArray/*<CKGUID>*/ m_Guids;
XBitArray ValidGuids;
};
struct VxMemoryMappedFile {
void* m_hFile;
void* m_hFileMapping; // Handle of memory mapped file
void* m_pMemoryMappedFileBase;
DWORD m_cbFile;
DWORD m_errCode;
};
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struct CKStateChunkParser {
DWORD m_CurrentPos;
DWORD m_DataSize;
DWORD m_PrevIdentifierPos;
};
struct IntListStruct {
DWORD m_Count;
DWORD m_Allocated;
DWORD* m_pData;
};
struct CKStateChunkProp {
WORD m_DataVersion;
WORD m_ChunkVersion;
};
struct CKStateChunk {
CK_CLASSID m_ClassId;
DWORD m_DataDwordSize;
DWORD* m_pData;
CKStateChunkProp m_ChunkProps;
CKStateChunkParser* m_Parser;
IntListStruct* m_ObjectIdList;
IntListStruct* m_SubChunkList;
IntListStruct* m_ManagerIntList;
CKFile* m_BindFile;
DWORD m_unknow;
};
struct ChunkIteratorData { // 0x40 count 16
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DWORD m_ChunkVersion;
DWORD* m_pData;
DWORD m_DataDwordSize;
DWORD unknow_3;
DWORD* m_ObjList_pData;
DWORD m_ObjList_Count;
DWORD* m_ChkList_pData;
DWORD m_ChkList_Count;
DWORD unknow_8;
DWORD unknow_9;
DWORD unknow_10;
DWORD unknow_11;
DWORD unknow_12;
DWORD unknow_13;
CKDependenciesContext* m_DepCtx;
CKContext* m_Ctx;
};
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struct CKBufferParser {
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char* m_MemBegin;
DWORD m_MemPos;
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CKBOOL m_NeedManualFree;
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DWORD m_MemSize;
};
struct XArray_CKFileObject_ {
CKFileObject* m_Begin;
CKFileObject* m_End;
CKFileObject* m_AllocatedEnd;
};
struct XArray_CKFileManagerData_ {
CKFileManagerData* m_Begin;
CKFileManagerData* m_End;
CKFileManagerData* m_AllocatedEnd;
};
struct XClassArray_CKFilePluginDependencies_ {
CKFilePluginDependencies* m_Begin;
CKFilePluginDependencies* m_End;
CKFilePluginDependencies* m_AllocatedEnd;
};
struct XClassArray_XIntArray_ {
XIntArray* m_Begin;
XIntArray* m_End;
XIntArray* m_AllocatedEnd;
};
struct XClassArray_XString_ {
XString* m_Begin;
XString* m_End;
XString* m_AllocatedEnd;
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};
struct CKFile {
// 0
int m_SaveIDMax; // Maximum CK_ID found when saving or loading objects {secret}
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XArray_CKFileObject_ m_FileObjects; // List of objects being saved / loaded {secret}
XArray_CKFileManagerData_ m_ManagersData; // Manager Data loaded {secret}
XClassArray_CKFilePluginDependencies_ m_PluginsDep; // Plugins dependencies for this file {secret}
XClassArray_XIntArray_ m_IndexByClassId; // List of index in the m_FileObjects table sorted by ClassID {secret}
XClassArray_XString_ m_IncludedFiles; // List of files that should be inserted in the CMO file. {secret}
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// 16
CKFileInfo m_FileInfo; // Headers summary {secret}
// 16 + 14 = 30
// guess
DWORD unknow_fields;
XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
// 30 + 3 = 33
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CKDWORD m_Flags; // Flags used to save file {secret} CK_LOAD_FLAGS
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CKSTRING m_FileName; // Current file name {secret}
CKContext* m_Context; // CKContext on which file is loaded/Saved {secret}
CKBufferParser* m_Parser;
VxMemoryMappedFile* m_MappedFile;
// 33 + 5 = 38
// guess
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XFileObjectsTable m_ObjectsHashTable;
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// 38 + 5 = 43
//[guess]
CKBOOL m_SceneSaved;
CKBOOL m_ReadFileDataDone;
// 43 + 2 = 45
XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
XObjectPointerArray m_ReferencedObjects;
// 45 + 2 + 3 = 50
};
VxTimeProfiler m_Chrono;
XFileObjectsTable m_ObjectsHashTable;
//#ifdef USECHUNKTABLE
XClassArray/*<CKFileChunk>*/ m_FileChunks; // Instead of allocating chunk per chunk a whole memory buffer is allocated to store all chunks and their readers
CKFileChunk* m_ObjectChunks;
CKFileChunk* m_ManagersChunks;
VxMemoryPool m_ChunkBuffers; // Store all decompressed file buffer in memory so that all chunks directly points to it...
// can only work for recent files ( > 2.0)
BYTE* m_CurrentChunkBufferPtr;
//#endif
CKBOOL m_ReadFileDataDone;
CKBOOL m_SceneSaved;
//-----------
XIntArray m_DuplicateNameFounds; // A List of file object index for which a existing object with the same name has been
// found, this list is build if the load option contains CK_LOAD_AUTOMATICMODE or CK_LOAD_DODIALOG
//-----
XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
XObjectPointerArray m_ReferencedObjects;
};