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# pragma once
# include "CKDefines.hpp"
# include "CKEnums.hpp"
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# include <type_traits>
# include <cinttypes>
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namespace LibCmo : : CK2 {
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class CKStateChunk {
public :
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//CKStateChunk();
CKStateChunk ( CKFileDocument * doc , CKMinContext * ctx ) ;
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CKStateChunk ( const CKStateChunk & ) ;
CKStateChunk & operator = ( const CKStateChunk & ) ;
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~ CKStateChunk ( ) ;
private :
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enum class CKStateChunkStatus : int32_t {
IDLE ,
READ ,
WRITE
} ;
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CK_CLASSID m_ClassId ;
CKDWORD m_DataDwSize ;
CKDWORD * m_pData ;
CK_STATECHUNK_DATAVERSION m_DataVersion ;
CK_STATECHUNK_CHUNKVERSION m_ChunkVersion ;
struct {
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CKStateChunkStatus m_Status ;
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CKDWORD m_CurrentPos ;
CKDWORD m_DataSize ;
CKDWORD m_PrevIdentifierPos ;
} m_Parser ;
std : : vector < CKDWORD > m_ObjectList ;
std : : vector < CKDWORD > m_ChunkList ;
std : : vector < CKDWORD > m_ManagerList ;
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CKFileDocument * m_BindDoc ;
CKMinContext * m_BindContext ;
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# pragma region Buffer Related
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public :
bool ConvertFromBuffer ( const void * buf ) ;
CKDWORD ConvertToBuffer ( void * buf ) ;
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# pragma endregion
# pragma region Misc Functions
public :
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//bool UnPack(CKDWORD DestSize);
void Clear ( void ) ;
CKDWORD GetDataSize ( void ) ;
CK_STATECHUNK_DATAVERSION GetDataVersion ( ) ;
void SetDataVersion ( CK_STATECHUNK_DATAVERSION version ) ;
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void DeleteBuffer ( void * buf ) ;
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bool Skip ( CKDWORD DwordCount ) ;
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private :
size_t GetCeilDwordSize ( size_t char_size ) ;
bool ResizeBuffer ( CKDWORD new_dwsize ) ;
bool EnsureWriteSpace ( CKDWORD dwsize ) ;
bool EnsureReadSpace ( CKDWORD dword_required ) ;
# pragma endregion
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# pragma region Read Function
public :
void StartRead ( void ) ;
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void StopRead ( void ) ;
/* ========== Identifier Functions ==========*/
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bool SeekIdentifierDword ( CKDWORD identifier ) ;
bool SeekIdentifierDwordAndReturnSize ( CKDWORD identifier , CKDWORD * out_size ) ;
template < typename TEnum >
inline bool SeekIdentifier ( TEnum enum_v ) {
return SeekIdentifierDword ( static_cast < CKDWORD > ( enum_v ) ) ;
}
template < typename TEnum >
inline bool SeekIdentifierAndReturnSize ( TEnum enum_v , CKDWORD * out_size ) {
return SeekIdentifierDwordAndReturnSize ( static_cast < CKDWORD > ( enum_v ) , out_size ) ;
}
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/* ========== Basic Data Read Functions ==========*/
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private :
/// <summary>
/// The base read function for all data.
/// <para>This function will check all read requirements.</para>
/// <para>If you have use this function or functions calling this function. You do not need check any reading requirements anymore</para>
/// </summary>
/// <param name="data_ptr">the pointer to data. must be allocated first.</param>
/// <param name="size_in_byte">the size of data in byte.</param>
/// <returns></returns>
bool ReadByteData ( void * data_ptr , CKDWORD size_in_byte ) ;
public :
/// <summary>
/// Read Struct
/// <para>Primitive type: ReadInt, ReadByte, ReadWord, ReadDword, ReadFloat, etc...</para>
/// <para>Struct type: ReadGuid, ReadVector, ReadMatrix, etc...</para>
/// <para>Both of them are redirected to this.</para>
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="data"></param>
/// <returns></returns>
template < typename T >
bool ReadStruct ( T * data ) {
return ReadByteData ( data , static_cast < CKDWORD > ( sizeof ( T ) ) ) ;
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}
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/// <summary>
/// Read Struct
/// <para>A wrapper for ReadStructPtr.</para>
/// <para>Use reference, not pointer.</para>
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="data"></param>
/// <returns></returns>
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template < typename T >
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inline bool ReadStruct ( T & data ) {
return ReadByteData ( & data , static_cast < CKDWORD > ( sizeof ( T ) ) ) ;
}
/// <summary>
/// Read string
/// </summary>
/// <param name="strl"></param>
/// <returns></returns>
bool ReadString ( std : : string * strl ) ;
inline bool ReadString ( std : : string & strl ) {
return ReadString ( & strl ) ;
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}
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/* ========== Complex Data Read Functions ==========*/
bool ReadObjectID ( CK_ID * id ) ;
inline bool ReadObjectID ( CK_ID & id ) {
return ReadObjectID ( & id ) ;
}
bool ReadManagerInt ( CKGUID * guid , CKINT * intval ) ;
inline bool ReadManagerInt ( CKGUID & guid , CKINT & intval ) {
return ReadManagerInt ( & guid , & intval ) ;
}
/// <summary>
/// Read sub chunk
/// <para>Return nullptr if failed.</para>
/// <para>Returned CKStateChunk should be manually released!</para>
/// </summary>
/// <param name=""></param>
/// <returns></returns>
CKStateChunk * ReadSubChunk ( void ) ;
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/* ========== Buffer Functions ==========*/
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/*
Buffer related function implements :
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ReadBuffer ( void * * ) Read Byte based size . - > ReadBuffer
ReadAndFillBuffer ( int , void * ) User give Byte based size . - > ReadNoSizeBuffer
ReadAndFillBuffer ( void * ) Read Byte based size . - > ReadBuffer
ReadAndFillBuffer_LEndian ( int , void * ) User give Byte based size . - > ReadNoSizeBuffer
ReadAndFillBuffer_LEndian ( void * ) Read Byte based size . - > ReadBuffer
ReadAndFillBuffer_LEndian16 ( int , void * ) User give Byte based size . - > ReadNoSizeBuffer
ReadAndFillBuffer_LEndian16 ( void * ) Read Byte based size . - > ReadBuffer
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*/
/// <summary>
/// Read a buffer with unknow size (order user specific it).
/// <para>ReadAndFillBuffer(int, void*), ReadAndFillBuffer_LEndian(int, void*), ReadAndFillBuffer_LEndian16(int, void*) are redirected to this.</para>
/// <para>The buffer should be allocated by caller first.</para>
/// </summary>
/// <param name="size"></param>
/// <param name="allocatedBuf"></param>
/// <returns></returns>
bool ReadNoSizeBuffer ( CKDWORD size_in_byte , void * allocatedBuf ) ;
/// <summary>
/// Read a buffer with knowen size stored in chunk.
/// <para>ReadBuffer(void**), ReadAndFillBuffer(void*), ReadAndFillBuffer_LEndian(void*), ReadAndFillBuffer_LEndian16(void*) are redirected to this.</para>
/// <para>The buffer will be allocated by function.</para>
/// <para>Use CKStateChunk::DeleteBuffer() to delete it.</para>
/// </summary>
/// <param name="buf">a pointer to the pointer receiving data start address.</param>
/// <param name="len">a pointer to the variable receiving the length of gotten buffer.</param>
/// <returns></returns>
bool ReadBuffer ( void * * buf , CKDWORD * len_in_byte ) ;
/* ========== Sequence Functions ==========*/
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/// <summary>
/// Read Object ID Sequence
/// <para>The combination using of StartReadSequence(), ReadObjectID(), and ReadObject() redirect to this.</para>
/// </summary>
/// <param name="ls"></param>
/// <returns></returns>
bool ReadObjectIDSequence ( std : : vector < CK_ID > * ls ) ;
inline bool ReadObjectIDSequence ( std : : vector < CK_ID > & ls ) {
return ReadObjectIDSequence ( & ls ) ;
}
/// <summary>
/// Read Manager Sequence
/// <para>The combination using of StartManagerReadSequence() and ReadManagerIntSequence() redirect to this.</para>
/// </summary>
/// <param name="guid"></param>
/// <param name="ls"></param>
/// <returns></returns>
bool ReadManagerIntSequence ( CKGUID * guid , std : : vector < CKINT > * ls ) ;
inline bool ReadManagerIntSequence ( CKGUID & guid , std : : vector < CKINT > & ls ) {
return ReadManagerIntSequence ( & guid , & ls ) ;
}
/// <summary>
/// Read Sub Chunk Sequence
/// <para>The combination using of StartReadSequence() and ReadSubChunk() redirect to this.</para>
/// <para>The item of returned CKStateChunk* list should be manually released!</para>
/// </summary>
/// <param name="ls"></param>
/// <returns></returns>
bool ReadSubChunkSequence ( std : : vector < CKStateChunk * > * ls ) ;
inline bool ReadSubChunkSequence ( std : : vector < CKStateChunk * > & ls ) {
return ReadSubChunkSequence ( & ls ) ;
}
/// <summary>
/// Read Object Array (actually still is CK_ID)
/// <para>ReadXObjectArray() and ReadObjectArray() redirect to this.</para>
/// </summary>
/// <param name="ls"></param>
/// <returns></returns>
bool ReadObjectArray ( std : : vector < CK_ID > * ls ) ;
inline bool ReadObjectArray ( std : : vector < CK_ID > & ls ) {
return ReadObjectArray ( & ls ) ;
}
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//int ReadInt();
//int StartReadSequence();
//CK_ID ReadObjectID();
//CKStateChunk* ReadSubChunk();
//int StartManagerReadSequence(CKGUID* guid);
//CKGUID ReadGuid();
//void ReadAndFillBuffer_LEndian(void* buffer);
//void ReadAndFillBuffer_LEndian16(void* buffer);
//float ReadFloat();
//CKWORD ReadWord();
//CKDWORD ReadDword();
//CKDWORD ReadDwordAsWords();
//void ReadVector(VxMath::VxVector* v);
//void ReadMatrix(VxMath::VxMatrix& mat);
//CKObjectImplements::CKObject* ReadObject(CKMinContext*);
//void ReadAndFillBuffer(void* buffer);
//CKBYTE* ReadRawBitmap(VxMath::VxImageDescEx& desc);
//XObjectArray ReadXObjectArray(void);
# pragma endregion
# pragma region Write Function
public :
void StartWrite ( ) ;
//void WriteIdentifier(CKDWORD id);
//void AddChunkAndDelete(CKStateChunk*);
//void StartObjectIDSequence(int count);
//void WriteObjectSequence(CKObjectImplements::CKObject* obj);
//void WriteInt(int data);
//void WriteFloat(float data);
//void WriteDword(CKDWORD data);
//void WriteDwordAsWords(CKDWORD data);
//void WriteVector(const VxMath::VxVector* v);
//void WriteMatrix(const VxMath::VxMatrix& mat);
//void WriteObject(CKObjectImplements::CKObject* obj);
//void WriteBuffer_LEndian(int size, void* buf);
//void WriteBuffer_LEndian16(int size, void* buf);
//void WriteBufferNoSize_LEndian(int size, void* buf);
///*void UpdateDataSize();*/
//void* LockWriteBuffer(int DwordCount);
/*
* Old Name : CloseChunk ( ) ;
*/
void StopWrite ( void ) ;
# pragma endregion
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} ;
}