libcmo21/LibCmo/CK2/CKStateChunk.hpp

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#pragma once
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#include "../VTAll.hpp"
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#include <memory>
#include <functional>
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namespace LibCmo::CK2 {
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class CKStateChunk {
public:
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CKStateChunk(CKFileVisitor* visitor, CKContext* ctx);
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CKStateChunk(const CKStateChunk&);
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CKStateChunk(CKStateChunk&&);
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CKStateChunk& operator=(const CKStateChunk&);
CKStateChunk& operator=(CKStateChunk&&);
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~CKStateChunk();
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#pragma region Self Used Data Struct
public:
struct ProfileStateChunk_t {
CK_CLASSID m_ClassId;
CKDWORD m_DataDwSize;
CKDWORD* m_pData;
CK_STATECHUNK_DATAVERSION m_DataVersion;
CK_STATECHUNK_CHUNKVERSION m_ChunkVersion;
size_t m_ObjectListSize, m_ChunkListSize, m_ManagerListSize;
CKFileVisitor* m_BindFile;
CKContext* m_BindContext;
};
struct ProfileIdentifier_t {
CKDWORD m_Identifier;
void* m_DataPtr;
CKDWORD m_AreaSize;
};
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class LockedReadBufferDeleter {
public:
LockedReadBufferDeleter() : m_Host(nullptr), m_ConsumedSize(0) {}
LockedReadBufferDeleter(CKStateChunk* host, CKDWORD init_size) :
m_Host(host), m_ConsumedSize(init_size) {}
LIBCMO_DEFAULT_COPY_MOVE(LockedReadBufferDeleter);
void operator()(LIBCMO_UNUSED const void* buf);
void SetConsumedSize(CKDWORD newsize);
private:
CKStateChunk* m_Host;
CKDWORD m_ConsumedSize;
};
class LockedWriteBufferDeleter {
public:
LockedWriteBufferDeleter() : m_Host(nullptr), m_ConsumedSize(0) {}
LockedWriteBufferDeleter(CKStateChunk* host, CKDWORD init_size) :
m_Host(host), m_ConsumedSize(init_size) {}
LIBCMO_DEFAULT_COPY_MOVE(LockedWriteBufferDeleter);
void operator()(LIBCMO_UNUSED const void* buf);
void SetConsumedSize(CKDWORD newsize);
private:
CKStateChunk* m_Host;
CKDWORD m_ConsumedSize;
};
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class BufferDeleter {
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public:
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BufferDeleter() : m_Host(nullptr), m_BufSize(0) {}
BufferDeleter(CKStateChunk* host, CKDWORD bufsize) :
m_Host(host), m_BufSize(bufsize) {}
LIBCMO_DEFAULT_COPY_MOVE(BufferDeleter);
void operator()(const void* buf);
CKDWORD GetBufferSize() const;
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private:
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CKStateChunk* m_Host;
CKDWORD m_BufSize;
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};
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using LockedReadBuffer_t = std::unique_ptr<const void, LockedReadBufferDeleter>;
using LockedWriteBuffer_t = std::unique_ptr<void, LockedWriteBufferDeleter>;
using Buffer_t = std::unique_ptr<void, BufferDeleter>;
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private:
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enum class CKStateChunkStatus : CKDWORD {
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IDLE,
READ,
WRITE
};
struct ChunkParser {
CKStateChunkStatus m_Status;
CKDWORD m_CurrentPos;
CKDWORD m_DataSize;
CKDWORD m_PrevIdentifierPos;
};
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#pragma endregion
#pragma region Member Decl
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CK_CLASSID m_ClassId;
CKDWORD m_DataDwSize;
CKDWORD* m_pData;
CK_STATECHUNK_DATAVERSION m_DataVersion;
CK_STATECHUNK_CHUNKVERSION m_ChunkVersion;
ChunkParser m_Parser;
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XContainer::XArray<CKDWORD> m_ObjectList;
XContainer::XArray<CKDWORD> m_ChunkList;
XContainer::XArray<CKDWORD> m_ManagerList;
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CKFileVisitor* m_BindFile;
CKContext* m_BindContext;
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#pragma endregion
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#pragma region Buffer Related
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public:
bool ConvertFromBuffer(const void* buf);
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CKDWORD ConvertToBuffer(void* buf);
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#pragma endregion
#pragma region Misc Functions
public:
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// ===== 2 Profiles Getter used by Unvirt =====
/**
* @brief Get basic info of this CKStateChunk.
* @return The struct describing this CKStateChunk.
*/
const ProfileStateChunk_t GetStateChunkProfile();
/**
* @brief Get all indentifier infos of this CKStateChunk,
* including identifier self, data area size and address.
* @return A arrary, each item describe a single identifier's info.
* @remark The detail of implement can be seen in SeekIdentifierAndReturnSize()
* @see SeekIdentifierAndReturnSize
*/
const XContainer::XArray<ProfileIdentifier_t> GetIdentifiersProfile();
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/**
* @brief Clear this CKStateChunk, restore it to original status for other using.
*/
void Clear();
/**
* @brief Get the size of data buffer in this CKStateChunk.
* @return The data buffer's size in CKBYTE.
*/
CKDWORD GetDataSize() const;
/**
* @brief Get data version in this CKStateChunk.
* @remark Data version is frequently used by calling of CKStateChunk to distinguish different data layout due to compatibility reason.
* @return The data version.
*/
CK_STATECHUNK_DATAVERSION GetDataVersion() const;
/**
* @brief Set data version of this CKStateChunk.
* @param version The set data version
* @remark Frequently used when saving someing in CKStateChunk.
*/
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void SetDataVersion(CK_STATECHUNK_DATAVERSION version);
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/**
* @brief Get associated CK_CLASSID of this CKStateChunk
* @return Associated CK_CLASSID
*/
CK_CLASSID GetClassId() const;
/**
* @brief Set associated CK_CLASSID of this CKStateChunk.
* @param cid The set CK_CLASSID
* @remark Frequently used at the end of CKObject::Save() override.
*/
void SetClassId(CK_CLASSID cid);
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bool Skip(CKDWORD DwordCount);
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private:
/**
* @brief Convert byte based size to DWORD based size.
*
* Becase CKStateChunk use DWORD based buffer, so all data should be aligned to DWORD boundary.
* This function can convert byte based size to DWORD based size while keeping its size aligned with DWORD boundary.
* For example, caller want to allocate 3 bytes for data storing, this function will first align it to DWORD boundary, 4 bytes.
* Then convert it in DWORD size, 1 DWORD.
*
* @param char_size[in] The size in byte unit.
* @return The size in DWORD unit.
*/
CKDWORD GetCeilDwordSize(size_t char_size);
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bool ResizeBuffer(CKDWORD new_dwsize);
/**
* @brief Check whether there are enough buffer to read.
*
* This function will check whether current CKStateChunk is in read mode and
* whether data area is enough to write.
* However, it is different with EnsureReadSpace. If no space to write, this function will
* try calling ResizeBuffer to get a enough buffer. Only when resize failed,
* this function will return false.
*
* @param dwsize[in] Required buffer size in DWORD unit.
* @return True if have enough space to write.
* @see EnsureReadSpace
*/
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bool EnsureWriteSpace(CKDWORD dwsize);
/**
* @brief Check whether there are enough buffer to read.
*
* This function will check whether current CKStateChunk is in read mode and
* whether data area is enough to read.
*
* @param dword_required[in] Required buffer size in DWORD unit.
* @return True if have enough space to read.
* @see EnsureWriteSpace
*/
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bool EnsureReadSpace(CKDWORD dword_required);
#pragma endregion
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#pragma region Read Function
public:
void StartRead(void);
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void StopRead(void);
/* ========== Identifier Functions ==========*/
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bool SeekIdentifierDword(CKDWORD identifier);
bool SeekIdentifierDwordAndReturnSize(CKDWORD identifier, CKDWORD* out_size);
template<typename TEnum>
inline bool SeekIdentifier(TEnum enum_v) {
return SeekIdentifierDword(static_cast<CKDWORD>(enum_v));
}
template<typename TEnum>
inline bool SeekIdentifierAndReturnSize(TEnum enum_v, CKDWORD* out_size) {
return SeekIdentifierDwordAndReturnSize(static_cast<CKDWORD>(enum_v), out_size);
}
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/* ========== Read Buffer Controller ==========*/
public:
/**
* @brief Lock read buffer and make sure it has at least some bytes to read.
* @param ppData[out] The pointer to pointer receiving data address.
* @param size_in_byte[in] The number of bytes present in the read buffer needs to be ensured.
* @return Treu if success (can read)
* @remark
* + It actually not lock the buffer, just make sure that the read area is okey.
* + Do not forget calling UnLockReadBuffer after all read work done.
* @see UnLockReadBuffer, ReadBufferLocker
*/
bool LockReadBuffer(const void** ppData, CKDWORD size_in_byte);
/**
* @brief Unlock read buffer and move forward with specified bytes.
* @param size_in_byte[in] The number of bytes you wish to move forward.
* This value can be different with the value passed to LockReadBuffer but should not greater than it.
* @return True if success (have enough space to move forward)
* @remark
* + It actually not unlock the buffer, just move forward reading pointer.
* + Used together with LockReadBuffer.
* @see LockReadBuffer
*/
bool UnLockReadBuffer(CKDWORD size_in_byte);
/**
* @brief A RAII wrapper for LockReadBuffer and UnLockReadBuffer.
* @param size_in_byte[in] The value passed to LockReadBuffer.
* @return LockedReadBuffer_t (actually is a std::unique_ptr with custom deleter)
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* @remark
* + The return value is just a std::unique_ptr but its deleter have more features.
* + If return value contained data is nullptr, it mean that this function is failed.
* + If you only use the pointer provided by the return value, the final moving forward byte count is the value passed in this function.
* + You also can use LockedReadBuffer_t.get_deleter().SetConsumedSize() to set the final moving forward byte count before the return value free itself.
* + The value passed to LockedReadBuffer_t..get_deleter().SetConsumedSize() will finally be passed to UnLockReadBuffer.
* + You can use LockedReadBuffer_t.reset() to force free the return value.
* @remark Here is a example.
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* ```
* auto buf = chunk->LockReadBufferWrapper(1919810);
* if (buf) {
* stuff(buf.get()); // do some operation...
* buf.get_deleter().SetConsumedSize(114514); // i only consume these bytes.
* buf.reset(); // immediately free it.
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* }
* ```
* @see LockReadBuffer, UnLockReadBuffer, LockedReadBuffer_t
*/
LockedReadBuffer_t LockReadBufferWrapper(CKDWORD size_in_byte);
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/* ========== Basic Data Read Functions ==========*/
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private:
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/**
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* @brief A struct-read-friendly wrapper for LockReadBuffer and UnLockReadBuffer.
* All following struct reading function use this function as a underlaying calling.
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* @param data_ptr[out] the pointer to data. must be allocated first.
* @param size_in_byte[in] the size of data in byte.
* @return True if success.
*/
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bool ReadByteData(void* data_ptr, CKDWORD size_in_byte);
public:
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/**
* @brief Read Struct
* @tparam T The reading type.
* @param data Data pointer for reading. Can not be bullptr
* @return True if reading success.
* @remark
* + This function is a reinterpter of a bunch of original Virtools SDK reading functions, including:
* - Primitive type: ReadInt, ReadByte, ReadWord, ReadDword, ReadFloat, etc...
* - Struct type: ReadGuid, ReadVector, ReadMatrix, etc...
* @see ReadStruct(T&)
*/
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template<typename T>
bool ReadStruct(T* data) {
return ReadByteData(data, CKSizeof(T));
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}
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/**
* @brief Read Struct (Reference Type)
* @tparam T The reading type.
* @param data Data reference for reading.
* @return True if reading success.
* @see ReadStruct(T*)
*/
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template<typename T>
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inline bool ReadStruct(T& data) {
return ReadByteData(&data, CKSizeof(T));
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}
/// <summary>
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/// Read string. The content of string will automatically converted into UTF8 format.
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/// </summary>
/// <param name="strl"></param>
/// <returns></returns>
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bool ReadString(XContainer::XString* strl);
inline bool ReadString(XContainer::XString& strl) {
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return ReadString(&strl);
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}
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/* ========== Complex Data Read Functions ==========*/
bool ReadObjectID(CK_ID* id);
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bool ReadObjectPointer(ObjImpls::CKObject** obj);
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inline bool ReadObjectID(CK_ID& id) {
return ReadObjectID(&id);
}
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inline bool ReadObjectPointer(ObjImpls::CKObject*& id) {
return ReadObjectPointer(&id);
}
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bool ReadManagerInt(CKGUID* guid, CKINT* intval);
inline bool ReadManagerInt(CKGUID& guid, CKINT& intval) {
return ReadManagerInt(&guid, &intval);
}
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/**
* @brief Read sub chunk
* @return Returned a new created of CKStateChunk if success, otherwise nullptr.
* Returned CKStateChunk should be manually released!
*/
CKStateChunk* ReadSubChunk();
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/* ========== Buffer Functions ==========*/
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/*
Buffer related function implements:
ReadBuffer(void**) Read Byte based size. -> ReadAndCopyBuffer(void**, CKDWORD*)
ReadAndFillBuffer(int, void*) User give Byte based size. -> ReadBuffer(const void**, CKDWORD)
ReadAndFillBuffer(void*) Read Byte based size. -> ReadBuffer(const void**, CKDWORD*)
ReadAndFillBuffer_LEndian(int, void*) User give Byte based size. -> ReadBuffer(const void**, CKDWORD)
ReadAndFillBuffer_LEndian(void*) Read Byte based size. -> ReadBuffer(const void**, CKDWORD*)
ReadAndFillBuffer_LEndian16(int, void*) User give Byte based size. -> ReadBuffer(const void**, CKDWORD)
ReadAndFillBuffer_LEndian16(void*) Read Byte based size. -> ReadBuffer(const void**, CKDWORD*)
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*/
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/**
* @brief Read buffer and copy it.
*
* The copied buffer and the size of buffer will be returned to caller.
* Caller should free the buffer by calling CKStateChunk::DeleteBuffer(void*).
*
* @param ppData[out] The pointer to pointer holding the new copied data.
* @param size_in_byte[out] Set to the size of buffer when success.
* @return True if success.
* @remark Following original Virtools functions can use this function to implement:
* + ReadBuffer(void**)
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*/
bool ReadBuffer(void** ppData, CKDWORD* size_in_byte);
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/**
* @brief Free the buffer allocated by CKStateChunk reading functions.
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* @param buf[in] The buffer need to be free.
* @see ReadBuffer
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*/
void DeleteBuffer(const void* buf);
/**
* @brief A RAII wrapper for ReadAndCopyBuffer(void**, CKDWORD*)
* @return Buffer_t (actually is a std::unique_ptr with custom deleter)
* @remark
* + The return value is std::unique_ptr but its deleter have more features.
* + If return value containing value is nullptr, it mean this function is failed.
* + Use Buffer_t.get_deleter().GetBufferSize() to get the size of buffer.
* + You can use Buffer_t.reset() to force free the return value.
* @remark Here is a exmaple about how to use this function
* ```
* Buffer_t buf = chunk->ReadBufferWrapper(114);
* if (buf) {
* stuff(buf.get(), buf.get_deleter().GetBufferSize()); // do some operation...
* buf.reset(); // immediately free it.
* }
* ```
*/
Buffer_t ReadBufferWrapper();
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/**
* @brief Read buffer and fill user struct.
*
* The size of buffer will be read from CKStateChunk internally and return to caller.
*
* @param pData[out] The pointer holding the data.
* @return True if success.
* @remark Following original Virtools functions can use this function to implement:
* + ReadAndFillBuffer(void*)
* + ReadAndFillBuffer_LEndian(void*)
* + ReadAndFillBuffer_LEndian16(void*)
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*/
bool ReadAndFillBuffer(void* pData);
/**
* @brief Read buffer and fill user struct.
*
* The size of buffer is provided by user.
*
* @param pData[out] The pointer holding the data.
* @param size_in_byte[in] The size of data which you want to read in byte unit
* @return True if success.
* @remark Following original Virtools functions can use this function to implement:
* + ReadAndFillBuffer(int, void*)
* + ReadAndFillBuffer_LEndian(int, void*)
* + ReadAndFillBuffer_LEndian16(int, void*)
*/
bool ReadAndFillBuffer(void* pData, CKDWORD size_in_byte);
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/* ========== Sequence Functions ==========*/
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/// <summary>
/// Read Object ID Sequence
/// <para>The combination using of StartReadSequence(), ReadObjectID(), and ReadObject() redirect to this.</para>
/// </summary>
/// <param name="ls"></param>
/// <returns></returns>
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bool ReadObjectIDSequence(XContainer::XObjectArray* ls);
inline bool ReadObjectIDSequence(XContainer::XObjectArray& ls) {
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return ReadObjectIDSequence(&ls);
}
/// <summary>
/// Read Manager Sequence
/// <para>The combination using of StartManagerReadSequence() and ReadManagerIntSequence() redirect to this.</para>
/// </summary>
/// <param name="guid"></param>
/// <param name="ls"></param>
/// <returns></returns>
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bool ReadManagerIntSequence(CKGUID* guid, XContainer::XArray<CKINT>* ls);
inline bool ReadManagerIntSequence(CKGUID& guid, XContainer::XArray<CKINT>& ls) {
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return ReadManagerIntSequence(&guid, &ls);
}
/// <summary>
/// Read Sub Chunk Sequence
/// <para>The combination using of StartReadSequence() and ReadSubChunk() redirect to this.</para>
/// <para>The item of returned CKStateChunk* list should be manually released!</para>
/// </summary>
/// <param name="ls"></param>
/// <returns></returns>
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bool ReadSubChunkSequence(XContainer::XArray<CKStateChunk*>* ls);
inline bool ReadSubChunkSequence(XContainer::XArray<CKStateChunk*>& ls) {
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return ReadSubChunkSequence(&ls);
}
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/**
* @brief Read Object Array (actually still is CK_ID)
* @remark ReadObjectArray() and XObjectArray::Load redirect to this.
* @param ls The list
* @return True if success.
*/
bool ReadXObjectArray(XContainer::XObjectArray* ls);
inline bool ReadXObjectArray(XContainer::XObjectArray& ls) {
return ReadXObjectArray(&ls);
}
/**
* @brief Read Object Array (actually is CKObject*)
* @remark ReadXObjectArray() and XObjectPointerArray::Load redirect to this.
* @param ls The list
* @return True if success
*/
bool ReadXObjectPointerArray(XContainer::XObjectPointerArray* ls);
inline bool ReadXObjectPointerArray(XContainer::XObjectPointerArray& ls) {
return ReadXObjectPointerArray(&ls);
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}
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//int ReadInt();
//int StartReadSequence();
//CK_ID ReadObjectID();
//CKStateChunk* ReadSubChunk();
//int StartManagerReadSequence(CKGUID* guid);
//CKGUID ReadGuid();
//void ReadAndFillBuffer_LEndian(void* buffer);
//void ReadAndFillBuffer_LEndian16(void* buffer);
//float ReadFloat();
//CKWORD ReadWord();
//CKDWORD ReadDword();
//CKDWORD ReadDwordAsWords();
//void ReadVector(VxMath::VxVector* v);
//void ReadMatrix(VxMath::VxMatrix& mat);
//CKObjectImplements::CKObject* ReadObject(CKMinContext*);
//void ReadAndFillBuffer(void* buffer);
//CKBYTE* ReadRawBitmap(VxMath::VxImageDescEx& desc);
//XObjectArray ReadXObjectArray(void);
#pragma endregion
#pragma region Write Function
public:
void StartWrite();
//void WriteIdentifier(CKDWORD id);
//void AddChunkAndDelete(CKStateChunk*);
//void StartObjectIDSequence(int count);
//void WriteObjectSequence(CKObjectImplements::CKObject* obj);
//void WriteInt(int data);
//void WriteFloat(float data);
//void WriteDword(CKDWORD data);
//void WriteDwordAsWords(CKDWORD data);
//void WriteVector(const VxMath::VxVector* v);
//void WriteMatrix(const VxMath::VxMatrix& mat);
//void WriteObject(CKObjectImplements::CKObject* obj);
//void WriteBuffer_LEndian(int size, void* buf);
//void WriteBuffer_LEndian16(int size, void* buf);
//void WriteBufferNoSize_LEndian(int size, void* buf);
///*void UpdateDataSize();*/
//void* LockWriteBuffer(int DwordCount);
/*
* Old Name: CloseChunk();
*/
void StopWrite(void);
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bool LockWriteBuffer(const void** ppData, CKDWORD size_in_byte);
bool UnLockWriteBuffer(CKDWORD size_in_byte);
LockedWriteBuffer_t LockWriteBufferWrapper(CKDWORD size_in_byte);
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#pragma endregion
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};
}