libcmo21/BMap/BMExports.cpp

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#include "BMExports.hpp"
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#include <IronPad.hpp>
#include <set>
#include <type_traits>
#include <memory>
#pragma region Help & Save Functions
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static bool g_IsInited = false;
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static std::set<BMap::BMFile*> g_AllBMFiles = std::set<BMap::BMFile*>();
static std::set<BMap::BMMeshTransition*> g_AllBMMeshTrans = std::set<BMap::BMMeshTransition*>();
bool CheckInited() {
return g_IsInited;
}
bool CheckBMFile(BMap::BMFile* possible_bmfile) {
return (g_IsInited && possible_bmfile != nullptr && g_AllBMFiles.contains(possible_bmfile));
}
bool CheckBMMeshTrans(BMap::BMMeshTransition* possible_trans) {
return (g_IsInited && possible_trans != nullptr && g_AllBMMeshTrans.contains(possible_trans));
}
template<class _Ty, std::enable_if_t<std::is_pointer_v<_Ty>, int> = 0>
_Ty CheckCKObject(BMap::BMFile* possible_bmfile, LibCmo::CK2::CK_ID possible_id, LibCmo::CK2::CK_CLASSID expected_cid) {
// check bm file self.
if (!CheckBMFile(possible_bmfile)) return nullptr;
// check id
LibCmo::CK2::ObjImpls::CKObject* obj = possible_bmfile->GetObjectPtr(possible_id);
// check id validation and class id
if (obj == nullptr || LibCmo::CK2::CKIsChildClassOf(obj->GetClassID(), expected_cid)) return nullptr;
return static_cast<_Ty>(obj);
}
#pragma endregion
void BMInit() {
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// register IronPad
IronPad::IronPadRegister();
// and startup CK environment
LibCmo::CK2::CKStartUp();
// set init
g_IsInited = true;
}
void BMDispose() {
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// free all existed file reader / writer
for (auto ptr : g_AllBMFiles) {
delete ptr;
}
g_AllBMFiles.clear();
// free all mesh transition
for (auto ptr : g_AllBMMeshTrans) {
delete ptr;
}
g_AllBMMeshTrans.clear();
// disable init
g_IsInited = false;
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// shutdown CK environment
LibCmo::CK2::CKShutdown();
// unregister iron pad
IronPad::IronPadUnregister();
}
#pragma region BMFile
BMap::BMFile* BMFile_Load(LibCmo::CKSTRING file_name, LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]) {
if (!CheckInited()) return nullptr;
// create a now one and try to load data.
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false));
if (file->IsFreezed()) return nullptr;
if (!file->Load(file_name)) return nullptr;
// add into list and return
g_AllBMFiles.emplace(file.get());
return file.release();
}
BMap::BMFile* BMFile_Create(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]) {
if (!CheckInited()) return nullptr;
// create a now one
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false));
if (file->IsFreezed()) return nullptr;
// add into list and return if success
g_AllBMFiles.emplace(file.get());
return file.release();
}
bool BMFile_Save(BMap::BMFile* map_file, LibCmo::CKSTRING file_name, LibCmo::CKINT compreess_level) {
if (!CheckBMFile(map_file)) return false;
return map_file->Save(file_name, compreess_level);
}
bool BMFile_Free(BMap::BMFile* map_file) {
if (!CheckBMFile(map_file)) return false;
g_AllBMFiles.erase(map_file);
delete map_file;
return true;
}
LibCmo::CKDWORD BMFile_GetGroupCount(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetGroupCount();
}
LibCmo::CK2::CK_ID BMFile_GetGroup(BMap::BMFile* bmfile, LibCmo::CKDWORD idx) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetGroup(idx);
}
LibCmo::CK2::CK_ID BMFile_CreateGroup(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->CreateGroup();
}
LibCmo::CKDWORD BMFile_Get3dObjectCount(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->Get3dObjectCount();
}
LibCmo::CK2::CK_ID BMFile_Get3dObject(BMap::BMFile* bmfile, LibCmo::CKDWORD idx) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->Get3dObject(idx);
}
LibCmo::CK2::CK_ID BMFile_Create3dObject(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->Create3dObject();
}
LibCmo::CKDWORD BMFile_GetMeshCount(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetMeshCount();
}
LibCmo::CK2::CK_ID BMFile_GetMesh(BMap::BMFile* bmfile, LibCmo::CKDWORD idx) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetMesh(idx);
}
LibCmo::CK2::CK_ID BMFile_CreateMesh(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->CreateMesh();
}
LibCmo::CKDWORD BMFile_GetMaterialCount(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetMaterialCount();
}
LibCmo::CK2::CK_ID BMFile_GetMaterial(BMap::BMFile* bmfile, LibCmo::CKDWORD idx) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetMaterial(idx);
}
LibCmo::CK2::CK_ID BMFile_CreateMaterial(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->CreateMaterial();
}
LibCmo::CKDWORD BMFile_GetTextureCount(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetTextureCount();
}
LibCmo::CK2::CK_ID BMFile_GetTexture(BMap::BMFile* bmfile, LibCmo::CKDWORD idx) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->GetTexture(idx);
}
LibCmo::CK2::CK_ID BMFile_CreateTexture(BMap::BMFile* bmfile) {
if (!CheckBMFile(bmfile)) return 0;
return bmfile->CreateTexture();
}
#pragma endregion
#pragma region BMMeshTransition
BMap::BMMeshTransition* BMMeshTrans_New() {
if (!CheckInited()) return nullptr;
// create new one, insert and return.
auto meshtrans = new BMap::BMMeshTransition();
g_AllBMMeshTrans.emplace(meshtrans);
return meshtrans;
}
bool BMMeshTrans_Delete(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return false;
g_AllBMMeshTrans.erase(trans);
delete trans;
return true;
}
bool BMMeshTrans_PrepareVertexCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->PrepareVertexCount(count);
}
LibCmo::VxMath::VxVector3* BMMeshTrans_PrepareVertex(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareVertex();
}
bool BMMeshTrans_PrepareNormalCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->PrepareNormalCount(count);
}
LibCmo::VxMath::VxVector3* BMMeshTrans_PrepareNormal(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareNormal();
}
bool BMMeshTrans_PrepareUVCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->PrepareUVCount(count);
}
LibCmo::VxMath::VxVector2* BMMeshTrans_PrepareUV(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareUV();
}
bool BMMeshTrans_PrepareMtlSlotCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->PrepareMtlSlotCount(count);
}
LibCmo::CK2::CK_ID* BMMeshTrans_PrepareMtlSlot(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareMtlSlot();
}
bool BMMeshTrans_PrepareFaceCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->PrepareFaceCount(count);
}
LibCmo::CKDWORD* BMMeshTrans_PrepareFaceVertexIndices(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareFaceVertexIndices();
}
LibCmo::CKDWORD* BMMeshTrans_PrepareFaceNormalIndices(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareFaceNormalIndices();
}
LibCmo::CKDWORD* BMMeshTrans_PrepareFaceUVIndices(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareFaceUVIndices();
}
LibCmo::CKDWORD* BMMeshTrans_PrepareFaceMtlSlot(BMap::BMMeshTransition* trans) {
if (!CheckBMMeshTrans(trans)) return nullptr;
return trans->PrepareFaceMtlSlot();
}
bool BMMeshTrans_Parse(BMap::BMMeshTransition* trans, LibCmo::CK2::ObjImpls::CKMesh* write_into_mesh) {
if (!CheckBMMeshTrans(trans)) return false;
return trans->Parse(write_into_mesh);
}
#pragma endregion
#pragma region CKObject
LibCmo::CKSTRING BMCKObject_GetName(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid) {
auto obj = CheckCKObject<LibCmo::CK2::ObjImpls::CKObject*>(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_OBJECT);
if (obj == nullptr) return nullptr;
return obj->GetName();
}
bool BMCKObject_SetName(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CKSTRING name) {
auto obj = CheckCKObject<LibCmo::CK2::ObjImpls::CKObject*>(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_OBJECT);
if (obj == nullptr) return false;
obj->SetName(name);
return true;
}
#pragma endregion
#pragma region CKGroup
bool BMCKGroup_AddObject(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CK2::CK_ID memberid) {
auto obj = CheckCKObject<LibCmo::CK2::ObjImpls::CKGroup*>(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_GROUP);
auto memberobj = CheckCKObject<LibCmo::CK2::ObjImpls::CK3dObject*>(bmfile, memberid, LibCmo::CK2::CK_CLASSID::CKCID_3DOBJECT);
if (obj == nullptr || memberobj == nullptr) return false;
return obj->AddObject(memberobj) == LibCmo::CK2::CKERROR::CKERR_OK;
}
LibCmo::CKDWORD BMCKGroup_GetObjectCount(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid) {
auto obj = CheckCKObject<LibCmo::CK2::ObjImpls::CKGroup*>(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_GROUP);
if (obj == nullptr) return false;
return obj->GetObjectCount();
}
LibCmo::CK2::CK_ID BMCKGroup_GetObject(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CKDWORD pos) {
auto obj = CheckCKObject<LibCmo::CK2::ObjImpls::CKGroup*>(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_GROUP);
if (obj == nullptr) return 0;
auto cache = obj->GetObject(pos);
if (cache == nullptr) return 0;
return cache->GetID();
}
#pragma endregion
#pragma region CKTexture
#pragma endregion
#pragma region CKMaterial
#pragma endregion
#pragma region CKMesh
#pragma endregion
#pragma region CK3dObject
#pragma endregion