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feat: add new rule in BMapInspector

This commit is contained in:
2026-02-05 14:38:25 +08:00
parent d3af894d2f
commit 10d5d8f002
5 changed files with 50 additions and 4 deletions

View File

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#include "BBugRules.hpp"
#include "Shared.hpp"
namespace L = LibCmo;
namespace C = LibCmo::CK2;
namespace O = LibCmo::CK2::ObjImpls;
namespace BMapInspector::Rule {
#pragma region BBug Rule 1
constexpr char8_t BBUG1[] = u8"BBUG1";
BBugRule1::BBugRule1() : IRule() {}
BBugRule1::~BBugRule1() {}
std::u8string_view BBugRule1::GetRuleName() const {
return BBUG1;
}
void BBugRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
if (!level.GetTargetLights().empty()) {
reporter.WriteInfo(BBUG1, u8"Using light in map is not suggested.");
}
}
#pragma endregion
} // namespace BMapInspector::Rule