feat: add new rule in BMapInspector
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@@ -3,4 +3,20 @@
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namespace BMapInspector::Rule {
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/**
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* @brief BBug Rule 1
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* @details
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* Using light in map is not suggested.
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*/
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class BBugRule1 : public IRule {
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public:
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BBugRule1();
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virtual ~BBugRule1();
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YYCC_DELETE_COPY_MOVE(BBugRule1)
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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