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feat: add exact mesh/material/texture hash and equal_to

This commit is contained in:
2026-03-02 10:49:24 +08:00
parent eaa7814b18
commit 1a36a8b6d7
4 changed files with 441 additions and 0 deletions

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@@ -37,4 +37,20 @@ namespace BMapInspector::Rule {
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
};
/**
* @brief YYC12345 Rule 3
* @details
* Exactly same mesh, material and texture can be merged.
*/
class YYCRule3 : public IRule {
public:
YYCRule3();
virtual ~YYCRule3();
YYCC_DELETE_COPY_MOVE(YYCRule3)
public:
std::u8string_view GetRuleName() const override;
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
};
}