feat: add exact mesh/material/texture hash and equal_to
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@@ -37,4 +37,20 @@ namespace BMapInspector::Rule {
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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/**
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* @brief YYC12345 Rule 3
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* @details
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* Exactly same mesh, material and texture can be merged.
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*/
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class YYCRule3 : public IRule {
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public:
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YYCRule3();
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virtual ~YYCRule3();
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YYCC_DELETE_COPY_MOVE(YYCRule3)
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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