refactor project
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@ -26,7 +26,7 @@ namespace LibCmo::CK2::ObjImpls {
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VxMath::VxColor m_Ambient;
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VxMath::VxColor m_Specular;
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VxMath::VxColor m_Emissive;
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float m_SpecularPower;
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CKFLOAT m_SpecularPower;
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std::array<CKTexture*, 4> m_Textures;
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CKDWORD m_TextureBorderColor;
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@ -141,7 +141,7 @@ namespace LibCmo::CK2::ObjImpls {
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return m_VertexSpecularColor.data();
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}
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float* CKMesh::GetVertexWeights() {
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CKFLOAT* CKMesh::GetVertexWeights() {
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return m_VertexWeight.data();
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}
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@ -36,7 +36,7 @@ namespace LibCmo::CK2::ObjImpls {
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VxMath::VxVector2* GetVertexUVs();
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CKDWORD* GetVertexColors();
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CKDWORD* GetVertexSpecularColors();
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float* GetVertexWeights();
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CKFLOAT* GetVertexWeights();
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// ===== Material Slot Section =====
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public:
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@ -77,10 +77,10 @@ namespace LibCmo::CK2::ObjImpls {
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protected:
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enum class VertexSaveFlags : CKDWORD {
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SingleColor = 0x1u, /**< if not set, the VertexColor is a list<EFBFBD><EFBFBD> otherwise a single global CKDWORD.*/
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SingleSpecularColor = 0x2u, /**< if not set, the VertexSpecularColor is a list<EFBFBD><EFBFBD> otherwise a single global CKDWORD. */
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SingleColor = 0x1u, /**< if not set, the VertexColor is a list, otherwise a single global CKDWORD.*/
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SingleSpecularColor = 0x2u, /**< if not set, the VertexSpecularColor is a list, otherwise a single global CKDWORD. */
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NoNormal = 0x4u, /**< if set, there are no normal data for vertex. */
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SingleUV = 0x8u, /**< if not set, the VertexUV is a list<EFBFBD><EFBFBD> otherwise a single global VxVertex2. */
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SingleUV = 0x8u, /**< if not set, the VertexUV is a list, otherwise a single global VxVertex2. */
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NoPos = 0x10u, /**< if set, there are no position data for vertex. */
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};
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struct FaceData_t {
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@ -118,7 +118,7 @@ namespace LibCmo::CK2::ObjImpls {
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XContainer::XArray<VxMath::VxVector2> m_VertexUV;
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XContainer::XArray<CKDWORD> m_VertexColor;
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XContainer::XArray<CKDWORD> m_VertexSpecularColor;
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XContainer::XArray<float> m_VertexWeight;
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XContainer::XArray<CKFLOAT> m_VertexWeight;
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XContainer::XArray<CKMaterial*> m_MaterialSlot;
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@ -50,10 +50,10 @@ namespace LibCmo::CK2::ObjImpls {
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return m_ID;
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}
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CKSTRING GetName(void) {
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return m_Name.toCKSTRING();
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return XContainer::NSXString::ToCKSTRING(m_Name);
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}
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void SetName(CKSTRING u8_name) {
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m_Name = u8_name;
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XContainer::NSXString::FromCKSTRING(m_Name, u8_name);
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}
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CK_OBJECT_FLAGS GetObjectFlags(void) {
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return m_ObjectFlags;
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@ -75,7 +75,7 @@ namespace LibCmo::CK2::ObjImpls {
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protected:
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CK_ID m_ID;
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TypeHelper::MKString m_Name;
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XContainer::XString m_Name;
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CK_OBJECT_FLAGS m_ObjectFlags;
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CKContext* m_Context;
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};
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@ -25,38 +25,38 @@ namespace LibCmo::CK2::ObjImpls {
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}m_Ext;
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struct {
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// fake VxImageDescEx
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CK2::CKINT Size; ///< Size of the structure
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CK2::CKDWORD Flags; ///< Reserved for special formats (such as compressed ) 0 otherwise
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CKINT Size; ///< Size of the structure
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CKDWORD Flags; ///< Reserved for special formats (such as compressed ) 0 otherwise
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CK2::CKINT Width; ///< Width in pixel of the image
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CK2::CKINT Height; ///< Height in pixel of the image
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CKINT Width; ///< Width in pixel of the image
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CKINT Height; ///< Height in pixel of the image
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union {
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CK2::CKINT BytesPerLine; ///< Pitch (width in bytes) of the image
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CK2::CKINT TotalImageSize; ///< For compressed image (DXT1...) the total size of the image
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CKINT BytesPerLine; ///< Pitch (width in bytes) of the image
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CKINT TotalImageSize; ///< For compressed image (DXT1...) the total size of the image
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};
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CK2::CKINT BitsPerPixel; ///< Number of bits per pixel
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CKINT BitsPerPixel; ///< Number of bits per pixel
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union {
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CK2::CKDWORD RedMask; ///< Mask for Red component
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CK2::CKDWORD BumpDuMask; ///< Mask for Bump Du component
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CKDWORD RedMask; ///< Mask for Red component
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CKDWORD BumpDuMask; ///< Mask for Bump Du component
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};
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union {
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CK2::CKDWORD GreenMask; ///< Mask for Green component
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CK2::CKDWORD BumpDvMask; ///< Mask for Bump Dv component
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CKDWORD GreenMask; ///< Mask for Green component
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CKDWORD BumpDvMask; ///< Mask for Bump Dv component
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};
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union {
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CK2::CKDWORD BlueMask; ///< Mask for Blue component
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CK2::CKDWORD BumpLumMask; ///< Mask for Luminance component
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CKDWORD BlueMask; ///< Mask for Blue component
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CKDWORD BumpLumMask; ///< Mask for Luminance component
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};
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CK2::CKDWORD AlphaMask; ///< Mask for Alpha component
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CKDWORD AlphaMask; ///< Mask for Alpha component
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CK2::CKWORD BytesPerColorEntry; ///< ColorMap Stride
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CK2::CKWORD ColorMapEntries; ///< If other than 0 image is palletized
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CKWORD BytesPerColorEntry; ///< ColorMap Stride
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CKWORD ColorMapEntries; ///< If other than 0 image is palletized
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/*CK2::CKBYTE**/CK2::CKDWORD ColorMap; ///< Palette colors
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/*CK2::CKBYTE**/CK2::CKDWORD Image; ///< Image
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/*CKBYTE**/CKPTR ColorMap; ///< Palette colors
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/*CKBYTE**/CKPTR Image; ///< Image
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}m_Format;
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/*void**/CK2::CKDWORD m_Data;
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/*void**/CKPTR m_Data;
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};
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CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) :
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