write shit
This commit is contained in:
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@ -1,33 +1,272 @@
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#include "CKBitmapData.hpp"
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#include "CKContext.hpp"
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#include "CKStateChunk.hpp"
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#include "DataHandlers/CKBitmapHandler.hpp"
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#include "MgrImpls/CKPathManager.hpp"
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#include <memory>
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namespace LibCmo::CK2 {
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#pragma region Assist RW Functions
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bool CKBitmapData::ReadSpecificFormatBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc) {
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bool CKBitmapData::ReadSpecificFormatBitmap(CKStateChunk* chk, CKBitmapSlot* slot) {
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return false;
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}
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bool CKBitmapData::ReadRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc) {
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bool CKBitmapData::ReadRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot) {
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return false;
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}
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bool CKBitmapData::ReadOldRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc) {
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bool CKBitmapData::ReadOldRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot) {
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return false;
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}
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void CKBitmapData::WriteSpecificFormatBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* desc) {
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void CKBitmapData::WriteSpecificFormatBitmap(CKStateChunk* chk, CKBitmapSlot* slot) {
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}
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void CKBitmapData::WriteRawBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* desc) {
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void CKBitmapData::WriteRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot) {
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}
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#pragma endregion
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#pragma region Core Read / Write
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CKBitmapData::CKBitmapData(CKContext* ctx) {}
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bool CKBitmapData::ReadFromChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataReadIdentifiers& identifiers) {
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XContainer::XBitArray notReadSlot;
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// check 3 types enbedded image
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if (chunk->SeekIdentifierDword(identifiers.m_SpecificFormat)) {
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// specific format
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CKDWORD slotcount, width, height, bpp;
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chunk->ReadStruct(slotcount);
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chunk->ReadStruct(width);
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chunk->ReadStruct(height);
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chunk->ReadStruct(bpp);
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SetSlotCount(slotcount);
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notReadSlot.resize(slotcount, false);
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if (width > 0 && height > 0) {
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for (CKDWORD i = 0; i < slotcount; ++i) {
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CreateImage(width, height, i);
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if (ReadSpecificFormatBitmap(chunk, GetImageSlot(i))) {
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notReadSlot[i] = true;
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} else {
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ReleaseImage(i);
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}
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}
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}
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} else if (chunk->SeekIdentifierDword(identifiers.m_RawData)) {
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// raw data
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CKDWORD slotcount;
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chunk->ReadStruct(slotcount);
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SetSlotCount(slotcount);
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notReadSlot.resize(slotcount, false);
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for (CKDWORD i = 0; i < slotcount; ++i) {
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if (ReadRawBitmap(chunk, GetImageSlot(i))) {
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notReadSlot[i] = true;
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} else {
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ReleaseImage(i);
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}
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}
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} else if (chunk->SeekIdentifierDword(identifiers.m_OldRawData)) {
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// raw data (old format)
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CKDWORD slotcount;
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chunk->ReadStruct(slotcount);
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SetSlotCount(slotcount);
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notReadSlot.resize(slotcount, false);
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for (CKDWORD i = 0; i < slotcount; ++i) {
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if (ReadOldRawBitmap(chunk, GetImageSlot(i))) {
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notReadSlot[i] = true;
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} else {
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ReleaseImage(i);
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}
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}
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}
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// file name section
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if (chunk->SeekIdentifierDword(identifiers.m_FileNames)) {
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// read slot count
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CKDWORD slotcount;
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chunk->ReadStruct(slotcount);
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SetSlotCount(slotcount);
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// read string in detail
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// and try load not loaded image.
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for (CKDWORD i = 0; i < slotcount; ++i) {
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std::string filename;
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chunk->ReadString(filename);
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if (filename.empty()) return;
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// set
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SetSlotFileName(i, filename.c_str());
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// if not loaded, and suc in resolve file path.
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// load it
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bool isNotLoaded = i >= notReadSlot.size() || notReadSlot[i];
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if (isNotLoaded && m_Context->GetPathManager()->ResolveFileName(filename)) {
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LoadImage(filename.c_str(), i);
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}
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}
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}
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// movie info
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if (chunk->SeekIdentifierDword(identifiers.m_MovieFileName)) {
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// MARK: movie is not implemented here.
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}
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}
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bool CKBitmapData::DumpToChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataWriteIdentifiers& identifiers) {
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return false;
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}
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#pragma endregion
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#pragma region Misc Functions
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void CKBitmapData::SetSlotCount(CKDWORD count) {
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m_Slots.resize(count);
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if (count == 0) {
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EnumsHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_INVALID);
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}
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}
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CKDWORD CKBitmapData::GetSlotCount() {
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return static_cast<CKDWORD>(m_Slots.size());
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}
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void CKBitmapData::SetCurrentSlot(CKDWORD slot) {
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if (slot >= m_Slots.size()) return;
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m_CurrentSlot = slot;
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// NOTE: idk what the fuck this is. just interpter the IDA decompiled code.
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if (EnumsHelper::Has(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_CUBEMAP)) {
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EnumsHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_FORCERESTORE);
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}
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}
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CKDWORD CKBitmapData::GetCurrentSlot() {
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return m_CurrentSlot;
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}
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void CKBitmapData::CreateImage(CKDWORD Width, CKDWORD Height, CKDWORD Slot) {
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if (Slot >= m_Slots.size()) return;
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CKBitmapSlot& slotdata = m_Slots[Slot];
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slotdata.CreateImage(Width, Height);
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}
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bool CKBitmapData::LoadImage(CKSTRING filename, CKDWORD slot) {
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if (filename == nullptr) return false;
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if (slot >= m_Slots.size()) return false;
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// get extension of file. then get corresponding reader
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std::string ext(filename);
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m_Context->GetPathManager()->GetExtension(ext);
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std::unique_ptr<DataHandlers::CKBitmapHandler, DataHandlers::CKBitmapHandlerDeleter> reader(
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DataHandlers::CKBitmapHandler::GetBitmapHandler(CKFileExtension(ext.c_str()), CKGUID())
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);
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if (reader == nullptr) return false;
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// get desc
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VxMath::VxImageDescEx* desc = GetImageDesc(slot);
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if (desc == nullptr) return false;
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// read data
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if (!reader->ReadFile(filename, desc)) {
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return false;
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}
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// free reader
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reader.reset();
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return true;
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}
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bool CKBitmapData::SaveImage(CKSTRING filename, CKDWORD slot) {
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if (filename == nullptr) return false;
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if (slot >= m_Slots.size()) return false;
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return true;
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}
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VxMath::VxImageDescEx* CKBitmapData::GetImageDesc(CKDWORD slot) {
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if (slot >= m_Slots.size()) return nullptr;
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return m_Slots[slot].m_ImageData;
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}
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CKBitmapSlot* CKBitmapData::GetImageSlot(CKDWORD slot) {
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if (slot >= m_Slots.size()) return nullptr;
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return &m_Slots[slot];
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}
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void CKBitmapData::ReleaseImage(CKDWORD slot) {
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if (slot >= m_Slots.size()) return;
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m_Slots[slot].FreeImage();
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}
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void CKBitmapData::SetSlotFileName(CKDWORD slot, CKSTRING filename) {
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if (slot >= m_Slots.size()) return;
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if (filename == nullptr) return;
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m_Slots[slot].m_FileName = filename;
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}
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CKSTRING CKBitmapData::GetSlotFileName(CKDWORD slot) {
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if (slot >= m_Slots.size()) return nullptr;
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return m_Slots[slot].m_FileName.c_str();
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}
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const CKBitmapProperties& CKBitmapData::GetSaveFormat() {
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return m_SaveProperties;
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}
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void CKBitmapData::SetSaveFormat(const CKBitmapProperties& props) {
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m_SaveProperties = props;
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}
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CK_TEXTURE_SAVEOPTIONS CKBitmapData::GetSaveOptions() {
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return m_SaveOptions;
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}
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void CKBitmapData::SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opts) {
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m_SaveOptions = opts;
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}
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void CKBitmapData::SetTransparent(bool Transparency) {
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EnumsHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT);
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}
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bool CKBitmapData::IsTransparent() {
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return EnumsHelper::Has(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT);
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}
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void CKBitmapData::SetTransparentColor(CKDWORD col) {
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SetTransparent(true);
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m_TransColor = col;
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}
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CKDWORD CKBitmapData::GetTransparentColor() {
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return m_TransColor;
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}
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#pragma endregion
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CKBitmapData::CKBitmapData(CKContext* ctx) :
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m_Context(ctx),
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m_Slots(), m_CurrentSlot(0),
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m_PickThreshold(0), m_BitmapFlags(CK_BITMAPDATA_FLAGS::CKBITMAPDATA_INVALID), m_TransColor(0),
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m_SaveProperties(ctx->GetGlobalImagesSaveFormat()), m_SaveOptions(CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_USEGLOBAL) {}
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CKBitmapData::~CKBitmapData() {}
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~CKBitmapSlot() {
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FreeImage();
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}
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CKBitmapSlot(const CKBitmapSlot& rhs) :
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m_ImageData(nullptr), m_FileName(rhs.m_FileName) {
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if (rhs.m_ImageData != nullptr) {
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m_ImageData = new VxMath::VxImageDescEx(*rhs.m_ImageData);
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}
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}
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CKBitmapSlot(CKBitmapSlot&& rhs) :
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m_ImageData(rhs.m_ImageData), m_FileName(std::move(rhs.m_FileName)) {
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rhs.m_ImageData = nullptr;
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}
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CKBitmapSlot& operator=(const CKBitmapSlot& rhs) {
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m_FileName = rhs.m_FileName;
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FreeImage();
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if (rhs.m_ImageData != nullptr) {
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m_ImageData = new VxMath::VxImageDescEx(*rhs.m_ImageData);
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}
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return *this;
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}
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CKBitmapSlot& operator=(CKBitmapSlot&& rhs) {
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m_FileName = std::move(rhs.m_FileName);
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FreeImage();
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m_ImageData = rhs.m_ImageData;
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rhs.m_ImageData = nullptr;
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}
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void CreateImage(CKDWORD Width, CKDWORD Height) {
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FreeImage();
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~CKBitmapData();
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LIBCMO_DISABLE_COPY_MOVE(CKBitmapData);
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static bool ReadSpecificFormatBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc);
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static bool ReadRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc);
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static bool ReadOldRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* desc);
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static void WriteSpecificFormatBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* desc);
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static void WriteRawBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* desc);
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static bool ReadSpecificFormatBitmap(CKStateChunk* chk, CKBitmapSlot* slot);
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static bool ReadRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot);
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static bool ReadOldRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot);
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static void WriteSpecificFormatBitmap(CKStateChunk* chk, CKBitmapSlot* slot);
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static void WriteRawBitmap(CKStateChunk* chk, CKBitmapSlot* slot);
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bool ReadFromChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataReadIdentifiers& identifiers);
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bool DumpToChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataWriteIdentifiers& identifiers);
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bool LoadImage(CKSTRING filename, CKDWORD slot);
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bool SaveImage(CKSTRING filename, CKDWORD slot);
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VxMath::VxImageDescEx* GetImageDesc(CKDWORD slot);
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CKBitmapSlot* GetImageSlot(CKDWORD slot);
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void ReleaseImage(CKDWORD slot);
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void SetSlotFileName(CKDWORD slot, CKSTRING filename);
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CKSTRING GetSlotFileName(CKDWORD slot);
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const CKBitmapProperties& GetSaveProperties();
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void SetSaveProperties(const CKBitmapProperties& props);
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const CKBitmapProperties& GetSaveFormat();
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void SetSaveFormat(const CKBitmapProperties& props);
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CK_TEXTURE_SAVEOPTIONS GetSaveOptions();
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void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opts);
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VxMath::VX_PIXELFORMAT GetDesiredVideoFormat();
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void SetDesiredVideoFormat(VxMath::VX_PIXELFORMAT fmt);
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/**
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Summary: Enables or disables the color key transparency.
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*/
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bool IsTransparent();
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/**
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Summary: Returns the transparent color.
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Return Value:
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Color: A 32 bit ARGB transparent color.
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Remarks:
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+ 0x00000000 (black) is the default transparent color.
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See also: SetTranparentColor,SetTransparent
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*/
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CKDWORD GetTransparentColor();
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/**
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Summary: Sets the transparent color.
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Arguments:
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Color: A 32 bit ARGB transparent color.
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See also: GetTranparentColor,SetTransparent
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*/
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void SetTransparentColor(CKDWORD col);
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/**
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Summary: Returns the transparent color.
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Return Value:
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Color: A 32 bit ARGB transparent color.
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Remarks:
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+ 0x00000000 (black) is the default transparent color.
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See also: SetTranparentColor,SetTransparent
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*/
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CKDWORD GetTransparentColor();
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protected:
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CKContext* m_Context;
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XContainer::XArray<CKBitmapSlot> m_Slots;
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CKDWORD m_CurrentSlot;
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CKINT m_PickThreshold;
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CKDWORD m_BitmapFlags;
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CK_BITMAPDATA_FLAGS m_BitmapFlags;
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CKDWORD m_TransColor;
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CKBitmapProperties m_SaveProperties;
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CK_TEXTURE_SAVEOPTIONS m_SaveOptions;
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VxMath::VX_PIXELFORMAT m_DesiredVideoFormat;
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};
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}
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@ -585,11 +585,15 @@ namespace LibCmo::CK2 {
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}
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// read data
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strl->resize(strByteSize);
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if (!this->ReadByteData(strl->data(), strByteSize)) {
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std::string cache;
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cache.resize(strByteSize);
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if (!this->ReadByteData(cache.data(), strByteSize)) {
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strl->clear();
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return false;
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}
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// convert encoding
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m_BindContext->GetUtf8String(cache, *strl);
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return true;
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}
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@ -156,7 +156,7 @@ namespace LibCmo::CK2 {
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}
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/// <summary>
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/// Read string
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/// Read string. The content of string will automatically converted into UTF8 format.
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/// </summary>
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/// <param name="strl"></param>
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/// <returns></returns>
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@ -79,6 +79,18 @@ namespace LibCmo::CK2::DataHandlers {
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};
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/**
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* @brief An assist class which can applied to std::unique_ptr as a custom deleter
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* to make sure the CKBitmapHandler* can be free correctly.
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*/
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struct CKBitmapHandlerDeleter {
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CKBitmapHandlerDeleter() = default;
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CKBitmapHandlerDeleter(const CKBitmapHandlerDeleter&) noexcept {}
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void operator()(CKBitmapHandler* handler) {
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CKBitmapHandler::ReleaseBitmapHandler(handler);
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}
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};
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class CKBitmapBMPHandler : public CKBitmapHandler {
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public:
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CKBitmapBMPHandler();
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@ -94,5 +94,13 @@ namespace LibCmo::CK2::MgrImpls {
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return false;
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}
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void CKPathManager::GetExtension(std::string& u8path) {
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std::filesystem::path filepath;
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EncodingHelper::U8PathToStdPath(filepath, u8path.c_str());
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auto result = filepath.extension();
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EncodingHelper::StdPathToU8Path(u8path, result);
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}
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}
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@ -53,6 +53,12 @@ namespace LibCmo::CK2::MgrImpls {
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*/
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bool ResolveFileName(std::string& u8_filename);
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/**
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* @brief Returns the file extension including period (.)
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* @param u8path[inout] The given path. overwritten by the gotten extension. set to blank when failed.
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*/
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void GetExtension(std::string& u8path);
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protected:
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std::filesystem::path m_TempFolder;
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XContainer::XArray<std::filesystem::path> m_ExtraPathes;
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24
LibCmo/CK2/ObjImpls/CKTexture.cpp
Normal file
24
LibCmo/CK2/ObjImpls/CKTexture.cpp
Normal file
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@ -0,0 +1,24 @@
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#include "CKTexture.hpp"
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#include "../CKStateChunk.hpp"
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namespace LibCmo::CK2::ObjImpls {
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|
||||
CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) {}
|
||||
|
||||
CKTexture::~CKTexture() {}
|
||||
|
||||
bool CKTexture::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
|
||||
bool suc = CKBeObject::Save(chunk, file, flags);
|
||||
if (!suc) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CKTexture::Load(CKStateChunk* chunk, CKFileVisitor* file) {
|
||||
bool suc = CKBeObject::Load(chunk, file);
|
||||
if (!suc) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
50
LibCmo/CK2/ObjImpls/CKTexture.hpp
Normal file
50
LibCmo/CK2/ObjImpls/CKTexture.hpp
Normal file
|
@ -0,0 +1,50 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../VTAll.hpp"
|
||||
#include "../CKBitmapData.hpp"
|
||||
#include "CKBeObject.hpp"
|
||||
|
||||
namespace LibCmo::CK2::ObjImpls {
|
||||
|
||||
class CKTexture : public CKBeObject {
|
||||
public:
|
||||
CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
virtual ~CKTexture();
|
||||
LIBCMO_DISABLE_COPY_MOVE(CKTexture);
|
||||
|
||||
virtual CK_CLASSID GetClassID(void) override {
|
||||
return CK_CLASSID::CKCID_TEXTURE;
|
||||
}
|
||||
// CKRenderObject do not implement any load/save functions
|
||||
//virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
|
||||
virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
|
||||
virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
|
||||
//virtual void PostLoad() override;
|
||||
|
||||
protected:
|
||||
CKBitmapData m_ImageHost;
|
||||
VxMath::VX_PIXELFORMAT m_VideoFormat;
|
||||
bool m_UseMipMap;
|
||||
};
|
||||
|
||||
//class CKRenderObject : public CKBeObject {
|
||||
//public:
|
||||
// CKRenderObject(CKContext* ctx, CK_ID ckid, CKSTRING name) :
|
||||
// CKBeObject(ctx, ckid, name)
|
||||
// {}
|
||||
// virtual ~CKRenderObject() {}
|
||||
// LIBCMO_DISABLE_COPY_MOVE(CKRenderObject);
|
||||
|
||||
// virtual CK_CLASSID GetClassID(void) override {
|
||||
// return CK_CLASSID::CKCID_RENDEROBJECT;
|
||||
// }
|
||||
// // CKRenderObject do not implement any load/save functions
|
||||
// //virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
|
||||
// //virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
|
||||
// //virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
|
||||
// //virtual void PostLoad() override;
|
||||
//protected:
|
||||
|
||||
//};
|
||||
|
||||
}
|
|
@ -190,6 +190,7 @@
|
|||
<ClCompile Include="CK2\ObjImpls\CKObject.cpp" />
|
||||
<ClCompile Include="CK2\ObjImpls\CKRenderObject.cpp" />
|
||||
<ClCompile Include="CK2\ObjImpls\CKSceneObject.cpp" />
|
||||
<ClCompile Include="CK2\ObjImpls\CKTexture.cpp" />
|
||||
<ClCompile Include="VTEncoding.cpp" />
|
||||
<ClCompile Include="CK2\CKFileReader.cpp" />
|
||||
<ClCompile Include="CK2\CKStateChunk.cpp" />
|
||||
|
@ -220,6 +221,7 @@
|
|||
<ClInclude Include="CK2\ObjImpls\CKGroup.hpp" />
|
||||
<ClInclude Include="CK2\ObjImpls\CKRenderObject.hpp" />
|
||||
<ClInclude Include="CK2\ObjImpls\CKSceneObject.hpp" />
|
||||
<ClInclude Include="CK2\ObjImpls\CKTexture.hpp" />
|
||||
<ClInclude Include="VTAll.hpp" />
|
||||
<ClInclude Include="VTEncoding.hpp" />
|
||||
<ClInclude Include="CK2\ObjImpls\CKObject.hpp" />
|
||||
|
|
|
@ -120,6 +120,9 @@
|
|||
<ClCompile Include="CK2\CKBitmapData.cpp">
|
||||
<Filter>Sources\CK2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CK2\ObjImpls\CKTexture.cpp">
|
||||
<Filter>Sources\CK2\ObjImpls</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="VTUtils.hpp">
|
||||
|
@ -212,5 +215,8 @@
|
|||
<ClInclude Include="CK2\CKBitmapData.hpp">
|
||||
<Filter>Headers\CK2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="CK2\ObjImpls\CKTexture.hpp">
|
||||
<Filter>Headers\CK2\ObjImpls</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -81,9 +81,16 @@ namespace LibCmo::VxMath {
|
|||
VxImageDescEx(CK2::CKDWORD width, CK2::CKDWORD height) :
|
||||
m_Width(width), m_Height(height),
|
||||
//m_RedMask(0), m_GreenMask(0), m_BlueMask(0), m_AlphaMask(0),
|
||||
m_Image(nullptr){
|
||||
m_Image(nullptr) {
|
||||
m_Image = new CK2::CKBYTE[GetImageSize()];
|
||||
}
|
||||
VxImageDescEx(const VxImageDescEx& rhs) :
|
||||
m_Width(rhs.m_Width), m_Height(rhs.m_Height),
|
||||
m_Image(nullptr) {
|
||||
// copy image
|
||||
m_Image = new CK2::CKBYTE[GetImageSize()];
|
||||
std::memcpy(m_Image, rhs.m_Image, GetImageSize());
|
||||
}
|
||||
~VxImageDescEx() {
|
||||
delete[] m_Image;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user