feat: add new rule in BMapInspector
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53
Ballance/BMapInspector/Rule/SSBRules.cpp
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53
Ballance/BMapInspector/Rule/SSBRules.cpp
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#include "YYCRules.hpp"
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#include "Shared.hpp"
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#include "SSBRules.hpp"
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namespace L = LibCmo;
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namespace C = LibCmo::CK2;
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namespace V = LibCmo::VxMath;
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namespace O = LibCmo::CK2::ObjImpls;
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namespace BMapInspector::Rule {
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#pragma region SSB Rule 1
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constexpr char8_t SSB1[] = u8"SSB1";
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constexpr L::CKFLOAT TOLERANCE = 0.001f;
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SSBRule1::SSBRule1() : IRule() {}
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SSBRule1::~SSBRule1() {}
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std::u8string_view SSBRule1::GetRuleName() const {
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return SSB1;
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}
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void SSBRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
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auto* ctx = level.GetCKContext();
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auto physicalized_3dobjects = Shared::FetchPhysicalized3dObjects(ctx);
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// Iterate all physicalized 3dobject
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for (auto* physicalized_3dobject : physicalized_3dobjects) {
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// Get its world matrix
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const auto& matrix = physicalized_3dobject->GetWorldMatrix();
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// Extract 3 columns
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V::VxVector3 col1(matrix[0][0], matrix[1][0], matrix[2][0]);
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V::VxVector3 col2(matrix[0][1], matrix[1][1], matrix[2][1]);
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V::VxVector3 col3(matrix[0][2], matrix[1][2], matrix[2][2]);
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// Compute their length, then check their value with tolerance.
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bool has_scale = false;
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if (!Shared::FPEqual(col1.Length(), 1.0f, TOLERANCE)) has_scale = true;
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if (!Shared::FPEqual(col2.Length(), 1.0f, TOLERANCE)) has_scale = true;
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if (!Shared::FPEqual(col3.Length(), 1.0f, TOLERANCE)) has_scale = true;
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// If it has scale factor, report error
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if (has_scale) {
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reporter.FormatError(
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SSB1,
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u8R"(Object "%s" grouped into physicalization groups has scale factor. This will cause its collision shape is different with its render shape.)",
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Shared::RenderObjectName(physicalized_3dobject));
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}
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}
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}
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#pragma endregion
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} // namespace BMapInspector::Rule
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