add some functions

This commit is contained in:
yyc12345 2023-09-15 16:15:07 +08:00
parent b499d907f7
commit 312c746279
3 changed files with 310 additions and 1 deletions

View File

@ -21,7 +21,201 @@ namespace LibCmo::CK2::ObjImpls {
bool suc = CKBeObject::Load(chunk, file);
if (!suc) return false;
// clear
return true;
}
void CKMesh::CleanMesh() {
// clear material channel first
SetMtlChannelCount(0);
// then clear other
SetVertexCount(0);
SetMaterialSlotCount(0);
SetFaceCount(0);
SetLineCount(0);
}
#pragma region Vertex Section
CKDWORD CKMesh::GetVertexCount() {
return m_VertexCount;
}
void CKMesh::SetVertexCount(CKDWORD count) {
m_VertexCount = count;
m_VertexPosition.resize(count);
m_VertexNormal.resize(count);
m_VertexUV.resize(count);
m_VertexColor.resize(count, 0xFFFFFFFF);
m_VertexSpecularColor.resize(count, 0x00000000);
m_VertexWeight.resize(count, 0.0f);
// notify mtl channels refresh its custom uv
SyncVertexCountToMtlChannel();
}
VxMath::VxVector3* CKMesh::GetVertexPositions() {
return m_VertexPosition.data();
}
VxMath::VxVector3* CKMesh::GetVertexNormals() {
return m_VertexNormal.data();
}
VxMath::VxVector2* CKMesh::GetVertexUVs() {
return m_VertexUV.data();
}
CKDWORD* CKMesh::GetVertexColors() {
return m_VertexColor.data();
}
CKDWORD* CKMesh::GetVertexSpecularColors() {
return m_VertexSpecularColor.data();
}
float* CKMesh::GetVertexWeights() {
return m_VertexWeight.data();
}
#pragma endregion
#pragma region Material Slot Section
CKDWORD CKMesh::GetMaterialSlotCount() {
return m_MtlSlotCount;
}
void CKMesh::SetMaterialSlotCount(CKDWORD count) {
m_MtlSlotCount = count;
m_MaterialSlot.resize(count, nullptr);
}
void CKMesh::SetMaterialSlot(CKMaterial* mtl, CKDWORD idx) {
if (idx >= m_MtlSlotCount) return;
m_MaterialSlot[idx] = mtl;
}
#pragma endregion
#pragma region Face Section
CKDWORD CKMesh::GetFaceCount() {
return m_FaceCount;
}
void CKMesh::SetFaceCount(CKDWORD count) {
m_FaceCount = count;
m_FaceIndices.resize(count * 3, 0);
m_FaceMtlIndex.resize(count, 0);
m_Faces.resize(count);
}
CKWORD* CKMesh::GetFaceIndices() {
return m_FaceIndices.data();
}
CKWORD* CKMesh::GetFaceMaterialSlotIndexs() {
return m_FaceIndices.data();
}
VxMath::VxVector3* CKMesh::GetFaceNormals(CKDWORD& stride) {
stride = CKSizeof(FaceData_t);
return &m_Faces.data()->m_Normal;
}
CKWORD* CKMesh::GetFaceChannelMasks(CKDWORD& stride) {
stride = CKSizeof(FaceData_t);
return &m_Faces.data()->m_ChannelMask;
}
#pragma endregion
#pragma region Line Section
CKDWORD CKMesh::GetLineCount() {
return m_LineCount;
}
void CKMesh::SetLineCount(CKDWORD count) {
m_LineCount = count;
m_LineIndices.resize(count * 2, 0);
}
CKWORD* CKMesh::GetLineIndices() {
return m_LineIndices.data();
}
#pragma endregion
#pragma region Mtl Channel Section
CKDWORD CKMesh::GetMtlChannelCount() {
return m_MtlChannelCount;
}
void CKMesh::SetMtlChannelCount(CKDWORD count) {
m_MtlChannelCount = count;
m_MaterialChannels.resize(count);
// sync mask to each face.
// each face accept all mask in default
SyncMtlChannelToFaceMask();
}
CKMaterial** CKMesh::GetMtlChannelMaterials(CKDWORD& stride) {
stride = CKSizeof(MaterialChannel_t);
return &m_MaterialChannels.data()->m_Material;
}
VxMath::VXBLEND_MODE* CKMesh::GetMtlChannelSourceBlends(CKDWORD& stride) {
stride = CKSizeof(MaterialChannel_t);
return &m_MaterialChannels.data()->m_SourceBlend;
}
VxMath::VXBLEND_MODE* CKMesh::GetMtlChannelDestBlends(CKDWORD& stride) {
stride = CKSizeof(MaterialChannel_t);
return &m_MaterialChannels.data()->m_DestBlend;
}
VxMath::VxVector2* CKMesh::GetMtlChannelCustomUVs(CKDWORD idx) {
if (idx >= m_MtlChannelCount) return nullptr;
return m_MaterialChannels[idx].m_CustomUV.data();
}
VxMath::VXCHANNEL_FLAGS CKMesh::GetMtlChannelFlags(CKDWORD idx) {
if (idx >= m_MtlChannelCount) return static_cast<VxMath::VXCHANNEL_FLAGS>(0);
return m_MaterialChannels[idx].m_Flags;
}
void CKMesh::SetMtlChannelFlags(CKDWORD idx, VxMath::VXCHANNEL_FLAGS flags) {
if (idx >= m_MtlChannelCount) return;
m_MaterialChannels[idx].m_Flags = flags;
// refresh self custom uv
SyncVertexCountToMtlChannel();
}
void CKMesh::SyncVertexCountToMtlChannel() {
for (auto& channel : m_MaterialChannels) {
if (!EnumsHelper::Has(channel.m_Flags, VxMath::VXCHANNEL_FLAGS::VXCHANNEL_SAMEUV)) {
channel.m_CustomUV.resize(m_VertexCount);
} else {
channel.m_CustomUV.clear();
}
}
}
void CKMesh::SyncMtlChannelToFaceMask() {
CKWORD mask = static_cast<CKWORD>(~(0xFFFF << m_MtlChannelCount));
for (auto& face : m_Faces) {
face.m_ChannelMask |= mask;
}
}
#pragma endregion
}

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@ -20,8 +20,105 @@ namespace LibCmo::CK2::ObjImpls {
virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
//virtual void PostLoad() override;
protected:
// ===== Misc Section =====
public:
void CleanMesh();
// ===== Line Section =====
public:
CKDWORD GetVertexCount();
void SetVertexCount(CKDWORD count);
VxMath::VxVector3* GetVertexPositions();
VxMath::VxVector3* GetVertexNormals();
VxMath::VxVector2* GetVertexUVs();
CKDWORD* GetVertexColors();
CKDWORD* GetVertexSpecularColors();
float* GetVertexWeights();
// ===== Material Slot Section =====
public:
CKDWORD GetMaterialSlotCount();
void SetMaterialSlotCount(CKDWORD count);
void SetMaterialSlot(CKMaterial* mtl, CKDWORD idx);
// ===== Face Section =====
public:
CKDWORD GetFaceCount();
void SetFaceCount(CKDWORD count);
CKWORD* GetFaceIndices();
CKWORD* GetFaceMaterialSlotIndexs();
VxMath::VxVector3* GetFaceNormals(CKDWORD& stride);
CKWORD* GetFaceChannelMasks(CKDWORD& stride);
// ===== Line Section =====
public:
CKDWORD GetLineCount();
void SetLineCount(CKDWORD count);
CKWORD* GetLineIndices();
// ===== Material Channel Section =====
public:
CKDWORD GetMtlChannelCount();
void SetMtlChannelCount(CKDWORD count);
CKMaterial** GetMtlChannelMaterials(CKDWORD& stride);
VxMath::VXBLEND_MODE* GetMtlChannelSourceBlends(CKDWORD& stride);
VxMath::VXBLEND_MODE* GetMtlChannelDestBlends(CKDWORD& stride);
VxMath::VxVector2* GetMtlChannelCustomUVs(CKDWORD idx);
VxMath::VXCHANNEL_FLAGS GetMtlChannelFlags(CKDWORD idx);
void SetMtlChannelFlags(CKDWORD idx, VxMath::VXCHANNEL_FLAGS flags);
protected:
// 2 sync functions served for material channels.
void SyncVertexCountToMtlChannel(); // setup material channel custom uv properly
void SyncMtlChannelToFaceMask(); // request all face accept all material channels.
protected:
struct FaceData_t {
FaceData_t() :
m_Normal(),
m_ChannelMask(0xFFFF)
{}
VxMath::VxVector3 m_Normal;
CKWORD m_ChannelMask;
};
struct MaterialChannel_t {
MaterialChannel_t() :
m_Material(nullptr),
m_SourceBlend(VxMath::VXBLEND_MODE::VXBLEND_ZERO),
m_DestBlend(VxMath::VXBLEND_MODE::VXBLEND_SRCCOLOR),
m_CustomUV(),
m_Flags(EnumsHelper::Merge({ VxMath::VXCHANNEL_FLAGS::VXCHANNEL_ACTIVE, VxMath::VXCHANNEL_FLAGS::VXCHANNEL_SAMEUV }))
{}
CKMaterial* m_Material;
VxMath::VXBLEND_MODE m_SourceBlend;
VxMath::VXBLEND_MODE m_DestBlend;
XContainer::XArray<VxMath::VxVector2> m_CustomUV;
VxMath::VXCHANNEL_FLAGS m_Flags;
};
VxMath::VXMESH_FLAGS m_Flags;
CKDWORD m_VertexCount;
CKDWORD m_LineCount;
CKDWORD m_MtlSlotCount;
CKDWORD m_FaceCount;
CKDWORD m_MtlChannelCount;
XContainer::XArray<VxMath::VxVector3> m_VertexPosition;
XContainer::XArray<VxMath::VxVector3> m_VertexNormal;
XContainer::XArray<VxMath::VxVector2> m_VertexUV;
XContainer::XArray<CKDWORD> m_VertexColor;
XContainer::XArray<CKDWORD> m_VertexSpecularColor;
XContainer::XArray<float> m_VertexWeight;
XContainer::XArray<CKMaterial*> m_MaterialSlot;
XContainer::XArray<CKWORD> m_FaceIndices;
XContainer::XArray<CKWORD> m_FaceMtlIndex;
XContainer::XArray<FaceData_t> m_Faces;
XContainer::XArray<CKWORD> m_LineIndices;
XContainer::XArray<MaterialChannel_t> m_MaterialChannels;
};
}

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@ -304,6 +304,24 @@ namespace LibCmo::VxMath {
}
};
template<class _Ty, std::enable_if_t<std::is_pointer_v<_Ty>, int> = 0>
class VxStridedData {
public:
VxStridedData(_Ty ptr, CK2::CKDWORD stride) :
m_Ptr(reinterpret_cast<CK2::CKBYTE*>(m_Ptr)),
m_Stride(stride)
{}
~VxStridedData() {}
_Ty operator[](size_t idx) {
return reinterpret_cast<_Ty>(m_Ptr + (m_Stride * idx));
}
private:
CK2::CKBYTE* m_Ptr;
CK2::CKDWORD m_Stride;
};
/**
* VxImageDescEx describe the height, width,
* and etc for image.