refactor: refactor VxVector and its generator.
- refactor VxVector-like struct. split their declaration and implementatio because their implementation is too long. and occupy too much space in header. - refactor VxVector struct generator. use jinja2 template engine, rather ran hand-written format string to make it is easy to read (although it still tough when first reading). - add unary operator overloading for VxVector-like struct. - add some VxMatrix functions which are essential to CKCamera. - rename VxMatrix::ResetToIdentity to VxMatrix::SetIdentity to make it same as original Virtools SDK. - the spaceship overloading with auto return value still may have bugs. please watch it carefully.
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@ -573,7 +573,7 @@ namespace LibCmo::CK2::ObjImpls {
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// get diff by distance
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VxMath::VxVector3 diff = m_VertexNormal[vid] - generated[vid];
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// abs the diff and add into accumulated diff
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VxMath::NSVxVector::Abs(diff);
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VxMath::NSVxVector::Absolute(diff);
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accnml += diff;
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}
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