refactor: refactor VxVector and its generator.
- refactor VxVector-like struct. split their declaration and implementatio because their implementation is too long. and occupy too much space in header. - refactor VxVector struct generator. use jinja2 template engine, rather ran hand-written format string to make it is easy to read (although it still tough when first reading). - add unary operator overloading for VxVector-like struct. - add some VxMatrix functions which are essential to CKCamera. - rename VxMatrix::ResetToIdentity to VxMatrix::SetIdentity to make it same as original Virtools SDK. - the spaceship overloading with auto return value still may have bugs. please watch it carefully.
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@ -95,56 +95,5 @@ namespace LibCmo::VxMath {
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*/
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void VxDoAlphaBlit(VxImageDescEx* dst_desc, const CKBYTE* AlphaValues);
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// ========== Patch Section ==========
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/**
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* @brief The patch namespace for VxVector-like classes
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* @details This namespace provides VxVector-like classes member functions which presented in original Virtools SDK.
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* These functions are put in public namespace in original Virtools SDK.
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* We just organise them into an unique namespace.
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*/
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namespace NSVxVector {
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/**
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* @brief Dot product 2 2d vectors.
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* @param[in] lhs The left side vector of dot product symbol.
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* @param[in] rhs The right side vector of dot product symbol.
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* @return The float pointing result of dot product.
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*/
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CKFLOAT DotProduct(const VxVector2& lhs, const VxVector2& rhs);
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/**
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* @brief Dot product 2 3d vectors.
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* @param[in] lhs The left side vector of dot product symbol.
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* @param[in] rhs The right side vector of dot product symbol.
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* @return The float pointing result of dot product.
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*/
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CKFLOAT DotProduct(const VxVector3& lhs, const VxVector3& rhs);
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/**
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* @brief Dot product 2 4d vectors.
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* @param[in] lhs The left side vector of dot product symbol.
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* @param[in] rhs The right side vector of dot product symbol.
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* @return The float pointing result of dot product.
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*/
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CKFLOAT DotProduct(const VxVector4& lhs, const VxVector4& rhs);
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/**
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* @brief Cross product 2 3d vectors.
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* @param[in] lhs The left side vector of cross product symbol.
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* @param[in] rhs The right side vector of cross product symbol.
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* @return The 3d vector result of cross product.
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*/
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VxVector3 CrossProduct(const VxVector3& lhs, const VxVector3& rhs);
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/**
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* @brief Set all factor in vector to its absolute value.
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* @param[in,out] lhs The vector for processing.
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* @remarks This function is rarely used.
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* Please note this function is not calculate the absolute value of vector.
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*/
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void Abs(VxVector3& lhs);
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}
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}
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