feat: fully refactor BMapInspector rule set for better layout
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@@ -10,6 +10,9 @@
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namespace BMapInspector::Rule {
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/**
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* @brief The interface of a rule.
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*/
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class IRule {
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public:
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IRule();
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@@ -21,18 +24,21 @@ namespace BMapInspector::Rule {
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virtual void Check(Reporter::Reporter& reporter, Map::Level& level) const = 0;
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};
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class Ruleset {
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/**
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* @brief A collection of rules.
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*/
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class RuleCollection {
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public:
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Ruleset();
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~Ruleset();
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YYCC_DELETE_COPY_MOVE(Ruleset)
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RuleCollection();
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~RuleCollection();
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YYCC_DELETE_COPY_MOVE(RuleCollection)
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public:
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size_t GetRuleCount() const;
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const std::vector<IRule *> &GetRules() const;
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const std::vector<IRule*>& GetRules() const;
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private:
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std::vector<IRule *> rules;
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std::vector<IRule*> rules;
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};
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} // namespace BMapInspector::Ruleset
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} // namespace BMapInspector::Rule
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