feat: fully refactor BMapInspector rule set for better layout
This commit is contained in:
64
Ballance/BMapInspector/Ruleset/BBugRules.cpp
Normal file
64
Ballance/BMapInspector/Ruleset/BBugRules.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "BBugRules.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region BBug Rule 1
|
||||
|
||||
BBugRule1::BBugRule1() : Rule::IRule() {}
|
||||
|
||||
BBugRule1::~BBugRule1() {}
|
||||
|
||||
std::u8string_view BBugRule1::GetRuleName() const {
|
||||
return u8"BBUG1";
|
||||
}
|
||||
|
||||
void BBugRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
if (!level.GetTargetLights().empty()) {
|
||||
reporter.WriteInfo(u8"Using light in map is not suggested.");
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region BBug Rule 2
|
||||
|
||||
BBugRule2::BBugRule2() : Rule::IRule() {}
|
||||
|
||||
BBugRule2::~BBugRule2() {}
|
||||
|
||||
std::u8string_view BBugRule2::GetRuleName() const {
|
||||
return u8"BBUG2";
|
||||
}
|
||||
|
||||
void BBugRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
if (!level.GetTargetCameras().empty()) {
|
||||
reporter.WriteInfo(u8"Using camera in map is not suggested.");
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region BBug Rule 3
|
||||
|
||||
BBugRule3::BBugRule3() : Rule::IRule() {}
|
||||
|
||||
BBugRule3::~BBugRule3() {}
|
||||
|
||||
std::u8string_view BBugRule3::GetRuleName() const {
|
||||
return u8"BBUG3";
|
||||
}
|
||||
|
||||
void BBugRule3::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
// TODO:
|
||||
// This function is already presented in Ballance Blender Plugin,
|
||||
// so I don't want write it in there now.
|
||||
// Write this if I have spare time in future.
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
Reference in New Issue
Block a user