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feat: fully refactor BMapInspector rule set for better layout

This commit is contained in:
2026-03-03 17:11:30 +08:00
parent 49a729078c
commit 4c71a20935
35 changed files with 1628 additions and 1428 deletions

View File

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#pragma once
#include "../Rule.hpp"
namespace BMapInspector::Ruleset {
/**
* @brief LengXi Rule 1
* @details
* All meshes, materials and textures used by Ballance elements should not be used by any other objects.
*/
class LXRule1 : public Rule::IRule {
public:
LXRule1();
virtual ~LXRule1();
YYCC_DELETE_COPY_MOVE(LXRule1)
public:
std::u8string_view GetRuleName() const override;
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
};
}