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feat: add new rules in BMapInspector

This commit is contained in:
2026-02-24 14:24:02 +08:00
parent e73f649187
commit 54fed7e37b
7 changed files with 96 additions and 80 deletions

View File

@@ -3,19 +3,17 @@
namespace BMapInspector::Rule {
// Reference: https://tieba.baidu.com/p/5913556704
/**
* @brief Chirs241097 Rule 1
* @brief chirs241097 Rule 1
* @details
* This rule will make sure that there is only 1 texture named Laterne_Verlauf in map,
* which represent the ray of latern.
*/
class Chirs1Rule : public IRule {
class ChirsRule1 : public IRule {
public:
Chirs1Rule();
virtual ~Chirs1Rule();
YYCC_DELETE_COPY_MOVE(Chirs1Rule)
ChirsRule1();
virtual ~ChirsRule1();
YYCC_DELETE_COPY_MOVE(ChirsRule1)
public:
std::u8string_view GetRuleName() const override;