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feat: add new rules in BMapInspector

This commit is contained in:
2026-02-24 14:24:02 +08:00
parent e73f649187
commit 54fed7e37b
7 changed files with 96 additions and 80 deletions

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@@ -23,10 +23,9 @@ namespace BMapInspector::Rule {
Ruleset::Ruleset() : rules() { Ruleset::Ruleset() : rules() {
// Add rule into list. // Add rule into list.
//rules.emplace_back(new GpRule1()); rules.emplace_back(new GpRule1());
rules.emplace_back(new GpRule2()); rules.emplace_back(new GpRule2());
//rules.emplace_back(new Gp3Rule()); rules.emplace_back(new ChirsRule1());
//rules.emplace_back(new Chirs1Rule());
rules.emplace_back(new YYCRule1()); rules.emplace_back(new YYCRule1());
rules.emplace_back(new YYCRule2()); rules.emplace_back(new YYCRule2());
rules.emplace_back(new BBugRule1()); rules.emplace_back(new BBugRule1());

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@@ -1,18 +1,73 @@
#include "ChirsRules.hpp" #include "ChirsRules.hpp"
#include "Shared.hpp"
namespace L = LibCmo;
namespace C = LibCmo::CK2;
namespace O = LibCmo::CK2::ObjImpls;
namespace BMapInspector::Rule { namespace BMapInspector::Rule {
Chirs1Rule::Chirs1Rule() : IRule() {}
Chirs1Rule::~Chirs1Rule() {}
std::u8string_view Chirs1Rule::GetRuleName() const {
return u8"CHIRS1";
}
void Chirs1Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// Report error if there is some material named Laterne_Verlauf
// but its texture is not pointed to Laterne_Verlauf texture.
// Report error if some materials' texture is Laterne_Verlauf, // Reference: https://tieba.baidu.com/p/5913556704
#pragma region Chirs Rule 1
constexpr char8_t CHIRS1[] = u8"CHIRS1";
ChirsRule1::ChirsRule1() : IRule() {}
ChirsRule1::~ChirsRule1() {}
std::u8string_view ChirsRule1::GetRuleName() const {
return CHIRS1;
}
void ChirsRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
constexpr char8_t MTL_NAME[] = u8"Laterne_Verlauf";
auto* ctx = level.GetCKContext();
// Fetch Laterne_Verlauf first
auto* latern = Shared::FetchMaterial(ctx, MTL_NAME);
if (latern == nullptr) return;
// Report warning if this material's texture is not Laterne_Verlauf.tga
auto* latern_tex = latern->GetTexture();
if (latern_tex == nullptr) {
reporter.WriteWarning(CHIRS1,
u8R"(Find a material named "Laterne_Verlauf" but it doesn't have associated texture. )"
u8R"(It occupies the magic material "Laterne_Verlauf" which affect the ray of latern in game. Please confirm this is your intention.)");
} else {
if (!Shared::CheckTextureFileName(latern_tex, Shared::TextureNames::LATERNE_VERLAUF)) {
reporter.WriteWarning(CHIRS1,
u8R"(Find a material named "Laterne_Verlauf" but its texture is not "Laterne_Verlauf.tga". )"
u8R"(It occupies the magic material "Laterne_Verlauf" which affect the ray of latern in game. Please confirm this is your intention.)");
}
}
// Report warning if there is multiple Laterne_Verlauf material.
auto next_latern = ctx->GetObjectByNameAndClass(MTL_NAME, C::CK_CLASSID::CKCID_MATERIAL, latern);
if (next_latern != nullptr) {
reporter.WriteWarning(
CHIRS1,
u8R"(There are multiple materials named "Laterne_Verlauf". This will cause the disappearance of some latern's rays.)");
}
// Report warning if some materials' texture is Laterne_Verlauf,
// but its name is not Laterne_Verlauf. // but its name is not Laterne_Verlauf.
for (auto* other_mtl : level.GetMaterials()) {
if (C::CKStrEqual(other_mtl->GetName(), MTL_NAME)) continue;
// Report error if there is multiple Laterne_Verlauf material. auto other_mtl_tex = other_mtl->GetTexture();
if (other_mtl_tex == nullptr) continue;
if (Shared::CheckTextureFileName(other_mtl_tex, Shared::TextureNames::LATERNE_VERLAUF)) {
reporter.FormatWarning(
CHIRS1,
u8R"(Find material %s referring texture "Laterne_Verlauf.tga", but its name is not "Laterne_Verlauf". )"
u8R"(Please confirm the usage of this material. If it is used as "Laterne_Verlauf", please rename it into "Laterne_Verlauf" to have correct latern ray.)",
Shared::QuoteObjectName(other_mtl).c_str());
} }
}
}
#pragma endregion
} // namespace BMapInspector::Rule } // namespace BMapInspector::Rule

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@@ -3,19 +3,17 @@
namespace BMapInspector::Rule { namespace BMapInspector::Rule {
// Reference: https://tieba.baidu.com/p/5913556704
/** /**
* @brief Chirs241097 Rule 1 * @brief chirs241097 Rule 1
* @details * @details
* This rule will make sure that there is only 1 texture named Laterne_Verlauf in map, * This rule will make sure that there is only 1 texture named Laterne_Verlauf in map,
* which represent the ray of latern. * which represent the ray of latern.
*/ */
class Chirs1Rule : public IRule { class ChirsRule1 : public IRule {
public: public:
Chirs1Rule(); ChirsRule1();
virtual ~Chirs1Rule(); virtual ~ChirsRule1();
YYCC_DELETE_COPY_MOVE(Chirs1Rule) YYCC_DELETE_COPY_MOVE(ChirsRule1)
public: public:
std::u8string_view GetRuleName() const override; std::u8string_view GetRuleName() const override;

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@@ -8,17 +8,25 @@ namespace O = LibCmo::CK2::ObjImpls;
namespace BMapInspector::Rule { namespace BMapInspector::Rule {
// Reference: https://tieba.baidu.com/p/3182981807
#pragma region GP1 Rule #pragma region GP1 Rule
constexpr char8_t GP1[] = u8"GP1";
GpRule1::GpRule1() : IRule() {} GpRule1::GpRule1() : IRule() {}
GpRule1::~GpRule1() {} GpRule1::~GpRule1() {}
std::u8string_view GpRule1::GetRuleName() const { std::u8string_view GpRule1::GetRuleName() const {
return u8"GP1"; return GP1;
} }
void GpRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {} void GpRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// TODO:
// Finish this rule.
// It is so complex that I don't want to implement it now.
}
#pragma endregion #pragma endregion
@@ -98,7 +106,8 @@ namespace BMapInspector::Rule {
auto sector_names = builder.get_sector9_names(); auto sector_names = builder.get_sector9_names();
if (group_names.contains(sector_names.intuitive_name)) { if (group_names.contains(sector_names.intuitive_name)) {
reporter.WriteWarning( reporter.WriteWarning(
GP2, u8R"(You are using intuitive sector name, "Sector_09", for sector 9. This is only accepted by new 999 sector loader.)"); GP2,
u8R"(You are using intuitive sector name, "Sector_09", for sector 9. This is only accepted by new 999 sector loader.)");
} }
} }
@@ -128,20 +137,4 @@ namespace BMapInspector::Rule {
#pragma endregion #pragma endregion
#pragma region GP3 Rule
//
// Gp3Rule::Gp3Rule() : IRule() {}
//
// Gp3Rule::~Gp3Rule() {}
//
// std::u8string_view Gp3Rule::GetRuleName() const {
// return u8"GP3";
// }
//
// void Gp3Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// // TODO: Mesh hash is not implemented.
// }
//
//#pragma endregion
} // namespace BMapInspector::Rule } // namespace BMapInspector::Rule

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@@ -3,8 +3,6 @@
namespace BMapInspector::Rule { namespace BMapInspector::Rule {
// Reference: https://tieba.baidu.com/p/3182981807
/** /**
* @brief Gamepiaynmo Rule 1 * @brief Gamepiaynmo Rule 1
* @details * @details
@@ -43,43 +41,4 @@ namespace BMapInspector::Rule {
void Check(Reporter::Reporter& reporter, Map::Level& level) const override; void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
}; };
///**
// * @brief Gamepiaynmo Rule 2
// * @details
// * Every Ballance group should not have any groups with same name.
// */
//class GpRule2 : public IRule {
//public:
// GpRule2();
// virtual ~GpRule2();
// YYCC_DELETE_COPY_MOVE(GpRule2)
//public:
// std::u8string_view GetRuleName() const override;
// void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
//};
///**
// * @brief Gamepiaynmo Rule 2
// * @details
// * This rule make sure that one Ballance element must be grouped into only one sector group.
// * Multiple grouping and none grouping will throw error.
// */
///**
// * @brief Gamepiaynmo Rule 3
// * @details
// * This rule make sure that all Ballance element is grouped into correct element group.
// * This rule will check the mesh of PH and guess which element it is.
// */
//class Gp3Rule : public IRule {
//public:
// Gp3Rule();
// virtual ~Gp3Rule();
// YYCC_DELETE_COPY_MOVE(Gp3Rule)
//public:
// std::u8string_view GetRuleName() const override;
// void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
//};
} }

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@@ -58,6 +58,10 @@ namespace BMapInspector::Rule::Shared {
} }
} }
O::CKMaterial* FetchMaterial(C::CKContext* ctx, L::CKSTRING name) {
return static_cast<O::CKMaterial*>(ctx->GetObjectByNameAndClass(name, C::CK_CLASSID::CKCID_MATERIAL, nullptr));
}
std::vector<O::CK3dObject*> FetchPhysicalized3dObjects(C::CKContext* ctx) { std::vector<O::CK3dObject*> FetchPhysicalized3dObjects(C::CKContext* ctx) {
std::vector<O::CK3dObject*> rv; std::vector<O::CK3dObject*> rv;

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@@ -56,6 +56,7 @@ namespace BMapInspector::Rule::Shared {
namespace TextureNames { namespace TextureNames {
// clang-format off // clang-format off
constexpr char8_t RAIL_ENVIRONMENT[] = u8"Rail_Environment.bmp"; constexpr char8_t RAIL_ENVIRONMENT[] = u8"Rail_Environment.bmp";
constexpr char8_t LATERNE_VERLAUF[] = u8"Laterne_Verlauf.tga";
// clang-format on // clang-format on
} // namespace TextureNames } // namespace TextureNames
@@ -117,6 +118,13 @@ namespace BMapInspector::Rule::Shared {
* @return Found pointer to CKGroup, otherwise nullptr. * @return Found pointer to CKGroup, otherwise nullptr.
*/ */
O::CKGroup* FetchGroup(C::CKContext* ctx, L::CKSTRING name); O::CKGroup* FetchGroup(C::CKContext* ctx, L::CKSTRING name);
/**
* @brief
* @param[in] ctx Can not be nullptr.
* @param[in] name Can not be nullptr.
* @return Found pointer to CKMaterial, otherwise nullptr.
*/
O::CKMaterial* FetchMaterial(C::CKContext* ctx, L::CKSTRING name);
std::vector<O::CK3dObject*> FetchPhysicalized3dObjects(C::CKContext* ctx); std::vector<O::CK3dObject*> FetchPhysicalized3dObjects(C::CKContext* ctx);
/** /**
* @brief Check whether given CKTexture has the given file name (case-insensitive). * @brief Check whether given CKTexture has the given file name (case-insensitive).