create BMap project and copy-paste previous mesh convertion code

This commit is contained in:
2023-09-21 13:47:30 +08:00
parent f07ff1f246
commit 5671d7d7e6
12 changed files with 595 additions and 11 deletions

21
BMap/BMExports.hpp Normal file
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#pragma once
#include "BMap.hpp"
#pragma region Init / Dispose
LIBCMO_EXPORT void BMInit();
LIBCMO_EXPORT void BMDispose();
#pragma endregion
#pragma region BMapFile Life Time Manager
//LIBCMO_EXPORT BMap::BMFile* BMFile_Load(const char* file_name, const char* temp_folder, const char* texture_folder, const char* encoding);
//LIBCMO_EXPORT BMap::BMFile* BMFile_Create();
//LIBCMO_EXPORT bool BMFile_Save(BMap::BMFile* map_file, const char* file_name, int compreess_level);
//LIBCMO_EXPORT void BMFile_Free(BMap::BMFile* map_file);
#pragma endregion